Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Foreign Seven
Nike
Level 92
God Stats
0W - 5L
1,098 SR
Queue Stats
237W - 252L
1,427 Elo+
Party 3
Ares
Ares
MNT DEW 98
Ares
Level 128
God Stats
9W - 6L
1,666 SR
Queue Stats
566W - 536L
1,558 Elo+
Party 3
Cliodhna
Cliodhna
brandon1904
Cliodhna
Level 159
God Stats
3W - 5L
1,429 SR
Queue Stats
349W - 362L
1,446 Elo+
Party 2
Team Averages
Level 148
1,439 SR
1,486 Elo+

VS

Team Averages
Level 120
1,595 SR
1,510 Elo+
Hel
Hel
CrazyMayhew
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
DannyV9673
Zhong Kui
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 204L
1,513 Elo+
Solo
Neith
Neith
ExoticFlower530
Neith
Level 129
God Stats
10W - 2L
1,722 SR
Queue Stats
106W - 95L
1,494 Elo+
Party 1
Anubis
Anubis
Werejere
Anubis
Level 109
God Stats
4W - 2L
1,649 SR
Queue Stats
71W - 68L
1,519 Elo+
Party 1
Athena
Athena
severecataclysm
Athena
Level 128
God Stats
8W - 3L
1,604 SR
Queue Stats
659W - 678L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 3 / 4
8,074
734
4,554
11,374
10,121
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
 
Erlang Shen
14
1 / 5 / 3
7,671
697
11,711
15,112
14,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 4
7,669
697
12,196
17,081
12,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 4
8,214
747
10,039
13,669
16,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
brandon1904
Cliodhna
12
2 / 7 / 3
8,028
730
6,809
10,587
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 17
8,782
798
3,230
5,033
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
DannyV9673
Zhong Kui
16
5 / 3 / 14
9,572
870
13,418
14,276
13,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
8 / 0 / 13
10,125
920
17,872
11,112
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Werejere
Anubis
17
8 / 3 / 10
10,264
933
21,388
12,889
7,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 1 / 19
8,640
785
5,668
13,573
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
7
Kills
24
24
Deaths
7
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
4
1
L
Erlang Shen
 
Erlang Shen
1
5
3
0.5
W
2
0
17
10.5
W
Zhong Kui
DannyV9673
Zhong Kui
5
3
14
4
W
8
0
13
14.5
L
1
6
4
0.5
L
2
3
4
1.33
W
Anubis
Werejere
Anubis
8
3
10
4.33
L
Cliodhna
brandon1904
Cliodhna
2
7
3
0.5
W
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,309
Damage
61,576
67,823
Taken
56,883
56,762
Mitigated
38,139
14,567
Healing
33,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,554
1,888
6,421
1,600
11,374
10,121
0
8,038
3,336
11,773
0
L
Erlang Shen
 
Erlang Shen
11,711
3,345
667
2,657
15,112
14,741
0
9,917
5,195
0
23,390
W
3,230
409
8,789
4,440
5,033
2,451
272
480
4,504
7,680
0
W
Zhong Kui
DannyV9673
Zhong Kui
13,418
1,949
1,171
5,365
14,276
13,651
1,241
3,905
10,139
26,284
0
W
17,872
3,855
551
2,726
11,112
6,036
1,820
3,159
7,681
0
35,878
L
12,196
1,364
326
319
17,081
12,268
0
11,972
5,109
1,511
22,124
L
10,039
569
0
2,577
13,669
16,111
0
7,473
6,196
16,520
0
W
Anubis
Werejere
Anubis
21,388
1,531
265
4,017
12,889
7,986
502
4,611
8,031
35,430
0
L
Cliodhna
brandon1904
Cliodhna
6,809
413
0
0
10,587
3,521
0
6,304
4,283
0
12,819
W
5,668
1,434
1,603
4,872
13,573
8,015
154
3,422
9,802
10,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
47,383
95
Minions Killed
135
0
Camps Cleared
0
810,067
Distance Traveled
961,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,074
734
10
1
0
138,161
0
L
Erlang Shen
7,671
697
27
2
0
165,645
0
W
Hel
8,782
798
12
1
0
195,209
0
W
Zhong Kui
9,572
870
33
3
0
160,052
0
W
Neith
10,125
920
34
3
0
203,882
0
L
Nike
7,669
697
31
3
0
187,078
0
L
Ares
8,214
747
13
1
0
173,797
0
W
Anubis
10,264
933
43
4
0
176,516
0
L
Cliodhna
8,028
730
14
1
0
145,386
0
W
Athena
8,640
785
13
1
0
225,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role