Player Matchup

Kukulkan
Kukulkan
Becquer69
Kukulkan
Level 87
God Stats
64W - 48L
1,579 SR
Queue Stats
79W - 75L
1,427 Elo+
Party 1
Charon
Charon
Fmonroe182
Charon
Level 22
God Stats
63W - 49L
1,527 SR
Queue Stats
113W - 120L
1,366 Elo+
Party 1
Izanami
Izanami
Kiisu_18
Izanami
Level 48
God Stats
52W - 43L
1,494 SR
Queue Stats
241W - 265L
1,313 Elo+
Party 1
Amaterasu
Amaterasu
TheHammerSlide
Amaterasu
Level 56
God Stats
4W - 1L
1,297 SR
Queue Stats
28W - 17L
1,509 Elo+
Party 1
Cliodhna
Cliodhna
Tsuk1Kuch1
Cliodhna
Level 49
God Stats
2W - 0L
1,692 SR
Queue Stats
139W - 152L
1,357 Elo+
Party 1
Team Averages
Level 52
1,518 SR
1,394 Elo+

VS

Team Averages
Level 80
1,512 SR
1,346 Elo+
Pele
Pele
IronTinMan5859
Pele
Level 32
God Stats
0W - 4L
1,504 SR
Queue Stats
39W - 58L
1,257 Elo+
Solo
Ix Chel
Ix Chel
LittleKumquat
Ix Chel
Level 114
God Stats
3W - 9L
1,224 SR
Queue Stats
7W - 17L
1,331 Elo+
Solo
Jing Wei
Jing Wei
SaintOKillers27
Jing Wei
Level 69
God Stats
13W - 15L
1,555 SR
Queue Stats
177W - 172L
1,457 Elo+
Solo
Ymir
Ymir
SamaelMStar
Ymir
Level 55
God Stats
0W - 1L
1,925 SR
Queue Stats
37W - 62L
1,260 Elo+
Solo
Artemis
Artemis
WHODEY-K
Artemis
Level 128
God Stats
1W - 4L
1,350 SR
Queue Stats
142W - 168L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Becquer69
Kukulkan
13
2 / 0 / 7
7,592
1,265
7,213
1,867
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Fmonroe182
Charon
12
3 / 0 / 6
7,794
1,299
4,488
6,826
6,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kiisu_18
Izanami
12
3 / 0 / 5
7,240
1,207
4,878
2,620
1,113
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TheHammerSlide
Amaterasu
12
2 / 0 / 7
7,024
1,171
5,780
7,301
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cliodhna
Tsuk1Kuch1
Cliodhna
12
1 / 1 / 7
6,675
1,113
7,325
5,588
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

389

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,293
1,049
6,180
7,285
2,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
10
0 / 0 / 0
5,647
941
0
148
59
Jing Wei
11
1 / 6 / 0
6,311
1,052
3,462
12,064
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 1
6,872
1,145
4,277
8,387
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
WHODEY-K
Artemis
11
0 / 2 / 1
6,235
1,039
4,608
7,296
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
11
Kills
1
1
Deaths
11
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Becquer69
Kukulkan
2
0
7
5.5
W
Charon
Fmonroe182
Charon
3
0
6
6
L
0
2
0
0
W
Izanami
Kiisu_18
Izanami
3
0
5
5.5
L
Ix Chel
0
0
0
0
L
Jing Wei
1
6
0
0.17
L
0
1
1
0.5
W
Amaterasu
TheHammerSlide
Amaterasu
2
0
7
5.5
W
Cliodhna
Tsuk1Kuch1
Cliodhna
1
1
7
4.5
L
Artemis
WHODEY-K
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,684
Damage
18,527
24,202
Taken
35,180
17,253
Mitigated
19,501
4,640
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Becquer69
Kukulkan
7,213
770
0
0
1,867
833
0
0
1,867
23,806
0
W
Charon
Fmonroe182
Charon
4,488
659
0
719
6,826
6,628
0
1,205
5,621
10,028
0
L
6,180
2,660
0
192
7,285
2,641
0
1,800
5,485
0
18,905
W
Izanami
Kiisu_18
Izanami
4,878
2,837
0
250
2,620
1,113
0
362
2,258
0
16,250
L
Ix Chel
0
0
0
0
148
59
0
148
0
0
0
L
Jing Wei
3,462
2,372
0
512
12,064
4,402
0
4,605
7,459
0
10,987
L
4,277
601
0
411
8,387
9,705
0
3,123
5,264
17,292
0
W
Amaterasu
TheHammerSlide
Amaterasu
5,780
3,061
0
1,979
7,301
6,208
0
1,581
5,720
0
12,337
W
Cliodhna
Tsuk1Kuch1
Cliodhna
7,325
929
0
1,692
5,588
2,471
0
1,129
4,459
0
15,724
L
Artemis
WHODEY-K
Artemis
4,608
2,461
0
1,041
7,296
2,694
0
2,025
5,271
0
14,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
31,358
114
Minions Killed
102
7
Camps Cleared
4
646,991
Distance Traveled
414,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,592
1,265
45
8
2
129,311
0
W
Charon
7,794
1,299
9
2
1
137,617
0
L
Pele
6,293
1,049
35
6
2
125,615
0
W
Izanami
7,240
1,207
20
3
1
124,545
0
L
Ix Chel
5,647
941
0
0
0
163
0
L
Jing Wei
6,311
1,052
6
1
0
90,508
0
L
Ymir
6,872
1,145
37
6
1
101,088
0
W
Amaterasu
7,024
1,171
21
4
2
128,999
0
W
Cliodhna
6,675
1,113
19
3
1
126,519
0
L
Artemis
6,235
1,039
24
4
1
97,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role