Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ACIDDS
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,449 Elo+
Solo
Maui
Maui
GodLovesManKills
Maui
Level 151
God Stats
6W - 9L
1,477 SR
Queue Stats
363W - 383L
1,421 Elo+
Solo
Hercules
Hercules
JustKatieCat
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
YangBang30
Danzaburou
Level 144
God Stats
1W - 1L
1,323 SR
Queue Stats
27W - 54L
1,304 Elo+
Party 2
Team Averages
Level 77
1,460 SR
1,396 Elo+

VS

Team Averages
Level 88
1,549 SR
1,477 Elo+
Cthulhu
Cthulhu
Br0ken Politics
Cthulhu
Level 28
God Stats
3W - 1L
1,591 SR
Queue Stats
27W - 34L
1,353 Elo+
Party 1
Arachne
Arachne
DARKJESTER56789
Arachne
Level 95
God Stats
4W - 0L
1,579 SR
Queue Stats
91W - 107L
1,522 Elo+
Party 1
Hades
Hades
Evan LEWZ
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
RLCOUGAR26
Izanami
Level 79
God Stats
6W - 4L
1,482 SR
Queue Stats
305W - 332L
1,429 Elo+
Solo
Ares
Ares
cF Duck 11
Ares
Level 148
God Stats
1W - 0L
1,592 SR
Queue Stats
127W - 114L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
8 / 2 / 5
10,251
854
28,048
6,790
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
ACIDDS
Set
13
1 / 5 / 6
7,811
651
5,675
10,736
6,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 10
7,626
636
4,010
11,343
10,462
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
JustKatieCat
Hercules
14
0 / 4 / 6
7,769
647
2,626
13,896
11,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
YangBang30
Danzaburou
17
4 / 3 / 7
9,637
803
10,172
12,060
5,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 12
10,043
837
11,693
14,300
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 10
9,205
767
5,610
16,339
15,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
Evan LEWZ
Hades
17
8 / 1 / 9
10,649
887
14,029
10,844
7,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
RLCOUGAR26
Izanami
16
4 / 4 / 10
9,926
827
6,703
9,795
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 3 / 16
10,201
850
10,394
16,267
19,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
76
13
Kills
19
19
Deaths
14
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
8
2
5
5.25
L
Set
ACIDDS
Set
1
5
6
0.8
W
3
2
12
4.5
W
3
4
10
2
W
Hades
Evan LEWZ
Hades
8
1
9
12.5
L
0
5
10
1
L
Hercules
JustKatieCat
Hercules
0
4
6
0.75
W
Izanami
RLCOUGAR26
Izanami
4
4
10
2.25
L
Danzaburou
YangBang30
Danzaburou
4
3
7
2.5
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
48,429
54,825
Taken
67,545
37,814
Mitigated
59,795
15,705
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
28,048
1,238
1,234
1,030
6,790
3,457
0
4,463
2,275
53,661
0
L
Set
ACIDDS
Set
5,675
1,258
969
2,306
10,736
6,391
0
6,091
4,333
0
14,184
W
11,693
588
1,211
2,625
14,300
13,646
445
7,591
6,709
35,601
0
W
5,610
3,524
2,045
4,688
16,339
15,543
935
7,935
8,404
0
10,642
W
Hades
Evan LEWZ
Hades
14,029
183
1,361
4,433
10,844
7,092
1,035
4,149
6,695
23,975
0
L
4,010
624
308
482
11,343
10,462
0
5,658
5,476
6,719
0
L
Hercules
JustKatieCat
Hercules
2,626
420
0
4,252
13,896
11,648
0
10,109
3,532
0
6,499
W
Izanami
RLCOUGAR26
Izanami
6,703
3,041
1,820
1,625
9,795
3,706
4,218
5,265
4,530
0
20,530
L
Danzaburou
YangBang30
Danzaburou
10,172
2,840
798
4,326
12,060
5,856
0
8,484
3,093
0
27,574
W
10,394
217
2,279
4,637
16,267
19,808
52
7,118
9,149
13,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
50,024
149
Minions Killed
146
0
Camps Cleared
0
1,119,467
Distance Traveled
1,136,389
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,251
854
55
5
0
227,174
0
L
Set
7,811
651
20
2
0
224,814
0
W
Cthulhu
10,043
837
42
4
0
227,692
0
W
Arachne
9,205
767
16
1
0
225,399
0
W
Hades
10,649
887
35
3
0
212,068
3
L
Maui
7,626
636
16
1
0
209,780
0
L
Hercules
7,769
647
13
1
0
222,652
0
W
Izanami
9,926
827
46
4
0
216,824
0
L
Danzaburou
9,637
803
45
4
0
235,047
0
W
Ares
10,201
850
7
1
0
254,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role