Player Matchup

Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ChefBrad
Artemis
Level 140
God Stats
4W - 2L
1,603 SR
Queue Stats
348W - 231L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CursedPessimist
Morgan Le Fay
Level 108
God Stats
2W - 3L
1,398 SR
Queue Stats
125W - 103L
1,556 Elo+
Party 1
Zeus
Zeus
DrSubSide
Zeus
Level 156
God Stats
2W - 1L
1,574 SR
Queue Stats
147W - 138L
1,496 Elo+
Party 1
Hachiman
Hachiman
SirHanabe
Hachiman
Level 33
God Stats
3W - 0L
1,241 SR
Queue Stats
73W - 43L
1,592 Elo+
Party 1
Team Averages
Level 113
1,463 SR
1,549 Elo+

VS

Team Averages
Level 104
1,414 SR
1,500 Elo+
Chiron
Chiron
Eazul
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,399 Elo+
Solo
Chronos
Chronos
Kenomahn
Chronos
Level 129
God Stats
4W - 13L
1,266 SR
Queue Stats
842W - 818L
1,494 Elo+
Party 2
Neith
Neith
MasterWater07
Neith
Level 98
God Stats
1W - 3L
1,404 SR
Queue Stats
244W - 216L
1,579 Elo+
Solo
Cerberus
Cerberus
STOP THE TOXIC
Cerberus
Level 100
God Stats
5W - 1L
1,600 SR
Queue Stats
103W - 92L
1,535 Elo+
Solo
Chaac
Chaac
Speggooter
Chaac
Level 62
God Stats
0W - 3L
1,302 SR
Queue Stats
161W - 123L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
4 / 3 / 13
10,449
804
7,728
22,791
21,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
ChefBrad
Artemis
16
2 / 4 / 12
9,893
761
17,091
10,615
5,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
CursedPessimist
Morgan Le Fay
17
2 / 3 / 10
9,964
766
11,218
12,356
9,948
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
18
7 / 1 / 11
11,111
855
21,378
11,459
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
SirHanabe
Hachiman
19
7 / 3 / 8
11,638
895
13,839
12,267
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eazul
Chiron
15
1 / 6 / 6
8,855
681
7,457
13,831
5,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Kenomahn
Chronos
16
2 / 4 / 4
9,095
700
9,940
14,636
6,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
5 / 3 / 4
9,238
711
10,599
14,193
7,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
11
0 / 4 / 3
7,763
597
5,339
12,779
8,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
17
3 / 5 / 6
9,655
743
15,677
19,704
25,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
22
Kills
11
14
Deaths
22
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
13
3.5
W
Artemis
ChefBrad
Artemis
2
4
12
2
W
Morgan Le Fay
CursedPessimist
Morgan Le Fay
2
3
10
2.33
W
Zeus
7
1
11
12.5
L
Chiron
Eazul
Chiron
1
6
6
0.67
L
Chronos
Kenomahn
Chronos
2
4
4
1
L
5
3
4
2.33
L
Cerberus
0
4
3
0.38
W
Hachiman
SirHanabe
Hachiman
7
3
8
3.67
L
Chaac
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,254
Damage
49,012
69,488
Taken
75,143
47,566
Mitigated
54,757
30,463
Healing
24,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,728
578
1,225
11,033
22,791
21,453
553
7,162
15,629
0
9,302
W
Artemis
ChefBrad
Artemis
17,091
4,460
1,626
1,925
10,615
5,109
786
1,159
9,456
0
29,844
W
Morgan Le Fay
CursedPessimist
Morgan Le Fay
11,218
1,191
1,263
4,447
12,356
9,948
1,262
1,995
10,361
25,884
0
W
Zeus
21,378
196
486
2,762
11,459
5,395
999
2,109
9,350
42,579
0
L
Chiron
Eazul
Chiron
7,457
1,615
1,498
3,406
13,831
5,966
22
8,023
5,421
0
20,144
L
Chronos
Kenomahn
Chronos
9,940
1,654
1,175
4,202
14,636
6,909
0
6,586
7,506
21,730
0
L
10,599
1,929
1,406
4,013
14,193
7,430
0
5,906
7,781
0
26,446
L
Cerberus
5,339
305
520
2,066
12,779
8,623
0
3,932
8,160
8,096
0
W
Hachiman
SirHanabe
Hachiman
13,839
9,421
1,460
4,236
12,267
5,661
4,428
2,854
9,413
0
34,336
L
Chaac
15,677
754
1,440
5,183
19,704
25,829
0
6,608
12,412
0
28,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,055
Gold Earned
44,606
152
Minions Killed
127
0
Camps Cleared
0
1,339,249
Distance Traveled
1,207,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,449
804
3
0
0
295,649
0
W
Artemis
9,893
761
23
2
0
257,759
0
W
Morgan Le Fay
9,964
766
23
2
0
271,571
0
W
Zeus
11,111
855
48
4
0
268,619
0
L
Chiron
8,855
681
25
2
0
210,541
0
L
Chronos
9,095
700
36
3
0
292,290
0
L
Neith
9,238
711
39
3
0
248,766
0
L
Cerberus
7,763
597
4
0
0
181,674
0
W
Hachiman
11,638
895
55
4
0
245,651
0
L
Chaac
9,655
743
23
2
0
274,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role