Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
NorthernPanda
Xing Tian
Level 39
God Stats
2W - 2L
1,767 SR
Queue Stats
72W - 78L
1,246 Elo+
Party 2
Bellona
Bellona
Ozym4ndiaZ
Bellona
Level 46
God Stats
1W - 6L
1,421 SR
Queue Stats
5W - 8L
1,417 Elo+
Solo
Maman Brigitte
Maman Brigitte
virtualdefender
Maman Brigitte
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,466 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,426 Elo+

VS

Team Averages
Level 92
1,553 SR
1,487 Elo+
Surtr
Surtr
Coolkilled12
Surtr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
ElSinPapel
Serqet
Level 155
God Stats
2W - 0L
1,780 SR
Queue Stats
125W - 127L
1,463 Elo+
Party 1
Janus
Janus
MagicKila
Janus
Level 49
God Stats
4W - 4L
1,365 SR
Queue Stats
131W - 124L
1,503 Elo+
Party 1
Sobek
Sobek
italiensenfeu
Sobek
Level 156
God Stats
6W - 6L
1,618 SR
Queue Stats
93W - 99L
1,472 Elo+
Party 1
Ishtar
Ishtar
xemzi
Ishtar
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
3 / 3 / 1
7,843
523
5,381
13,525
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
 
Ishtar
11
3 / 6 / 0
7,355
490
8,498
12,329
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
NorthernPanda
Xing Tian
10
1 / 4 / 2
6,282
419
3,479
11,136
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bellona
Ozym4ndiaZ
Bellona
13
1 / 5 / 2
7,983
532
8,072
16,551
14,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
virtualdefender
Maman Brigitte
11
0 / 7 / 1
6,290
419
3,629
12,393
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,175
478
6,385
10,072
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ElSinPapel
Serqet
12
2 / 3 / 6
7,770
518
5,121
10,572
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
MagicKila
Janus
16
11 / 1 / 6
10,183
679
16,627
7,005
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 11
7,836
522
3,783
14,778
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
xemzi
Ishtar
12
5 / 3 / 5
7,608
507
10,128
8,997
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
23
25
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
1
1.17
L
Ishtar
 
Ishtar
3
6
0
0.5
W
3
1
2
4
W
Serqet
ElSinPapel
Serqet
2
3
6
1.67
W
Janus
MagicKila
Janus
11
1
6
14
L
Xing Tian
NorthernPanda
Xing Tian
1
4
2
0.5
L
Bellona
Ozym4ndiaZ
Bellona
1
5
2
0.4
W
2
1
11
7.5
L
Maman Brigitte
virtualdefender
Maman Brigitte
0
7
1
0.07
W
Ishtar
xemzi
Ishtar
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
42,044
65,934
Taken
51,424
35,181
Mitigated
34,436
10,883
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,381
705
0
1,445
13,525
5,728
0
3,272
10,029
0
63,858
L
Ishtar
 
Ishtar
8,498
4,681
0
2,140
12,329
4,817
882
3,028
9,065
0
48,928
W
6,385
2,076
0
2,213
10,072
6,430
796
254
9,818
789
30,463
W
Serqet
ElSinPapel
Serqet
5,121
557
0
1,230
10,572
4,987
152
1,552
8,900
0
44,440
W
Janus
MagicKila
Janus
16,627
1,036
0
1,250
7,005
3,513
1,304
1,457
5,548
83,789
0
L
Xing Tian
NorthernPanda
Xing Tian
3,479
349
174
1,369
11,136
6,490
330
3,057
8,003
26,112
0
L
Bellona
Ozym4ndiaZ
Bellona
8,072
2,187
0
3,450
16,551
14,026
0
5,298
11,123
0
57,587
W
3,783
310
0
5,082
14,778
15,735
107
1,653
12,950
15,059
0
L
Maman Brigitte
virtualdefender
Maman Brigitte
3,629
0
0
2,305
12,393
4,120
0
5,454
6,590
29,779
0
W
Ishtar
xemzi
Ishtar
10,128
6,095
0
750
8,997
3,771
320
1,665
7,100
0
37,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
40,572
351
Minions Killed
322
0
Camps Cleared
0
1,290,446
Distance Traveled
1,465,905
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,843
523
94
6
0
301,789
0
L
Ishtar
7,355
490
83
6
0
232,463
4
W
Surtr
7,175
478
42
3
0
310,572
0
W
Serqet
7,770
518
78
5
0
292,214
0
W
Janus
10,183
679
131
9
0
289,586
0
L
Xing Tian
6,282
419
32
2
0
245,978
0
L
Bellona
7,983
532
92
6
0
247,853
2
W
Sobek
7,836
522
20
1
0
296,167
0
L
Maman Brigitte
6,290
419
50
3
0
262,363
0
W
Ishtar
7,608
507
51
3
0
277,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role