Player Matchup

Pele
Pele
BigManFTW
Pele
Level 56
God Stats
3W - 1L
1,800 SR
Queue Stats
20W - 13L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
BlackCamry02
Baron Samedi
Level 48
God Stats
0W - 2L
1,311 SR
Queue Stats
63W - 60L
1,489 Elo+
Party 3
Aphrodite
Aphrodite
BlueCollar08
Aphrodite
Level 44
God Stats
2W - 3L
1,214 SR
Queue Stats
15W - 24L
1,289 Elo+
Party 1
Neith
Neith
KiLLn_4_FuNn_
Neith
Level 39
God Stats
5W - 9L
1,303 SR
Queue Stats
10W - 17L
1,324 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MOISTSUCKLES
Cu Chulainn
Level 62
God Stats
2W - 3L
1,515 SR
Queue Stats
23W - 24L
1,424 Elo+
Party 3
Team Averages
Level 50
1,429 SR
1,409 Elo+

VS

Team Averages
Level 48
1,382 SR
1,385 Elo+
Baron Samedi
Baron Samedi
NISMOJDM69
Baron Samedi
Level 50
God Stats
1W - 1L
1,112 SR
Queue Stats
24W - 31L
1,326 Elo+
Party 2
Pele
Pele
STLBROSEFST4LIN
Pele
Level 49
God Stats
35W - 36L
1,449 SR
Queue Stats
53W - 56L
1,396 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
Level 34
God Stats
3W - 6L
1,338 SR
Queue Stats
60W - 76L
1,368 Elo+
Party 2
Gilgamesh
Gilgamesh
jordistar
Gilgamesh
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,388 Elo+
Solo
Nu Wa
Nu Wa
kaIaka_shacal
Nu Wa
Level 68
God Stats
19W - 19L
1,510 SR
Queue Stats
467W - 460L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
10 / 3 / 0
11,837
658
23,791
18,914
7,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BlackCamry02
Baron Samedi
12
1 / 4 / 1
7,809
434
4,158
10,901
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
BlueCollar08
Aphrodite
12
0 / 3 / 4
8,226
457
1,502
14,237
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 4 / 4
7,282
405
9,004
15,173
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
MOISTSUCKLES
Cu Chulainn
14
1 / 4 / 0
8,492
472
8,840
18,525
19,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NISMOJDM69
Baron Samedi
15
4 / 1 / 3
9,791
544
10,808
9,939
6,891
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
5 / 3 / 3
11,636
646
9,743
19,835
8,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
WJOireland16
Ah Muzen Cab
14
2 / 6 / 3
8,270
459
11,425
16,519
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
jordistar
Gilgamesh
16
4 / 2 / 0
10,304
572
11,381
16,885
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 4
10,581
588
15,169
11,447
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
18
18
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
10
3
0
3.33
L
Baron Samedi
BlackCamry02
Baron Samedi
1
4
1
0.38
L
Aphrodite
BlueCollar08
Aphrodite
0
3
4
0.67
L
0
4
4
0.5
L
Cu Chulainn
MOISTSUCKLES
Cu Chulainn
1
4
0
0.25
W
Baron Samedi
NISMOJDM69
Baron Samedi
4
1
3
5.5
W
5
3
3
2.17
W
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
2
6
3
0.58
W
Gilgamesh
jordistar
Gilgamesh
4
2
0
2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,295
Damage
58,526
77,750
Taken
74,625
48,692
Mitigated
33,926
19,839
Healing
28,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
23,791
6,608
0
5,308
18,914
7,872
0
4,568
14,346
0
146,974
L
Baron Samedi
BlackCamry02
Baron Samedi
4,158
222
31
1,389
10,901
4,629
0
7,211
3,690
53,035
0
L
Aphrodite
BlueCollar08
Aphrodite
1,502
610
1,867
6,615
14,237
10,605
204
6,223
8,014
37,603
0
L
9,004
2,288
0
3,177
15,173
5,887
480
7,042
8,131
0
50,618
L
Cu Chulainn
MOISTSUCKLES
Cu Chulainn
8,840
1,147
0
1,452
18,525
19,699
0
933
17,592
733
55,725
W
Baron Samedi
NISMOJDM69
Baron Samedi
10,808
694
1,627
5,446
9,939
6,891
399
587
9,352
47,711
0
W
9,743
2,249
0
8,759
19,835
8,352
694
1,057
18,778
0
122,728
W
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
11,425
1,851
0
1,904
16,519
5,471
1,137
640
15,879
0
58,603
W
Gilgamesh
jordistar
Gilgamesh
11,381
4,776
0
7,476
16,885
9,545
1,926
336
16,549
0
74,921
W
15,169
7,660
0
3,287
11,447
3,667
471
3,376
8,071
82,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
50,582
511
Minions Killed
518
0
Camps Cleared
0
1,571,802
Distance Traveled
1,812,462
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,837
658
198
11
0
377,312
0
L
Baron Samedi
7,809
434
95
5
0
260,128
0
L
Aphrodite
8,226
457
68
4
0
313,176
7
L
Neith
7,282
405
84
5
0
283,698
4
L
Cu Chulainn
8,492
472
66
4
0
337,488
0
W
Baron Samedi
9,791
544
67
4
0
337,889
0
W
Pele
11,636
646
157
9
0
450,695
0
W
Ah Muzen Cab
8,270
459
71
4
0
350,787
0
W
Gilgamesh
10,304
572
115
6
0
319,511
0
W
Nu Wa
10,581
588
108
6
0
353,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role