Player Matchup

Fenrir
Fenrir
Blackhole369
Fenrir
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
KvotheFire
Baron Samedi
Level 62
God Stats
1W - 0L
1,152 SR
Queue Stats
10W - 13L
1,442 Elo+
Party 1
Vulcan
Vulcan
ThePhantomMan
Vulcan
Level 126
God Stats
1W - 1L
1,507 SR
Queue Stats
25W - 34L
1,447 Elo+
Party 1
Bakasura
Bakasura
WhalesGawd
Bakasura
Level 144
God Stats
1W - 1L
1,241 SR
Queue Stats
26W - 35L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
k70utlaw
Morgan Le Fay
Level 104
God Stats
38W - 48L
1,468 SR
Queue Stats
546W - 673L
1,388 Elo+
Solo
Team Averages
Level 99
1,374 SR
1,448 Elo+

VS

Team Averages
Level 95
1,586 SR
1,433 Elo+
Agni
Agni
Anadonis
Agni
Level 128
God Stats
0W - 1L
1,578 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 2
Mulan
Mulan
Direwolf728
Mulan
Level 68
God Stats
3W - 1L
1,508 SR
Queue Stats
16W - 23L
1,341 Elo+
Party 3
Kuzenbo
Kuzenbo
JorgKoT
Kuzenbo
Level 74
God Stats
1W - 6L
1,461 SR
Queue Stats
25W - 31L
1,422 Elo+
Party 3
Arachne
Arachne
Trajectoriez
Arachne
Level 122
God Stats
21W - 14L
1,662 SR
Queue Stats
272W - 261L
1,443 Elo+
Solo
Skadi
Skadi
Trikor
Skadi
Level 83
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 3 / 3
8,821
882
7,726
10,557
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
KvotheFire
Baron Samedi
14
1 / 3 / 8
8,219
822
7,401
11,364
7,608
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 4
9,096
910
10,576
6,879
4,902
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
WhalesGawd
Bakasura
15
5 / 2 / 5
8,550
855
11,747
9,688
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
k70utlaw
Morgan Le Fay
14
1 / 4 / 8
7,929
793
8,889
9,303
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 4 / 5
8,265
827
9,086
7,912
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 4 / 3
8,921
892
8,019
12,546
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
JorgKoT
Kuzenbo
14
1 / 2 / 4
8,006
801
4,344
9,601
12,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Trajectoriez
Arachne
15
3 / 4 / 4
8,518
852
10,822
14,086
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Trikor
Skadi
13
0 / 5 / 3
7,266
727
4,477
9,514
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
19
Kills
12
13
Deaths
19
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
3
4
5
1.38
W
Fenrir
7
3
3
2.83
L
5
4
3
1.63
L
Kuzenbo
JorgKoT
Kuzenbo
1
2
4
1.5
W
Baron Samedi
KvotheFire
Baron Samedi
1
3
8
1.67
W
5
1
4
7
L
Arachne
Trajectoriez
Arachne
3
4
4
1.25
L
Skadi
Trikor
Skadi
0
5
3
0.3
W
Bakasura
WhalesGawd
Bakasura
5
2
5
3.75
W
Morgan Le Fay
k70utlaw
Morgan Le Fay
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,339
Damage
36,748
47,791
Taken
53,659
32,070
Mitigated
35,681
13,246
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,086
161
80
1,194
7,912
3,079
0
4,437
3,259
27,527
0
W
Fenrir
7,726
1,056
0
457
10,557
5,110
0
3,326
7,073
0
23,733
L
8,019
1,362
0
1,364
12,546
9,663
0
4,913
6,034
0
14,157
L
Kuzenbo
JorgKoT
Kuzenbo
4,344
1,696
0
234
9,601
12,116
0
5,340
3,914
20,744
0
W
Baron Samedi
KvotheFire
Baron Samedi
7,401
1,311
216
3,556
11,364
7,608
0
4,010
7,266
19,854
0
W
10,576
3,287
0
3,184
6,879
4,902
90
2,074
4,805
37,726
0
L
Arachne
Trajectoriez
Arachne
10,822
7,310
0
2,761
14,086
7,227
0
7,254
6,494
0
21,421
L
Skadi
Trikor
Skadi
4,477
1,869
0
466
9,514
3,596
0
4,922
3,348
0
15,759
W
Bakasura
WhalesGawd
Bakasura
11,747
6,697
0
3,745
9,688
9,050
2,087
1,776
7,714
0
16,062
W
Morgan Le Fay
k70utlaw
Morgan Le Fay
8,889
1,747
0
2,088
9,303
5,400
24
2,244
6,760
21,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
40,976
233
Minions Killed
148
0
Camps Cleared
0
1,051,953
Distance Traveled
1,016,450
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,265
827
47
5
0
201,173
3
W
Fenrir
8,821
882
34
3
0
222,026
0
L
Mulan
8,921
892
14
1
0
194,574
0
L
Kuzenbo
8,006
801
34
3
0
207,652
0
W
Baron Samedi
8,219
822
52
5
0
193,038
0
W
Vulcan
9,096
910
62
6
0
223,719
0
L
Arachne
8,518
852
25
3
0
210,882
0
L
Skadi
7,266
727
28
3
0
202,169
0
W
Bakasura
8,550
855
47
5
0
223,510
0
W
Morgan Le Fay
7,929
793
38
4
0
189,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role