Player Matchup

Hel
Hel
JCxSoul
Hel
Level 132
God Stats
1W - 0L
1,704 SR
Queue Stats
5W - 2L
1,621 Elo+
Party 3
Jormungandr
Jormungandr
MasterBuffalo97
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,563 Elo+
Party 3
Kukulkan
Kukulkan
MrKimbles
Kukulkan
Level 46
God Stats
2W - 1L
1,316 SR
Queue Stats
48W - 60L
1,430 Elo+
Party 3
Horus
Horus
Reckless818
Horus
Level 159
God Stats
15W - 15L
1,598 SR
Queue Stats
302W - 289L
1,535 Elo+
Solo
Cupid
Cupid
SONofSOUP
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,545 Elo+
Party 3
Team Averages
Level 118
1,524 SR
1,539 Elo+

VS

Team Averages
Level 123
1,715 SR
1,556 Elo+
Ra
Ra
Ay Yo My Guy
Ra
Level 158
God Stats
5W - 6L
1,573 SR
Queue Stats
449W - 424L
1,566 Elo+
Party 2
Serqet
Serqet
BolmKLAUS
Serqet
Level 158
God Stats
4W - 2L
1,901 SR
Queue Stats
211W - 202L
1,547 Elo+
Party 2
Hera
Hera
Eliadakine
Hera
Level 124
God Stats
12W - 3L
1,717 SR
Queue Stats
183W - 154L
1,571 Elo+
Party 1
Anubis
Anubis
Piltin
Anubis
Level 28
God Stats
14W - 8L
1,700 SR
Queue Stats
26W - 26L
1,515 Elo+
Party 1
Thanatos
Thanatos
Tsuras
Thanatos
Level 149
God Stats
2W - 5L
1,685 SR
Queue Stats
189W - 148L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
3 / 2 / 8
9,601
873
8,331
10,040
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
MasterBuffalo97
Jormungandr
15
1 / 3 / 11
8,733
794
7,721
12,560
11,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
MrKimbles
Kukulkan
16
3 / 1 / 3
9,505
864
6,186
6,980
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 7
8,796
800
7,008
13,125
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
SONofSOUP
Cupid
17
5 / 1 / 4
9,559
869
7,246
8,452
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
8,711
792
7,184
8,301
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
BolmKLAUS
Serqet
13
0 / 2 / 5
7,664
697
4,241
13,602
14,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 3 / 2
8,537
776
11,251
6,877
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Piltin
Anubis
15
5 / 4 / 2
8,761
796
6,149
8,687
4,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Tsuras
Thanatos
14
1 / 2 / 4
8,228
748
8,120
7,177
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
14
Kills
8
8
Deaths
14
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
Serqet
BolmKLAUS
Serqet
0
2
5
1.25
L
2
3
2
1
W
Hel
3
2
8
3.5
W
Jormungandr
MasterBuffalo97
Jormungandr
1
3
11
2.17
W
Kukulkan
MrKimbles
Kukulkan
3
1
3
4.5
L
Anubis
Piltin
Anubis
5
4
2
1.5
W
2
1
7
5.5
W
Cupid
SONofSOUP
Cupid
5
1
4
7
L
Thanatos
Tsuras
Thanatos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,492
Damage
36,945
51,157
Taken
44,644
32,729
Mitigated
28,983
25,427
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,184
323
1,898
3,031
8,301
3,828
0
4,392
3,686
41,109
0
L
Serqet
BolmKLAUS
Serqet
4,241
375
0
1,184
13,602
14,169
0
7,326
5,870
468
8,008
L
11,251
1,691
0
500
6,877
2,740
54
3,183
3,258
27,979
0
W
Hel
8,331
565
5,334
5,591
10,040
5,168
389
5,183
4,398
35,439
0
W
Jormungandr
MasterBuffalo97
Jormungandr
7,721
1,445
0
1,159
12,560
11,925
180
5,921
6,451
20,856
476
W
Kukulkan
MrKimbles
Kukulkan
6,186
190
0
443
6,980
2,350
523
2,895
4,003
43,002
0
L
Anubis
Piltin
Anubis
6,149
272
0
1,611
8,687
4,619
0
4,310
4,126
20,249
0
W
7,008
2,346
3,077
4,296
13,125
9,881
552
5,167
7,514
0
19,092
W
Cupid
SONofSOUP
Cupid
7,246
4,225
1,956
3,571
8,452
3,405
1,592
4,932
3,340
0
29,841
L
Thanatos
Tsuras
Thanatos
8,120
770
0
4,874
7,177
3,627
0
1,643
5,255
0
20,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
41,901
268
Minions Killed
199
0
Camps Cleared
0
1,183,512
Distance Traveled
1,107,745
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,711
792
77
7
0
221,140
3
L
Serqet
7,664
697
13
1
0
222,325
2
L
Hera
8,537
776
49
4
0
200,018
0
W
Hel
9,601
873
80
7
0
256,243
0
W
Jormungandr
8,733
794
24
2
0
218,600
0
W
Kukulkan
9,505
864
74
7
0
235,180
0
L
Anubis
8,761
796
31
3
0
216,849
3
W
Horus
8,796
800
28
3
0
251,221
0
W
Cupid
9,559
869
62
6
0
222,268
0
L
Thanatos
8,228
748
29
3
0
247,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role