Player Matchup

Danzaburou
Danzaburou
Mercurius3624
Danzaburou
Level 29
God Stats
17W - 3L
1,860 SR
Queue Stats
66W - 25L
1,690 Elo+
Party 1
Hel
Hel
RagingWidow
Hel
Level 89
God Stats
21W - 6L
1,689 SR
Queue Stats
112W - 33L
1,693 Elo+
Party 1
Ymir
Ymir
YmirIsHere132
Ymir
Level 26
God Stats
18W - 9L
1,680 SR
Queue Stats
95W - 18L
1,816 Elo+
Party 1
Thanatos
Thanatos
lethalsponge
Thanatos
Level 126
God Stats
13W - 2L
1,685 SR
Queue Stats
228W - 49L
1,817 Elo+
Party 1
Janus
Janus
onlyJansJR
Janus
Level 81
God Stats
205W - 225L
1,556 SR
Queue Stats
253W - 287L
1,514 Elo+
Solo
Team Averages
Level 70
1,694 SR
1,706 Elo+

VS

Team Averages
Level 114
1,593 SR
1,495 Elo+
Lancelot
Lancelot
BrownBearD20
Lancelot
Level 138
God Stats
11W - 11L
1,527 SR
Queue Stats
674W - 478L
1,559 Elo+
Solo
Nox
Nox
CrownedNemesis
Nox
Level 104
God Stats
13W - 14L
1,628 SR
Queue Stats
211W - 243L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rageturtle012
Cu Chulainn
Level 126
God Stats
4W - 3L
1,823 SR
Queue Stats
59W - 63L
1,437 Elo+
Party 2
Janus
Janus
Swagsters
Janus
Level 107
God Stats
27W - 29L
1,489 SR
Queue Stats
146W - 150L
1,474 Elo+
Party 2
Ares
Ares
ZoroarkTheTyrant
Ares
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 95L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mercurius3624
Danzaburou
14
0 / 0 / 8
7,730
773
4,674
8,302
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 1 / 8
8,413
841
8,340
7,848
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 0 / 12
8,863
886
4,712
12,865
12,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
lethalsponge
Thanatos
15
6 / 3 / 3
8,662
866
10,281
11,107
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
16
5 / 0 / 3
9,179
918
9,779
4,783
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrownBearD20
Lancelot
14
2 / 1 / 2
8,141
814
8,468
9,868
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 3
7,282
728
4,727
5,432
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Rageturtle012
Cu Chulainn
12
0 / 4 / 2
7,079
708
6,836
10,991
8,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Swagsters
Janus
13
0 / 3 / 1
7,489
749
5,721
6,524
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 1
8,119
812
7,511
13,247
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
14
Kills
4
4
Deaths
14
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BrownBearD20
Lancelot
2
1
2
3
L
0
2
3
0.75
W
Danzaburou
Mercurius3624
Danzaburou
0
0
8
4
L
Cu Chulainn
Rageturtle012
Cu Chulainn
0
4
2
0.25
W
3
1
8
7
L
Janus
Swagsters
Janus
0
3
1
0.17
W
0
0
12
6
L
2
4
1
0.63
W
Thanatos
lethalsponge
Thanatos
6
3
3
2.5
W
Janus
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
33,263
44,905
Taken
46,062
29,097
Mitigated
29,560
23,706
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BrownBearD20
Lancelot
8,468
1,249
0
2,769
9,868
4,608
0
4,180
5,508
0
27,094
L
4,727
48
0
0
5,432
2,163
0
3,079
2,263
12,168
0
W
Danzaburou
Mercurius3624
Danzaburou
4,674
1,831
0
537
8,302
3,870
1,031
4,089
4,213
0
20,773
L
Cu Chulainn
Rageturtle012
Cu Chulainn
6,836
1,222
0
967
10,991
8,386
0
6,173
4,773
904
11,583
W
8,340
307
7,839
4,129
7,848
4,698
126
3,690
4,158
22,041
0
L
Janus
Swagsters
Janus
5,721
210
0
500
6,524
1,815
0
1,752
4,530
26,089
0
W
4,712
1,009
1,760
3,934
12,865
12,369
0
5,028
7,837
13,447
0
L
7,511
859
0
1,824
13,247
12,588
0
7,647
5,565
17,352
0
W
Thanatos
lethalsponge
Thanatos
10,281
2,488
0
5,109
11,107
5,877
437
4,322
6,785
0
21,271
W
Janus
9,779
291
0
398
4,783
2,283
297
1,344
3,439
37,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
38,110
202
Minions Killed
144
0
Camps Cleared
0
1,054,592
Distance Traveled
1,039,638
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,141
814
44
4
0
268,950
0
L
Nox
7,282
728
18
2
0
196,212
0
W
Danzaburou
7,730
773
47
5
0
188,479
0
L
Cu Chulainn
7,079
708
10
1
0
175,287
0
W
Hel
8,413
841
36
4
0
233,212
0
L
Janus
7,489
749
52
5
0
217,691
0
W
Ymir
8,863
886
10
1
0
204,124
0
L
Ares
8,119
812
20
2
0
181,498
0
W
Thanatos
8,662
866
30
3
0
210,365
0
W
Janus
9,179
918
79
8
0
218,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role