Player Matchup

Izanami
Izanami
GyaruSenpai
Izanami
Level 16
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PipeBeak
Cu Chulainn
Level 80
God Stats
1W - 1L
1,913 SR
Queue Stats
17W - 20L
1,455 Elo+
Party 1
Khepri
Khepri
Quintoepic
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,182 Elo+
Party 1
Ao Kuang
Ao Kuang
rolster3
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
theZestyWaffle
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Team Averages
Level 39
1,540 SR
1,323 Elo+

VS

Team Averages
Level 37
1,464 SR
1,351 Elo+
Thanatos
Thanatos
Fathurman
Thanatos
Level 29
God Stats
2W - 1L
1,726 SR
Queue Stats
32W - 33L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
MadMike741
The Morrigan
Level 29
God Stats
5W - 15L
1,237 SR
Queue Stats
10W - 23L
1,301 Elo+
Party 3
Sol
Sol
MoonHippie
Sol
Level 87
God Stats
16W - 12L
1,551 SR
Queue Stats
83W - 79L
1,447 Elo+
Party 2
Artemis
Artemis
Odeas
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 3
Sylvanus
Sylvanus
RoshisRage
Sylvanus
Level 37
God Stats
6W - 18L
1,305 SR
Queue Stats
10W - 23L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GyaruSenpai
Izanami
11
1 / 3 / 2
7,075
505
7,678
6,193
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
PipeBeak
Cu Chulainn
12
3 / 4 / 1
7,894
564
7,968
12,376
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Quintoepic
Khepri
10
2 / 1 / 2
7,215
515
4,081
7,877
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
rolster3
Ao Kuang
7
0 / 14 / 0
5,239
374
3,521
15,348
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 4 / 0
5,490
392
2,397
6,498
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fathurman
Thanatos
15
16 / 1 / 3
10,018
716
15,842
11,994
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
MadMike741
The Morrigan
11
0 / 3 / 2
6,687
478
3,281
7,374
2,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
8 / 3 / 7
9,695
693
11,340
12,305
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Odeas
Artemis
10
0 / 2 / 1
6,092
435
2,192
5,230
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
RoshisRage
Sylvanus
10
0 / 0 / 2
6,734
481
1,546
6,902
4,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
24
26
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Fathurman
Thanatos
16
1
3
17.5
L
Izanami
GyaruSenpai
Izanami
1
3
2
0.67
W
The Morrigan
MadMike741
The Morrigan
0
3
2
0.33
W
8
3
7
3.83
W
Artemis
Odeas
Artemis
0
2
1
0.25
L
Cu Chulainn
PipeBeak
Cu Chulainn
3
4
1
0.88
L
Khepri
Quintoepic
Khepri
2
1
2
3
W
Sylvanus
RoshisRage
Sylvanus
0
0
2
1
L
Ao Kuang
rolster3
Ao Kuang
0
14
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
34,201
48,292
Taken
43,805
25,850
Mitigated
18,249
4,902
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Fathurman
Thanatos
15,842
5,474
0
12,139
11,994
5,140
146
2,243
9,587
0
79,079
L
Izanami
GyaruSenpai
Izanami
7,678
4,984
0
718
6,193
1,800
0
1,661
4,532
0
53,085
W
The Morrigan
MadMike741
The Morrigan
3,281
1,017
0
2,092
7,374
2,766
0
0
6,933
34,716
0
W
11,340
5,119
0
6,515
12,305
4,145
5,902
2,665
9,364
75,219
0
W
Artemis
Odeas
Artemis
2,192
1,291
0
383
5,230
1,961
775
1,528
3,702
0
26,570
L
Cu Chulainn
PipeBeak
Cu Chulainn
7,968
1,013
0
1,775
12,376
9,528
224
5,059
7,317
0
56,691
L
Khepri
Quintoepic
Khepri
4,081
1,024
0
1,423
7,877
7,489
0
1,258
6,619
18,931
0
W
Sylvanus
RoshisRage
Sylvanus
1,546
530
1,781
1,756
6,902
4,237
442
1,166
5,736
28,138
0
L
Ao Kuang
rolster3
Ao Kuang
3,521
1,706
0
290
15,348
5,152
0
7,451
7,897
17,177
0
L
2,397
118
0
696
6,498
1,881
0
738
5,760
0
15,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
39,226
258
Minions Killed
372
0
Camps Cleared
0
1,198,625
Distance Traveled
1,250,960
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,018
716
101
7
0
326,389
1
L
Izanami
7,075
505
100
7
0
250,830
0
W
The Morrigan
6,687
478
57
4
0
235,710
0
W
Sol
9,695
693
119
9
0
249,208
0
W
Artemis
6,092
435
59
4
0
207,542
0
L
Cu Chulainn
7,894
564
93
7
0
239,964
1
L
Khepri
7,215
515
18
1
0
247,165
0
W
Sylvanus
6,734
481
36
3
0
232,111
0
L
Ao Kuang
5,239
374
26
2
0
280,287
0
L
Serqet
5,490
392
21
2
0
180,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role