Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AssassiNxB97
Athena
Level 159
God Stats
26W - 15L
1,644 SR
Queue Stats
509W - 507L
1,461 Elo+
Party 1
He Bo
He Bo
Scorp25530
He Bo
Level 128
God Stats
6W - 5L
1,556 SR
Queue Stats
67W - 71L
1,549 Elo+
Solo
Cliodhna
Cliodhna
snipetwinegetvag
Cliodhna
Level 87
God Stats
10W - 14L
1,496 SR
Queue Stats
648W - 628L
1,536 Elo+
Solo
Team Averages
Level 131
1,539 SR
1,509 Elo+

VS

Team Averages
Level 127
1,541 SR
1,519 Elo+
Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BearSoup
Ullr
Level 170
God Stats
42W - 47L
1,516 SR
Queue Stats
546W - 502L
1,497 Elo+
Party 2
Ganesha
Ganesha
LickinNips
Ganesha
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 235L
1,511 Elo+
Solo
Loki
Loki
VB Haydn
Loki
Level 127
God Stats
53W - 34L
1,689 SR
Queue Stats
72W - 59L
1,569 Elo+
Solo
Ix Chel
Ix Chel
Vulturekawkaw
Ix Chel
Level 138
God Stats
38W - 34L
1,498 SR
Queue Stats
323W - 284L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 0
6,579
658
2,997
5,287
2,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
8
1 / 4 / 0
4,793
479
3,176
7,240
2,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
9
1 / 2 / 1
5,520
552
2,715
12,369
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
9
0 / 4 / 1
5,049
505
1,547
6,149
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,311
531
3,429
9,088
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 3
5,683
568
2,531
6,335
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
13
6 / 0 / 0
7,411
741
7,500
4,931
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
LickinNips
Ganesha
10
0 / 2 / 8
6,303
630
5,327
8,432
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
1 / 0 / 0
6,336
634
2,875
6,217
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
11
5 / 0 / 1
6,668
667
7,414
5,210
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
13
13
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Artemis
 
Artemis
1
4
0
0.25
W
Mercury
 
Mercury
1
0
3
2.5
L
Athena
1
2
1
0.75
W
Ullr
6
0
0
6
W
Ganesha
LickinNips
Ganesha
0
2
8
2
L
He Bo
0
4
1
0.13
W
Loki
1
0
0
1
W
Ix Chel
5
0
1
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
25,647
40,133
Taken
31,125
17,858
Mitigated
14,457
15,197
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,997
513
60
4,012
5,287
2,729
0
0
5,287
55,670
0
L
Artemis
 
Artemis
3,176
1,632
0
1,804
7,240
2,518
0
908
6,332
0
26,491
W
Mercury
 
Mercury
2,531
811
0
740
6,335
2,169
0
642
5,693
0
37,852
L
Athena
2,715
677
0
3,982
12,369
7,140
0
4,066
8,210
16,396
0
W
Ullr
7,500
3,087
0
1,559
4,931
1,853
151
240
4,691
0
56,847
W
Ganesha
LickinNips
Ganesha
5,327
822
0
2,299
8,432
6,337
0
2,036
6,396
19,023
0
L
He Bo
1,547
140
0
1,116
6,149
2,180
0
4,317
1,659
37,745
0
W
Loki
2,875
353
0
1,684
6,217
2,221
0
2,942
3,220
0
50,446
W
Ix Chel
7,414
345
740
1,804
5,210
1,877
0
1,344
3,866
47,707
0
L
3,429
716
0
4,223
9,088
3,291
0
3,079
5,904
0
36,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
32,401
315
Minions Killed
346
0
Camps Cleared
0
1,019,042
Distance Traveled
1,083,656
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,579
658
106
11
0
205,032
0
L
Artemis
4,793
479
41
4
0
183,948
0
W
Mercury
5,683
568
58
6
0
234,760
0
L
Athena
5,520
552
30
3
0
216,288
4
W
Ullr
7,411
741
119
12
0
195,619
2
W
Ganesha
6,303
630
3
0
0
196,129
0
L
He Bo
5,049
505
73
7
0
190,737
0
W
Loki
6,336
634
83
8
0
223,839
6
W
Ix Chel
6,668
667
83
8
0
233,309
4
L
Cliodhna
5,311
531
65
7
0
223,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role