Player Matchup

Fenrir
Fenrir
GrumpyMuzzle
Fenrir
Level 24
God Stats
5W - 5L
1,310 SR
Queue Stats
34W - 36L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
PupKaiser
Kukulkan
Level 23
God Stats
4W - 9L
1,295 SR
Queue Stats
15W - 18L
1,340 Elo+
Party 1
King Arthur
King Arthur
Tripacal3
King Arthur
Level 84
God Stats
42W - 25L
1,644 SR
Queue Stats
112W - 96L
1,545 Elo+
Party 1
Chernobog
Chernobog
Tvarga7
Chernobog
Level 35
God Stats
3W - 3L
1,212 SR
Queue Stats
102W - 91L
1,407 Elo+
Solo
Bacchus
Bacchus
espectro031
Bacchus
Level 35
God Stats
5W - 1L
1,850 SR
Queue Stats
41W - 50L
1,490 Elo+
Solo
Team Averages
Level 40
1,462 SR
1,464 Elo+

VS

Team Averages
Level 88
1,548 SR
1,487 Elo+
Kumbhakarna
Kumbhakarna
BotheredAtol183
Kumbhakarna
Level 88
God Stats
7W - 2L
1,601 SR
Queue Stats
144W - 100L
1,515 Elo+
Party 3
Hachiman
Hachiman
Karma MSI
Hachiman
Level 115
God Stats
13W - 11L
1,545 SR
Queue Stats
780W - 780L
1,521 Elo+
Party 2
Set
Set
KeiserBlueSnake
Set
Level 36
God Stats
8W - 9L
1,405 SR
Queue Stats
18W - 27L
1,387 Elo+
Solo
Ra
Ra
Shade MIS
Ra
Level 108
God Stats
4W - 1L
1,614 SR
Queue Stats
249W - 255L
1,499 Elo+
Party 2
Hades
Hades
silverVenum532
Hades
Level 91
God Stats
38W - 27L
1,575 SR
Queue Stats
327W - 317L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 6 / 0
12,319
560
8,439
23,435
11,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
PupKaiser
Kukulkan
16
0 / 8 / 1
10,651
484
5,638
17,859
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Tripacal3
King Arthur
17
2 / 4 / 2
10,393
472
16,210
24,639
28,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Tvarga7
Chernobog
16
2 / 6 / 1
10,109
460
13,120
18,767
7,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
espectro031
Bacchus
15
0 / 5 / 4
9,767
444
11,059
25,130
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BotheredAtol183
Kumbhakarna
18
3 / 2 / 10
11,152
507
6,566
17,881
18,244
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Karma MSI
Hachiman
18
2 / 0 / 5
10,830
492
8,865
12,320
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 1 / 9
14,114
642
21,089
18,236
11,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 4 / 5
12,616
573
21,445
12,926
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 3 / 4
13,802
627
19,947
21,370
15,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
10
Kills
29
29
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BotheredAtol183
Kumbhakarna
3
2
10
4
L
Fenrir
6
6
0
1
W
Hachiman
Karma MSI
Hachiman
2
0
5
4.5
W
11
1
9
15.5
L
Kukulkan
PupKaiser
Kukulkan
0
8
1
0.06
W
9
4
5
2.88
L
King Arthur
Tripacal3
King Arthur
2
4
2
0.75
L
Chernobog
Tvarga7
Chernobog
2
6
1
0.42
L
Bacchus
espectro031
Bacchus
0
5
4
0.4
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,466
Damage
77,912
109,830
Taken
82,733
75,288
Mitigated
56,439
23,110
Healing
28,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BotheredAtol183
Kumbhakarna
6,566
266
0
1,667
17,881
18,244
51
5,809
12,072
34,880
0
L
Fenrir
8,439
2,261
0
6,456
23,435
11,103
486
6,383
17,052
0
99,029
W
Hachiman
Karma MSI
Hachiman
8,865
4,488
0
4,909
12,320
5,031
2,791
2,844
9,476
0
95,778
W
21,089
12,651
0
5,539
18,236
11,578
0
3,288
14,948
0
161,441
L
Kukulkan
PupKaiser
Kukulkan
5,638
292
0
3,333
17,859
6,750
732
7,843
10,016
80,558
0
W
21,445
2,305
686
2,929
12,926
5,832
1,876
3,264
9,662
91,305
0
L
King Arthur
Tripacal3
King Arthur
16,210
967
0
1,205
24,639
28,425
0
14,017
10,622
2,745
85,613
L
Chernobog
Tvarga7
Chernobog
13,120
8,216
0
5,715
18,767
7,787
957
9,643
9,124
0
96,996
L
Bacchus
espectro031
Bacchus
11,059
1,179
0
6,401
25,130
21,223
76
10,190
14,940
38,579
0
W
19,947
3,023
135
12,686
21,370
15,754
2,837
2,613
18,757
120,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,239
Gold Earned
62,514
606
Minions Killed
703
0
Camps Cleared
0
2,016,626
Distance Traveled
2,138,702
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,152
507
42
2
0
478,614
1
L
Fenrir
12,319
560
124
6
0
468,764
0
W
Hachiman
10,830
492
128
6
0
413,702
0
W
Set
14,114
642
178
8
0
494,946
0
L
Kukulkan
10,651
484
165
8
0
355,174
0
W
Ra
12,616
573
143
7
0
404,913
2
L
King Arthur
10,393
472
122
6
0
408,108
0
L
Chernobog
10,109
460
154
7
0
394,932
2
L
Bacchus
9,767
444
41
2
0
389,648
2
W
Hades
13,802
627
212
10
0
346,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role