Player Matchup

Poseidon
Poseidon
ALIFAYED
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,192 Elo+
Party 1
Ra
Ra
Adrizalea
Ra
Level 66
God Stats
0W - 3L
1,357 SR
Queue Stats
41W - 75L
1,094 Elo+
Party 1
Thor
Thor
ByShAdOw-_7
Thor
Level 109
God Stats
3W - 4L
1,407 SR
Queue Stats
45W - 74L
1,276 Elo+
Party 1
Cupid
Cupid
J4VIVI
Cupid
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 45L
1,094 Elo+
Party 1
Tyr
Tyr
garito12456
Tyr
Level 106
God Stats
0W - 3L
1,245 SR
Queue Stats
21W - 39L
1,282 Elo+
Party 1
Team Averages
Level 60
1,402 SR
1,188 Elo+

VS

Team Averages
Level 111
1,707 SR
1,520 Elo+
Ishtar
Ishtar
De8t0r
Ishtar
Level 107
God Stats
12W - 6L
1,732 SR
Queue Stats
370W - 373L
1,443 Elo+
Solo
Thoth
Thoth
GloriousDraco
Thoth
Level 59
God Stats
4W - 0L
1,768 SR
Queue Stats
123W - 124L
1,496 Elo+
Solo
Nike
Nike
TheOnlyTal
Nike
Level 88
God Stats
30W - 24L
1,620 SR
Queue Stats
156W - 132L
1,575 Elo+
Solo
Loki
Loki
YI-Bjorn-IY
Loki
Level 148
God Stats
13W - 7L
1,643 SR
Queue Stats
182W - 178L
1,532 Elo+
Solo
Hel
Hel
Ахios
Hel
Level 151
God Stats
2W - 0L
1,771 SR
Queue Stats
212W - 197L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALIFAYED
Poseidon
13
0 / 7 / 1
8,372
419
5,079
14,666
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 1
7,948
397
5,631
15,147
5,081
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 0
8,950
448
9,643
21,566
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
J4VIVI
Cupid
14
1 / 2 / 1
8,667
433
2,856
14,299
4,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 1
8,523
426
6,449
20,812
14,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
De8t0r
Ishtar
16
3 / 1 / 6
11,077
554
11,833
13,775
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 2
11,270
564
7,978
4,706
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 1 / 6
12,214
611
23,022
19,766
24,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 0 / 9
12,497
625
19,889
14,954
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
15
2 / 0 / 10
10,962
548
4,910
10,880
11,628
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
24
24
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ALIFAYED
Poseidon
0
7
1
0.07
L
1
7
1
0.21
L
1
5
0
0.2
W
Ishtar
De8t0r
Ishtar
3
1
6
6
W
4
1
2
5
L
Cupid
J4VIVI
Cupid
1
2
1
0.75
W
9
1
6
12
W
6
0
9
10.5
L
0
3
1
0.17
W
Hel
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
67,632
86,490
Taken
64,081
36,978
Mitigated
52,319
16,623
Healing
31,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ALIFAYED
Poseidon
5,079
495
0
1,092
14,666
4,110
0
1,374
13,292
59,907
0
L
5,631
195
258
3,178
15,147
5,081
0
3,075
12,072
57,829
0
L
9,643
1,341
0
6,358
21,566
8,510
0
2,775
18,791
0
74,808
W
Ishtar
De8t0r
Ishtar
11,833
6,889
0
4,555
13,775
6,943
1,128
2,948
10,729
0
102,968
W
7,978
658
0
1,270
4,706
1,768
3,945
278
4,428
83,977
0
L
Cupid
J4VIVI
Cupid
2,856
1,372
420
2,619
14,299
4,589
112
3,099
11,200
0
31,138
W
23,022
1,421
0
1,240
19,766
24,717
1,508
3,334
16,432
4,231
86,247
W
19,889
5,285
0
4,008
14,954
7,263
0
1,891
13,063
0
135,633
L
6,449
479
0
2,698
20,812
14,688
0
4,790
16,022
0
54,167
W
Hel
4,910
195
11,713
8,395
10,880
11,628
99
3,348
7,532
29,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,460
Gold Earned
58,020
447
Minions Killed
599
0
Camps Cleared
0
1,998,610
Distance Traveled
1,977,590
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,372
419
112
6
0
378,731
5
L
Ra
7,948
397
69
3
0
379,601
3
L
Thor
8,950
448
109
5
0
407,240
0
W
Ishtar
11,077
554
143
7
0
373,565
1
W
Thoth
11,270
564
136
7
0
383,359
9
L
Cupid
8,667
433
62
3
0
379,669
1
W
Nike
12,214
611
132
7
0
362,856
3
W
Loki
12,497
625
173
9
0
432,210
0
L
Tyr
8,523
426
95
5
0
453,369
1
W
Hel
10,962
548
15
1
0
425,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role