Player Matchup

Odin
Odin
RTV Bamboozles
Odin
Level 158
God Stats
5W - 5L
1,294 SR
Queue Stats
96W - 105L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
RTV Hype
Danzaburou
Level 147
God Stats
1W - 0L
1,716 SR
Queue Stats
18W - 27L
1,467 Elo+
Party 1
Charon
Charon
RTV Jethro
Charon
Level 159
God Stats
14W - 11L
1,577 SR
Queue Stats
51W - 67L
1,539 Elo+
Party 1
Ra
Ra
RTV Renegade
Ra
Level 127
God Stats
1W - 0L
1,189 SR
Queue Stats
16W - 28L
1,476 Elo+
Party 1
Serqet
Serqet
RTVNutbutter
Serqet
Level 159
God Stats
1W - 3L
1,468 SR
Queue Stats
65W - 77L
1,572 Elo+
Party 1
Team Averages
Level 150
1,449 SR
1,522 Elo+

VS

Team Averages
Level 136
1,569 SR
1,564 Elo+
King Arthur
King Arthur
BrixiusTheBaron
King Arthur
Level 143
God Stats
4W - 5L
1,669 SR
Queue Stats
136W - 129L
1,605 Elo+
Solo
Maui
Maui
ChaosAttractor
Maui
Level 155
God Stats
4W - 3L
1,497 SR
Queue Stats
148W - 136L
1,586 Elo+
Solo
Apollo
Apollo
MNM_BrigadexX
Apollo
Level 56
God Stats
40W - 41L
1,523 SR
Queue Stats
133W - 145L
1,517 Elo+
Party 2
Ullr
Ullr
OhMahGod-
Ullr
Level 178
God Stats
13W - 21L
1,337 SR
Queue Stats
375W - 366L
1,547 Elo+
Party 2
Tiamat
Tiamat
Raheem0_0-
Tiamat
Level 150
God Stats
3W - 6L
1,817 SR
Queue Stats
205W - 186L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
8,463
769
8,573
11,879
11,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RTV Hype
Danzaburou
18
1 / 0 / 1
10,287
935
9,351
5,853
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
RTV Jethro
Charon
15
3 / 0 / 4
9,731
885
9,300
6,809
7,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 6
9,359
851
12,164
5,468
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
15
4 / 1 / 4
9,246
841
9,633
9,202
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrixiusTheBaron
King Arthur
14
0 / 3 / 1
7,722
702
6,986
15,362
14,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 1
8,279
753
3,519
14,821
14,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 5 / 2
8,247
750
3,092
12,896
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
16
1 / 0 / 1
9,121
829
8,553
6,928
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Raheem0_0-
Tiamat
15
1 / 0 / 0
8,610
783
8,784
5,936
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
10
Kills
2
2
Deaths
10
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrixiusTheBaron
King Arthur
0
3
1
0.17
L
0
2
1
0.25
L
0
5
2
0.2
L
Ullr
1
0
1
1.5
W
0
0
8
4
W
Danzaburou
RTV Hype
Danzaburou
1
0
1
1.5
W
Charon
RTV Jethro
Charon
3
0
4
5
W
2
1
6
5
W
Serqet
4
1
4
6
L
Tiamat
Raheem0_0-
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,021
Damage
30,934
39,211
Taken
55,943
30,909
Mitigated
42,360
10,251
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrixiusTheBaron
King Arthur
6,986
692
0
1,380
15,362
14,244
0
6,865
8,358
0
16,667
L
3,519
951
1,026
1,182
14,821
14,296
0
6,205
8,283
15,339
0
L
3,092
1,429
0
1,642
12,896
6,175
0
3,566
8,896
0
15,289
L
Ullr
8,553
3,980
0
2,036
6,928
3,577
0
2,779
4,061
0
40,151
W
8,573
1,812
0
690
11,879
11,662
0
4,350
7,529
0
19,903
W
Danzaburou
RTV Hype
Danzaburou
9,351
4,036
0
3,033
5,853
3,130
962
2,600
3,253
0
54,770
W
Charon
RTV Jethro
Charon
9,300
1,531
0
1,605
6,809
7,428
31
2,813
3,996
21,104
0
W
12,164
941
3,084
1,154
5,468
3,282
64
638
4,830
44,956
0
W
Serqet
9,633
2,072
0
685
9,202
5,407
0
1,902
7,300
0
30,149
L
Tiamat
Raheem0_0-
Tiamat
8,784
328
0
2,328
5,936
4,068
0
1,670
4,266
28,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,086
Gold Earned
41,979
281
Minions Killed
208
0
Camps Cleared
0
1,268,935
Distance Traveled
1,219,891
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,722
702
13
1
0
238,964
0
L
Maui
8,279
753
38
3
0
230,394
0
L
Apollo
8,247
750
25
2
0
236,885
0
L
Ullr
9,121
829
82
7
0
256,810
1
W
Odin
8,463
769
23
2
0
256,631
0
W
Danzaburou
10,287
935
102
9
0
246,567
0
W
Charon
9,731
885
24
2
0
255,217
0
W
Ra
9,359
851
91
8
0
233,625
0
W
Serqet
9,246
841
41
4
0
276,895
0
L
Tiamat
8,610
783
50
5
0
256,838
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role