Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Lumifly
Medusa
Level 29
God Stats
0W - 2L
1,221 SR
Queue Stats
46W - 71L
1,338 Elo+
Party 2
Cerberus
Cerberus
Zrodiajoy
Cerberus
Level 80
God Stats
1W - 1L
1,561 SR
Queue Stats
46W - 42L
1,409 Elo+
Solo
Fafnir
Fafnir
choombawoo
Fafnir
Level 86
God Stats
2W - 2L
1,487 SR
Queue Stats
339W - 331L
1,407 Elo+
Party 1
Team Averages
Level 62
1,454 SR
1,431 Elo+

VS

Team Averages
Level 87
1,553 SR
1,437 Elo+
Shiva
Shiva
Maihix
Shiva
Level 78
God Stats
2W - 1L
1,520 SR
Queue Stats
68W - 74L
1,413 Elo+
Solo
Danzaburou
Danzaburou
SoapInTheTip
Danzaburou
Level 78
God Stats
6W - 2L
1,432 SR
Queue Stats
278W - 301L
1,480 Elo+
Solo
Kukulkan
Kukulkan
SockFetus
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Pele
Pele
THE DINGUS XXX
Pele
Level 126
God Stats
4W - 3L
1,524 SR
Queue Stats
542W - 517L
1,403 Elo+
Solo
Chronos
Chronos
southernsgt11
Chronos
Level 103
God Stats
2W - 0L
1,790 SR
Queue Stats
112W - 124L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 3 / 4
9,273
773
12,604
10,789
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
 
Raijin
13
2 / 5 / 5
8,240
687
6,536
8,567
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Lumifly
Medusa
17
4 / 4 / 4
8,908
742
8,362
10,846
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Zrodiajoy
Cerberus
15
0 / 6 / 7
8,238
687
4,604
15,500
19,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
choombawoo
Fafnir
6
1 / 0 / 2
6,369
531
570
2,210
1,576
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Maihix
Shiva
15
1 / 4 / 13
9,452
788
8,025
12,272
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Danzaburou
SoapInTheTip
Danzaburou
18
9 / 2 / 7
11,413
951
15,850
12,484
6,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SockFetus
Kukulkan
10
0 / 1 / 6
7,782
649
3,658
3,695
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 8
10,420
868
7,483
9,418
3,907
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
17
3 / 2 / 10
10,056
838
6,779
9,414
3,873
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
13
Kills
18
18
Deaths
13
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
3
4
2.67
L
Raijin
 
Raijin
2
5
5
0.9
L
Medusa
Lumifly
Medusa
4
4
4
1.5
W
Shiva
Maihix
Shiva
1
4
13
1.88
W
Danzaburou
SoapInTheTip
Danzaburou
9
2
7
6.25
W
Kukulkan
SockFetus
Kukulkan
0
1
6
3
W
5
4
8
2.25
L
Cerberus
Zrodiajoy
Cerberus
0
6
7
0.58
L
Fafnir
choombawoo
Fafnir
1
0
2
2
W
Chronos
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
41,795
47,912
Taken
47,283
37,888
Mitigated
28,076
11,047
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,604
2,848
687
2,404
10,789
6,012
0
2,320
8,198
0
24,263
L
Raijin
 
Raijin
6,536
794
412
1,164
8,567
4,013
0
2,501
5,977
14,466
0
L
Medusa
Lumifly
Medusa
8,362
5,750
193
2,712
10,846
6,564
0
2,560
8,144
0
19,204
W
Shiva
Maihix
Shiva
8,025
1,107
1,580
2,740
12,272
12,783
207
3,360
8,912
0
13,286
W
Danzaburou
SoapInTheTip
Danzaburou
15,850
5,382
1,206
4,461
12,484
6,173
4,771
2,750
9,734
0
36,509
W
Kukulkan
SockFetus
Kukulkan
3,658
363
92
527
3,695
1,340
495
1,544
2,151
8,731
0
W
7,483
1,741
841
1,048
9,418
3,907
858
2,367
7,051
0
22,481
L
Cerberus
Zrodiajoy
Cerberus
4,604
265
0
2,588
15,500
19,723
0
2,661
12,638
18,058
0
L
Fafnir
choombawoo
Fafnir
570
168
103
784
2,210
1,576
0
395
1,701
1,077
0
W
Chronos
6,779
1,686
1,141
1,048
9,414
3,873
1,891
1,689
7,725
25,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
49,123
111
Minions Killed
131
0
Camps Cleared
0
739,926
Distance Traveled
976,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,273
773
26
2
0
218,298
0
L
Raijin
8,240
687
24
2
0
135,060
0
L
Medusa
8,908
742
35
3
0
165,220
0
W
Shiva
9,452
788
12
1
0
194,689
0
W
Danzaburou
11,413
951
54
5
0
218,461
0
W
Kukulkan
7,782
649
14
1
0
110,458
0
W
Pele
10,420
868
18
2
0
213,187
0
L
Cerberus
8,238
687
24
2
0
179,759
0
L
Fafnir
6,369
531
2
0
0
41,589
0
W
Chronos
10,056
838
33
3
0
239,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role