Player Matchup

Danzaburou
Danzaburou
BR0THERMAR
Danzaburou
Level 95
God Stats
3W - 5L
1,554 SR
Queue Stats
46W - 54L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
GreekTrash
Ah Puch
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
jaberino
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,467 Elo+
Party 2
Team Averages
Level 46
1,518 SR
1,481 Elo+

VS

Team Averages
Level 135
1,577 SR
1,507 Elo+
Danzaburou
Danzaburou
OnMyWhimsy
Danzaburou
Level 149
God Stats
3W - 0L
1,703 SR
Queue Stats
46W - 45L
1,545 Elo+
Party 1
Anubis
Anubis
Robert Racing
Anubis
Level 128
God Stats
12W - 4L
1,800 SR
Queue Stats
38W - 34L
1,575 Elo+
Party 1
Nox
Nox
randalthor44
Nox
Level 127
God Stats
1W - 1L
1,227 SR
Queue Stats
97W - 99L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BR0THERMAR
Danzaburou
13
5 / 7 / 4
10,815
773
10,162
14,761
4,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
GreekTrash
Ah Puch
13
3 / 5 / 5
10,606
758
10,289
10,094
3,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
jaberino
Sun Wukong
13
2 / 3 / 5
9,986
713
5,823
18,011
13,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnMyWhimsy
Danzaburou
15
6 / 1 / 8
12,537
896
11,772
7,278
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 4 / 7
12,578
898
19,350
14,189
7,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 11
10,790
771
3,778
12,935
7,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
15
15
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BR0THERMAR
Danzaburou
5
7
4
1
L
Ah Puch
GreekTrash
Ah Puch
3
5
5
1.1
W
Danzaburou
OnMyWhimsy
Danzaburou
6
1
8
10
W
8
4
7
2.88
L
Sun Wukong
jaberino
Sun Wukong
2
3
5
1.5
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
34,900
42,866
Taken
34,402
21,887
Mitigated
17,233
3,317
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BR0THERMAR
Danzaburou
10,162
5,545
0
1,160
14,761
4,948
250
8,214
6,547
0
39,074
L
Ah Puch
GreekTrash
Ah Puch
10,289
132
0
1,512
10,094
3,357
0
4,977
5,117
45,403
0
W
Danzaburou
OnMyWhimsy
Danzaburou
11,772
5,894
0
1,316
7,278
2,775
1,935
3,025
4,253
0
56,322
W
19,350
665
0
7,357
14,189
7,172
838
4,633
9,556
61,941
0
L
Sun Wukong
jaberino
Sun Wukong
5,823
758
0
645
18,011
13,582
0
10,730
7,281
0
31,253
W
3,778
300
0
3,090
12,935
7,286
390
2,850
10,085
26,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,407
Gold Earned
35,905
155
Minions Killed
201
0
Camps Cleared
0
667,306
Distance Traveled
703,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,815
773
53
4
0
191,621
0
L
Ah Puch
10,606
758
67
5
0
220,291
0
W
Danzaburou
12,537
896
85
6
0
245,451
0
W
Anubis
12,578
898
77
6
0
226,388
0
L
Sun Wukong
9,986
713
35
3
0
255,394
0
W
Nox
10,790
771
39
3
0
231,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role