Player Matchup

Artio
Artio
 
Artio
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cnellis1228
Morgan Le Fay
Level 85
God Stats
17W - 12L
1,606 SR
Queue Stats
76W - 74L
1,513 Elo+
Solo
Anubis
Anubis
DankestEel3977
Anubis
Level 84
God Stats
2W - 2L
1,424 SR
Queue Stats
67W - 57L
1,491 Elo+
Solo
Ix Chel
Ix Chel
PolstraGaming
Ix Chel
Level 69
God Stats
2W - 8L
1,474 SR
Queue Stats
52W - 43L
1,499 Elo+
Solo
Charybdis
Charybdis
Xaahdubc
Charybdis
Level 28
God Stats
2W - 3L
1,511 SR
Queue Stats
11W - 5L
1,587 Elo+
Party 2
Team Averages
Level 65
1,503 SR
1,518 Elo+

VS

Team Averages
Level 77
1,486 SR
1,476 Elo+
Susano
Susano
Akusoura
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 73L
1,468 Elo+
Party 1
Izanami
Izanami
DerasianBoi
Izanami
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
509W - 458L
1,515 Elo+
Solo
Khepri
Khepri
GwydionApDon717
Khepri
Level 88
God Stats
9W - 7L
1,320 SR
Queue Stats
562W - 567L
1,423 Elo+
Solo
Nox
Nox
I2ainman
Nox
Level 66
God Stats
51W - 36L
1,439 SR
Queue Stats
203W - 191L
1,512 Elo+
Solo
Sol
Sol
muffie moth
Sol
Level 86
God Stats
11W - 5L
1,674 SR
Queue Stats
219W - 177L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 0
4,849
485
643
6,597
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Cnellis1228
Morgan Le Fay
10
5 / 3 / 0
5,994
599
5,484
7,311
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
5,604
560
3,447
5,802
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
8
0 / 6 / 1
4,772
477
2,005
7,064
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Xaahdubc
Charybdis
8
0 / 1 / 0
4,809
481
2,952
5,679
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Akusoura
Susano
9
1 / 3 / 4
5,511
551
3,875
8,254
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DerasianBoi
Izanami
11
7 / 0 / 2
6,903
690
7,675
4,841
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 9
5,808
581
1,819
5,138
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 2 / 6
6,197
620
1,976
5,317
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 0
7,066
707
3,998
4,585
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
15
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Susano
Akusoura
Susano
1
3
4
1
L
Morgan Le Fay
Cnellis1228
Morgan Le Fay
5
3
0
1.67
L
1
2
3
1.25
W
Izanami
DerasianBoi
Izanami
7
0
2
8
W
0
1
9
4.5
W
2
2
6
2.5
L
Ix Chel
0
6
1
0.08
L
Charybdis
Xaahdubc
Charybdis
0
1
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,531
Damage
19,343
32,453
Taken
28,135
12,848
Mitigated
11,392
6,023
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
643
298
1,181
1,107
6,597
3,585
0
1,031
5,566
4,668
0
W
Susano
Akusoura
Susano
3,875
841
0
250
8,254
2,779
0
2,637
5,531
0
34,418
L
Morgan Le Fay
Cnellis1228
Morgan Le Fay
5,484
371
0
500
7,311
2,843
0
2,114
5,197
39,526
0
L
3,447
111
0
1,080
5,802
2,452
0
627
5,175
37,703
0
W
Izanami
DerasianBoi
Izanami
7,675
4,810
0
2,449
4,841
1,533
433
1,508
3,305
0
44,719
W
1,819
0
0
714
5,138
3,509
364
2,129
2,959
14,774
0
W
1,976
450
0
1,000
5,317
1,797
517
2,557
2,632
36,623
0
L
Ix Chel
2,005
336
152
672
7,064
2,437
0
3,410
3,654
21,892
0
L
Charybdis
Xaahdubc
Charybdis
2,952
1,857
0
1,331
5,679
1,531
0
325
5,354
0
34,928
W
3,998
1,958
0
2,720
4,585
1,774
850
2,405
2,129
43,189
6,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
31,485
242
Minions Killed
275
0
Camps Cleared
0
925,712
Distance Traveled
984,664
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,849
485
7
1
0
193,216
4
W
Susano
5,511
551
49
5
0
214,139
0
L
Morgan Le Fay
5,994
599
55
6
0
184,792
0
L
Anubis
5,604
560
64
6
0
194,607
2
W
Izanami
6,903
690
65
7
0
196,141
2
W
Khepri
5,808
581
18
2
0
203,148
0
W
Nox
6,197
620
69
7
0
187,863
0
L
Ix Chel
4,772
477
36
4
0
179,730
0
L
Charybdis
4,809
481
80
8
0
173,367
0
W
Sol
7,066
707
74
7
0
183,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role