Player Matchup

Anhur
Anhur
Diamond III
Djamangus
Anhur
Diamond III
Level 156
God Stats
8W - 5L
1,726 SR
Queue Stats
255W - 243L
1,995 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
Idoplayymir2813
Cabrakan
Diamond III
Level 88
God Stats
3W - 0L
1,921 SR
Queue Stats
55W - 21L
2,416 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Thyqums
Kuzenbo
Platinum I
Level 148
God Stats
25W - 22L
1,614 SR
Queue Stats
292W - 285L
1,691 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,754 SR
2,034 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,588 SR
1,929 MMR
Ah Puch
Ah Puch
Platinum III
Chainwwax
Ah Puch
Platinum III
Level 108
God Stats
22W - 13L
1,680 SR
Queue Stats
489W - 625L
1,898 MMR
Solo
Xing Tian
Xing Tian
Diamond V
guitarsobelisk
Xing Tian
Diamond V
Level 209
God Stats
188W - 275L
1,525 SR
Queue Stats
1,054W - 1,278L
2,075 MMR
Solo
Heimdallr
Heimdallr
Platinum V
maxstaxx
Heimdallr
Platinum V
Level 139
God Stats
0W - 1L
1,558 SR
Queue Stats
66W - 72L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Djamangus
Anhur
18
7 / 0 / 5
14,966
788
18,082
13,024
7,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
17
4 / 3 / 7
13,965
735
9,482
21,714
32,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Thyqums
Kuzenbo
15
1 / 3 / 10
13,111
690
15,617
22,653
38,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesCharonNe ZhaRaijinPersephone

VS

Bans
BastetHorusThothHou YiBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chainwwax
Ah Puch
15
2 / 1 / 3
12,891
678
17,564
8,163
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
guitarsobelisk
Xing Tian
15
2 / 3 / 3
12,924
680
13,738
25,109
30,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
maxstaxx
Heimdallr
15
2 / 8 / 3
13,113
690
12,967
17,060
7,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
6
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Chainwwax
Ah Puch
2
1
3
3.5
W
Anhur
Djamangus
Anhur
7
0
5
9.5
W
Cabrakan
4
3
7
2.5
W
Kuzenbo
Thyqums
Kuzenbo
1
3
10
2
L
Xing Tian
guitarsobelisk
Xing Tian
2
3
3
1.17
L
Heimdallr
maxstaxx
Heimdallr
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
44,269
57,391
Taken
50,332
78,141
Mitigated
41,093
15,563
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Chainwwax
Ah Puch
17,564
179
0
3,012
8,163
3,179
152
2,420
5,448
65,503
0
W
Anhur
Djamangus
Anhur
18,082
10,224
0
3,060
13,024
7,167
3,114
8,083
4,741
0
121,140
W
Cabrakan
9,482
1,107
0
5,552
21,714
32,288
0
11,485
9,703
43,425
0
W
Kuzenbo
Thyqums
Kuzenbo
15,617
3,887
0
6,951
22,653
38,686
105
10,523
11,350
38,287
0
L
Xing Tian
guitarsobelisk
Xing Tian
13,738
284
0
5,923
25,109
30,036
0
10,627
13,567
38,053
0
L
Heimdallr
maxstaxx
Heimdallr
12,967
6,953
0
675
17,060
7,878
792
10,916
5,637
0
56,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
38,928
275
Minions Killed
215
0
Camps Cleared
0
1,048,044
Distance Traveled
944,551
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,891
678
92
5
0
285,534
0
W
Anhur
14,966
788
184
10
0
306,109
0
W
Cabrakan
13,965
735
50
3
0
319,039
2
W
Kuzenbo
13,111
690
41
2
0
422,896
1
L
Xing Tian
12,924
680
27
1
0
347,721
4
L
Heimdallr
13,113
690
96
5
0
311,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role