Player Matchup

Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
BurntTo4ast
Ah Muzen Cab
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 119L
1,286 MMR
Solo
Agni
Agni
Gold IV
Exceba
Agni
Gold IV
Level 122
God Stats
10W - 5L
1,598 SR
Queue Stats
80W - 79L
1,313 MMR
Solo
Ne Zha
Ne Zha
Gold V
Tanman567
Ne Zha
Gold V
Level 168
God Stats
0W - 2L
1,297 SR
Queue Stats
497W - 515L
1,311 MMR
Solo
He Bo
He Bo
Gold V
Zasaif05
He Bo
Gold V
Level 47
God Stats
4W - 5L
1,487 SR
Queue Stats
163W - 162L
1,311 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,476 SR
1,344 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,622 SR
1,300 MMR
Hachiman
Hachiman
Gold V
Dweekly4
Hachiman
Gold V
Level 69
God Stats
66W - 62L
1,552 SR
Queue Stats
164W - 169L
1,320 MMR
Solo
Bastet
Bastet
Silver I
FolkloreFanatic
Bastet
Silver I
Level 107
God Stats
10W - 8L
1,527 SR
Queue Stats
54W - 62L
1,310 MMR
Party 1
Ra
Ra
Gold II
TrainWrck
Ra
Gold II
Level 106
God Stats
28W - 24L
1,510 SR
Queue Stats
354W - 364L
1,315 MMR
Solo
Nu Wa
Nu Wa
Gold V
Ward-2-Win
Nu Wa
Gold V
Level 118
God Stats
27W - 13L
1,852 SR
Queue Stats
811W - 834L
1,313 MMR
Solo
Atlas
Atlas
Silver III
Zalastamatrix
Atlas
Silver III
Level 72
God Stats
2W - 0L
1,669 SR
Queue Stats
36W - 44L
1,243 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 3 / 1
8,301
593
6,727
15,959
9,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
BurntTo4ast
Ah Muzen Cab
13
1 / 4 / 0
7,223
516
7,852
12,934
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Exceba
Agni
11
1 / 7 / 1
6,908
493
7,905
10,377
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Tanman567
Ne Zha
11
0 / 3 / 2
6,929
495
5,583
12,768
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Zasaif05
He Bo
13
3 / 4 / 1
7,798
557
5,364
11,085
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaThanatosKing ArthurAo Kuang

VS

Bans
DanzaburouIshtarPoseidonMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dweekly4
Hachiman
13
1 / 2 / 3
8,056
575
6,839
9,278
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 2 / 9
8,869
634
12,036
13,749
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 7
8,603
615
7,323
10,898
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
4 / 0 / 8
9,519
680
12,429
4,341
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 6
7,766
555
5,390
13,890
8,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
21
21
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
L
Ah Muzen Cab
BurntTo4ast
Ah Muzen Cab
1
4
0
0.25
W
Hachiman
Dweekly4
Hachiman
1
2
3
1.25
L
Agni
Exceba
Agni
1
7
1
0.21
W
8
2
9
6.25
L
Ne Zha
Tanman567
Ne Zha
0
3
2
0.33
W
5
2
7
4.25
W
Nu Wa
4
0
8
8
W
3
0
6
6
L
He Bo
Zasaif05
He Bo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
44,017
63,123
Taken
52,156
30,957
Mitigated
22,835
16,505
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,727
849
0
5,751
15,959
9,507
0
6,608
8,917
0
72,014
L
Ah Muzen Cab
BurntTo4ast
Ah Muzen Cab
7,852
1,918
0
2,817
12,934
4,781
0
2,763
10,091
0
64,186
W
Hachiman
Dweekly4
Hachiman
6,839
4,304
0
3,419
9,278
3,188
427
313
8,965
0
62,633
L
Agni
Exceba
Agni
7,905
489
0
750
10,377
3,120
399
5,082
5,139
54,261
0
W
12,036
3,199
0
2,185
13,749
5,289
0
4,946
8,803
0
49,024
L
Ne Zha
Tanman567
Ne Zha
5,583
771
0
2,501
12,768
10,105
262
5,232
7,422
0
28,594
W
7,323
306
1,349
4,375
10,898
4,353
225
5,756
5,142
63,908
0
W
Nu Wa
12,429
2,231
0
1,159
4,341
1,479
840
192
4,149
72,468
0
W
5,390
2,697
1,625
1,774
13,890
8,526
37
2,193
11,697
16,194
0
L
He Bo
Zasaif05
He Bo
5,364
108
0
4,686
11,085
3,444
0
4,569
6,412
53,357
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
42,813
442
Minions Killed
423
0
Camps Cleared
0
1,369,494
Distance Traveled
1,452,134
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,301
593
128
9
0
274,856
1
L
Ah Muzen Cab
7,223
516
100
7
0
263,825
3
W
Hachiman
8,056
575
112
8
0
248,559
0
L
Agni
6,908
493
97
7
0
247,897
0
W
Bastet
8,869
634
61
4
0
351,500
4
L
Ne Zha
6,929
495
28
2
0
279,412
0
W
Ra
8,603
615
110
8
0
300,252
2
W
Nu Wa
9,519
680
123
9
0
265,259
6
W
Atlas
7,766
555
17
1
0
286,564
7
L
He Bo
7,798
557
89
6
0
303,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role