Player Matchup

Sylvanus
Sylvanus
GonZloJCP
Sylvanus
Level 69
God Stats
23W - 21L
1,475 SR
Queue Stats
123W - 120L
1,422 Elo+
Party 1
Arachne
Arachne
KilltuerVzla
Arachne
Level 73
God Stats
135W - 100L
1,573 SR
Queue Stats
174W - 162L
1,439 Elo+
Party 1
Merlin
Merlin
TheJinux
Merlin
Level 25
God Stats
31W - 16L
1,606 SR
Queue Stats
158W - 126L
1,435 Elo+
Party 1
Loki
Loki
Vinncce
Loki
Level 18
God Stats
15W - 9L
1,623 SR
Queue Stats
44W - 40L
1,406 Elo+
Party 1
Ratatoskr
Ratatoskr
zhecare369
Ratatoskr
Level 49
God Stats
5W - 3L
1,466 SR
Queue Stats
20W - 18L
1,442 Elo+
Solo
Team Averages
Level 47
1,549 SR
1,429 Elo+

VS

Team Averages
Level 46
1,458 SR
1,427 Elo+
Bacchus
Bacchus
Dmsgmn95
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 302L
1,339 Elo+
Party 2
Thoth
Thoth
Goomp-_-
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,476 Elo+
Solo
Yemoja
Yemoja
Popoutjit6t
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,293 Elo+
Party 2
Cupid
Cupid
crab badger101
Cupid
Level 48
God Stats
1W - 2L
1,489 SR
Queue Stats
93W - 109L
1,517 Elo+
Party 3
Bellona
Bellona
rebel9031
Bellona
Level 63
God Stats
0W - 2L
1,303 SR
Queue Stats
81W - 93L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GonZloJCP
Sylvanus
15
3 / 1 / 9
11,166
558
6,588
17,873
21,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
KilltuerVzla
Arachne
20
11 / 3 / 10
13,764
688
15,814
17,326
8,786
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
TheJinux
Merlin
19
11 / 1 / 6
13,407
670
13,510
7,247
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
Vinncce
Loki
15
7 / 0 / 11
10,908
545
10,550
11,311
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
zhecare369
Ratatoskr
17
7 / 2 / 6
12,712
636
16,544
20,854
15,075
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dmsgmn95
Bacchus
9
1 / 8 / 1
7,204
360
5,495
17,898
16,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Goomp-_-
Thoth
10
1 / 5 / 0
7,395
370
2,051
6,746
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
0 / 8 / 1
6,954
348
2,414
13,657
8,445
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 9 / 1
8,438
422
7,149
18,800
6,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rebel9031
Bellona
15
4 / 9 / 1
9,973
499
12,262
24,399
25,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
39
Kills
6
7
Deaths
39
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dmsgmn95
Bacchus
1
8
1
0.19
W
Sylvanus
GonZloJCP
Sylvanus
3
1
9
7.5
L
Thoth
Goomp-_-
Thoth
1
5
0
0.2
W
Arachne
KilltuerVzla
Arachne
11
3
10
5.33
L
Yemoja
0
8
1
0.06
W
Merlin
TheJinux
Merlin
11
1
6
14
W
Loki
Vinncce
Loki
7
0
11
12.5
L
0
9
1
0.06
L
Bellona
rebel9031
Bellona
4
9
1
0.5
W
Ratatoskr
zhecare369
Ratatoskr
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,006
Damage
29,371
74,611
Taken
81,500
55,223
Mitigated
58,254
24,209
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dmsgmn95
Bacchus
5,495
1,250
0
1,460
17,898
16,205
0
2,223
15,675
21,917
0
W
Sylvanus
GonZloJCP
Sylvanus
6,588
1,697
2,135
5,628
17,873
21,052
439
2,667
15,158
43,817
0
L
Thoth
Goomp-_-
Thoth
2,051
0
0
768
6,746
1,867
0
2,021
4,725
33,508
0
W
Arachne
KilltuerVzla
Arachne
15,814
11,726
0
6,157
17,326
8,786
6,642
727
16,458
0
142,861
L
Yemoja
2,414
428
905
4
13,657
8,445
100
4,705
8,952
15,064
0
W
Merlin
TheJinux
Merlin
13,510
560
0
1,506
7,247
3,133
4,383
1,775
5,376
107,212
0
W
Loki
Vinncce
Loki
10,550
3,613
0
4,059
11,311
7,177
1,583
2,155
9,054
1,391
57,495
L
7,149
4,862
0
4,966
18,800
6,106
0
8,271
10,529
0
78,216
L
Bellona
rebel9031
Bellona
12,262
4,188
0
3,826
24,399
25,631
0
3,195
21,204
0
62,882
W
Ratatoskr
zhecare369
Ratatoskr
16,544
4,167
0
4,724
20,854
15,075
2,264
3,660
16,263
0
91,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,957
Gold Earned
39,964
618
Minions Killed
337
0
Camps Cleared
0
1,958,489
Distance Traveled
1,352,967
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,204
360
20
1
0
271,720
0
W
Sylvanus
11,166
558
46
2
0
318,058
5
L
Thoth
7,395
370
68
3
0
180,115
2
W
Arachne
13,764
688
196
10
0
411,419
0
L
Yemoja
6,954
348
19
1
0
306,682
0
W
Merlin
13,407
670
176
9
0
387,923
0
W
Loki
10,908
545
77
4
0
430,238
0
L
Cupid
8,438
422
138
7
0
301,577
0
L
Bellona
9,973
499
92
5
0
292,873
0
W
Ratatoskr
12,712
636
123
6
0
410,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role