Player Matchup

Yemoja
Yemoja
Anon_Amus777
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 2
Chaac
Chaac
B-_-BEAR
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PlesCarry
Danzaburou
Level 64
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 2
Lancelot
Lancelot
TrippiDed
Lancelot
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 2
Scylla
Scylla
WaddlesDAPenguin
Scylla
Level 7
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,425 SR
1,457 Elo+

VS

Team Averages
Level 122
1,473 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Ahsoka V
Thoth
Level 156
God Stats
6W - 2L
1,607 SR
Queue Stats
28W - 36L
1,425 Elo+
Solo
Athena
Athena
HispanicTroller9
Athena
Level 97
God Stats
5W - 3L
1,655 SR
Queue Stats
192W - 153L
1,473 Elo+
Party 1
Chaac
Chaac
Killah666-aldair
Chaac
Level 108
God Stats
26W - 29L
1,467 SR
Queue Stats
177W - 148L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
Unoriginal12
Hun Batz
Level 129
God Stats
8W - 14L
1,133 SR
Queue Stats
203W - 194L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 2 / 0
3,637
455
842
6,202
2,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
B-_-BEAR
Chaac
7
0 / 5 / 0
4,016
502
2,308
7,671
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
PlesCarry
Danzaburou
1
0 / 0 / 0
3,090
386
0
0
0
Lancelot
TrippiDed
Lancelot
6
0 / 0 / 0
4,006
501
1,070
5,093
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,109
514
562
4,492
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 0 / 0
5,897
737
3,240
3,656
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Ahsoka V
Thoth
10
2 / 0 / 1
6,037
755
3,717
1,676
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 3
5,498
687
1,173
4,604
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 0 / 1
6,580
823
4,443
4,878
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hun Batz
Unoriginal12
Hun Batz
10
1 / 0 / 1
5,542
693
2,963
5,418
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
W
Thoth
Ahsoka V
Thoth
2
0
1
2.5
L
Yemoja
0
2
0
0
L
Chaac
B-_-BEAR
Chaac
0
5
0
0
W
1
0
3
2.5
W
4
0
1
4.5
L
Danzaburou
PlesCarry
Danzaburou
0
0
0
0
L
Lancelot
TrippiDed
Lancelot
0
0
0
0
W
Hun Batz
Unoriginal12
Hun Batz
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,782
Damage
15,536
23,458
Taken
20,232
9,550
Mitigated
8,910
3,170
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,240
2,423
0
1,787
3,656
1,116
2,066
157
3,499
0
42,317
W
Thoth
Ahsoka V
Thoth
3,717
116
0
601
1,676
450
1,052
296
1,380
44,399
0
L
Yemoja
842
276
228
900
6,202
2,921
0
1,638
4,493
4,937
0
L
Chaac
B-_-BEAR
Chaac
2,308
274
0
352
7,671
3,428
0
0
7,671
0
18,614
W
1,173
603
0
857
4,604
2,821
24
701
3,903
11,287
0
W
4,443
515
0
1,847
4,878
2,600
413
0
4,878
0
38,570
L
Danzaburou
PlesCarry
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
TrippiDed
Lancelot
1,070
247
0
1,440
5,093
1,786
0
80
5,013
0
16,001
W
Hun Batz
Unoriginal12
Hun Batz
2,963
1,055
0
4,051
5,418
1,923
0
250
5,168
0
39,775
L
562
90
0
250
4,492
1,415
0
3,101
1,391
22,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,858
Gold Earned
29,554
106
Minions Killed
307
0
Camps Cleared
0
678,742
Distance Traveled
837,873
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,897
737
82
10
0
137,981
0
W
Thoth
6,037
755
75
9
0
163,062
0
L
Yemoja
3,637
455
8
1
0
170,862
2
L
Chaac
4,016
502
28
4
0
187,934
0
W
Athena
5,498
687
21
3
0
165,871
0
W
Chaac
6,580
823
63
8
0
165,978
0
L
Danzaburou
3,090
386
0
0
0
0
0
L
Lancelot
4,006
501
39
5
0
160,601
0
W
Hun Batz
5,542
693
66
8
0
204,981
0
L
Scylla
4,109
514
31
4
0
159,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role