Player Matchup

Cernunnos
Cernunnos
Mojoblojo
Cernunnos
Level 157
God Stats
1W - 1L
1,313 SR
Queue Stats
10W - 7L
1,682 Elo+
Party 1
Scylla
Scylla
TheNotoriousBLT
Scylla
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,591 Elo+
Party 1
Xing Tian
Xing Tian
lmaPapaya
Xing Tian
Level 156
God Stats
1W - 0L
1,574 SR
Queue Stats
11W - 11L
1,509 Elo+
Party 1
Team Averages
Level 139
1,462 SR
1,594 Elo+

VS

Team Averages
Level 150
1,575 SR
1,530 Elo+
Merlin
Merlin
AllYisusllA
Merlin
Level 154
God Stats
1W - 4L
1,404 SR
Queue Stats
124W - 123L
1,541 Elo+
Party 2
Khepri
Khepri
SmoggyScarab278
Khepri
Level 183
God Stats
3W - 3L
1,766 SR
Queue Stats
130W - 124L
1,545 Elo+
Party 2
Ishtar
Ishtar
Typical Envy
Ishtar
Level 114
God Stats
18W - 16L
1,554 SR
Queue Stats
268W - 265L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mojoblojo
Cernunnos
11
6 / 0 / 3
9,015
902
11,386
10,472
4,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 6
8,741
874
7,443
4,779
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
lmaPapaya
Xing Tian
11
1 / 2 / 9
7,944
794
6,635
11,359
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 5 / 2
7,514
751
9,490
8,288
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
7,139
714
4,667
12,713
12,498
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
10
2 / 1 / 0
7,530
753
6,437
6,974
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
2
0.2
W
Cernunnos
Mojoblojo
Cernunnos
6
0
3
7.5
L
0
4
1
0.13
W
3
0
6
6
L
Ishtar
2
1
0
2
W
Xing Tian
lmaPapaya
Xing Tian
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
20,594
26,610
Taken
27,975
16,566
Mitigated
18,740
5,599
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,490
228
0
730
8,288
3,109
0
4,928
2,999
37,496
0
W
Cernunnos
Mojoblojo
Cernunnos
11,386
6,983
0
3,686
10,472
4,465
460
6,281
4,191
0
36,488
L
4,667
211
0
1,564
12,713
12,498
0
4,783
7,359
16,083
0
W
7,443
296
0
0
4,779
2,073
0
3,685
1,094
39,784
0
L
Ishtar
6,437
3,057
0
1,750
6,974
3,133
126
3,475
3,097
0
28,919
W
Xing Tian
lmaPapaya
Xing Tian
6,635
814
0
1,913
11,359
10,028
48
4,268
7,091
15,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,700
Gold Earned
22,183
119
Minions Killed
122
0
Camps Cleared
0
607,459
Distance Traveled
563,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,514
751
62
6
0
175,021
0
W
Cernunnos
9,015
902
42
4
0
195,365
0
L
Khepri
7,139
714
18
2
0
198,323
0
W
Scylla
8,741
874
63
6
0
196,297
0
L
Ishtar
7,530
753
42
4
0
189,830
0
W
Xing Tian
7,944
794
14
1
0
215,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role