Player Matchup

Achilles
Achilles
Akashic_IX
Achilles
Level 108
God Stats
37W - 36L
1,443 SR
Queue Stats
63W - 62L
1,425 Elo+
Party 1
Pele
Pele
DxrkVibes
Pele
Level 59
God Stats
0W - 1L
1,649 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 2
King Arthur
King Arthur
Leviathan6
King Arthur
Level 134
God Stats
135W - 137L
1,530 SR
Queue Stats
202W - 226L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
SRashiS
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 2
Agni
Agni
xllszn
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 2
Team Averages
Level 62
1,524 SR
1,439 Elo+

VS

Team Averages
Level 120
1,473 SR
1,478 Elo+
Xbalanque
Xbalanque
Monam
Xbalanque
Level 138
God Stats
444W - 372L
1,601 SR
Queue Stats
909W - 1,023L
1,473 Elo+
Party 3
Ymir
Ymir
ReylyzE
Ymir
Level 86
God Stats
11W - 13L
1,400 SR
Queue Stats
152W - 170L
1,395 Elo+
Solo
Ix Chel
Ix Chel
ScruffyBoi
Ix Chel
Level 124
God Stats
5W - 1L
1,709 SR
Queue Stats
19W - 19L
1,469 Elo+
Solo
Achilles
Achilles
oohebrew
Achilles
Level 143
God Stats
44W - 56L
1,448 SR
Queue Stats
1,257W - 1,385L
1,415 Elo+
Party 3
Anubis
Anubis
superbot2000
Anubis
Level 108
God Stats
1W - 0L
1,207 SR
Queue Stats
8W - 4L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akashic_IX
Achilles
15
2 / 1 / 3
10,457
1,046
6,816
8,808
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
15
1 / 4 / 4
9,714
971
13,171
14,080
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Leviathan6
King Arthur
15
0 / 0 / 5
10,372
1,037
7,792
11,954
17,327
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SRashiS
Jormungandr
15
0 / 7 / 3
9,175
918
6,904
14,174
17,303
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
xllszn
Agni
15
3 / 3 / 1
10,194
1,019
12,586
9,134
4,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

172

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Monam
Xbalanque
16
2 / 2 / 8
10,092
1,009
15,656
7,770
3,247
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ReylyzE
Ymir
16
2 / 0 / 10
10,051
1,005
7,034
17,399
15,136
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
ScruffyBoi
Ix Chel
16
7 / 2 / 7
11,277
1,128
12,614
10,017
4,206
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
oohebrew
Achilles
16
1 / 1 / 6
10,671
1,067
6,488
8,592
7,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
3 / 1 / 9
10,077
1,008
11,128
6,872
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
6
Kills
15
15
Deaths
6
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akashic_IX
Achilles
2
1
3
3.5
L
Pele
1
4
4
0.75
L
King Arthur
Leviathan6
King Arthur
0
0
5
2.5
W
Xbalanque
Monam
Xbalanque
2
2
8
3
W
Ymir
ReylyzE
Ymir
2
0
10
7
L
Jormungandr
SRashiS
Jormungandr
0
7
3
0.21
W
Ix Chel
ScruffyBoi
Ix Chel
7
2
7
5.25
W
Achilles
oohebrew
Achilles
1
1
6
4
W
Anubis
3
1
9
7.5
L
Agni
xllszn
Agni
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
52,920
58,150
Taken
50,650
58,009
Mitigated
33,258
4,680
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akashic_IX
Achilles
6,816
142
0
1,345
8,808
12,224
0
4,918
3,890
0
10,755
L
Pele
13,171
2,973
0
1,252
14,080
7,123
0
8,934
5,146
0
26,016
L
King Arthur
Leviathan6
King Arthur
7,792
0
11
1,285
11,954
17,327
0
6,173
5,781
0
22,265
W
Xbalanque
Monam
Xbalanque
15,656
11,928
0
1,591
7,770
3,247
0
2,536
5,234
0
29,125
W
Ymir
ReylyzE
Ymir
7,034
949
567
574
17,399
15,136
0
8,238
9,161
21,727
0
L
Jormungandr
SRashiS
Jormungandr
6,904
2,313
0
0
14,174
17,303
0
5,771
8,403
26,394
0
W
Ix Chel
ScruffyBoi
Ix Chel
12,614
3,336
2,522
1,326
10,017
4,206
0
3,096
6,921
31,991
0
W
Achilles
oohebrew
Achilles
6,488
1,326
0
1,025
8,592
7,353
0
2,757
5,835
99
19,823
W
Anubis
11,128
184
0
1,062
6,872
3,316
0
2,863
4,009
30,006
0
L
Agni
xllszn
Agni
12,586
891
0
787
9,134
4,032
0
5,006
4,128
34,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,912
Gold Earned
52,168
168
Minions Killed
203
5
Camps Cleared
7
926,030
Distance Traveled
900,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,457
1,046
8
1
1
209,686
0
L
Pele
9,714
971
28
3
0
195,647
0
L
King Arthur
10,372
1,037
25
3
0
201,738
0
W
Xbalanque
10,092
1,009
28
3
4
149,387
0
W
Ymir
10,051
1,005
41
4
1
170,258
0
L
Jormungandr
9,175
918
28
3
2
153,466
0
W
Ix Chel
11,277
1,128
50
5
0
170,904
0
W
Achilles
10,671
1,067
31
3
1
218,517
0
W
Anubis
10,077
1,008
53
5
1
191,798
0
L
Agni
10,194
1,019
79
8
2
165,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role