Player Matchup

Scylla
Scylla
BabiiBlueAngel
Scylla
Level 127
God Stats
2W - 2L
1,535 SR
Queue Stats
44W - 49L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
Izzy4Granted
Sylvanus
Level 63
God Stats
2W - 1L
1,845 SR
Queue Stats
43W - 49L
1,395 Elo+
Party 2
Camazotz
Camazotz
Kwiturbichen
Camazotz
Level 146
God Stats
0W - 1L
1,221 SR
Queue Stats
122W - 103L
1,467 Elo+
Solo
Loki
Loki
SmellyUrMom
Loki
Level 107
God Stats
0W - 3L
1,217 SR
Queue Stats
154W - 165L
1,504 Elo+
Party 1
Rama
Rama
VampireAbbss
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,391 Elo+
Party 1
Team Averages
Level 94
1,464 SR
1,436 Elo+

VS

Team Averages
Level 134
1,501 SR
1,422 Elo+
Vulcan
Vulcan
WeemanJoe04
Vulcan
Level 120
God Stats
2W - 3L
1,467 SR
Queue Stats
109W - 96L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
chemicalcorgi85
Kuzenbo
Level 164
God Stats
2W - 5L
1,346 SR
Queue Stats
302W - 306L
1,441 Elo+
Solo
Shiva
Shiva
leonajpf36
Shiva
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,369 Elo+
Solo
Ra
Ra
meanguns35
Ra
Level 147
God Stats
6W - 1L
1,715 SR
Queue Stats
321W - 318L
1,397 Elo+
Solo
Chronos
Chronos
ÆΘNS
Chronos
Level 156
God Stats
16W - 13L
1,479 SR
Queue Stats
682W - 709L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
9,534
953
15,880
7,495
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Izzy4Granted
Sylvanus
11
0 / 6 / 4
6,733
673
3,759
13,899
11,465
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Kwiturbichen
Camazotz
15
5 / 2 / 4
8,578
858
6,710
11,457
5,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
4 / 5 / 7
7,949
795
10,283
10,795
8,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 4
7,104
710
5,192
9,097
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
10 / 3 / 5
9,413
941
19,107
7,731
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 11
8,213
821
5,068
13,406
18,788
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
15
5 / 2 / 8
8,632
863
8,371
17,202
12,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 6
8,218
822
10,920
8,214
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
ÆΘNS
Chronos
15
0 / 2 / 8
8,594
859
4,318
7,505
2,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
14
Kills
20
20
Deaths
15
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
L
Sylvanus
Izzy4Granted
Sylvanus
0
6
4
0.33
L
Camazotz
Kwiturbichen
Camazotz
5
2
4
3.5
L
4
5
7
1.5
L
0
4
4
0.5
W
Vulcan
10
3
5
4.17
W
1
4
11
1.63
W
Shiva
5
2
8
4.5
W
4
4
6
1.75
W
Chronos
ÆΘNS
Chronos
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,824
Damage
47,784
52,743
Taken
54,058
32,241
Mitigated
40,874
12,425
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,880
123
144
809
7,495
3,401
116
5,288
1,934
32,301
0
L
Sylvanus
Izzy4Granted
Sylvanus
3,759
1,815
1,938
1,115
13,899
11,465
0
11,020
2,403
8,015
0
L
Camazotz
Kwiturbichen
Camazotz
6,710
907
791
6,005
11,457
5,104
29
7,495
3,579
0
15,176
L
10,283
1,569
262
385
10,795
8,486
0
7,474
2,863
0
22,203
L
5,192
3,829
80
896
9,097
3,785
0
7,224
1,632
0
10,450
W
Vulcan
19,107
4,543
598
1,218
7,731
3,602
120
3,107
4,454
32,431
0
W
5,068
1,458
74
1,559
13,406
18,788
111
2,375
10,947
6,365
260
W
Shiva
8,371
1,152
1,581
7,116
17,202
12,417
223
6,454
10,494
0
11,005
W
10,920
1,166
3,269
1,714
8,214
3,540
764
4,316
3,756
22,145
0
W
Chronos
ÆΘNS
Chronos
4,318
1,347
675
631
7,505
2,527
957
2,597
4,768
19,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
43,070
114
Minions Killed
120
0
Camps Cleared
0
851,925
Distance Traveled
841,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,534
953
52
5
0
181,775
0
L
Sylvanus
6,733
673
11
1
0
143,118
0
L
Camazotz
8,578
858
17
2
0
208,105
0
L
Loki
7,949
795
19
2
0
170,609
0
L
Rama
7,104
710
15
2
0
148,318
0
W
Vulcan
9,413
941
31
3
0
176,087
0
W
Kuzenbo
8,213
821
3
0
0
153,264
0
W
Shiva
8,632
863
7
1
0
208,098
0
W
Ra
8,218
822
37
4
0
132,926
0
W
Chronos
8,594
859
42
4
0
171,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role