Player Matchup

Ah Puch
Ah Puch
FRUITCAKE981896
Ah Puch
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,395 Elo+
Party 1
Lancelot
Lancelot
LanddSharkk8462
Lancelot
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,518 Elo+
Party 1
Neith
Neith
Momomiyachan
Neith
Level 51
God Stats
1W - 1L
1,537 SR
Queue Stats
17W - 20L
1,389 Elo+
Solo
King Arthur
King Arthur
RiceFieldMF
King Arthur
Level 161
God Stats
0W - 1L
1,796 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
k70utlaw
Morgan Le Fay
Level 104
God Stats
38W - 48L
1,478 SR
Queue Stats
546W - 673L
1,391 Elo+
Solo
Team Averages
Level 102
1,562 SR
1,439 Elo+

VS

Team Averages
Level 90
1,549 SR
1,468 Elo+
Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ANGELC1379804
Jormungandr
Level 120
God Stats
15W - 4L
1,777 SR
Queue Stats
455W - 463L
1,492 Elo+
Solo
Arachne
Arachne
II Unchained II
Arachne
Level 142
God Stats
17W - 15L
1,481 SR
Queue Stats
287W - 291L
1,418 Elo+
Solo
Vulcan
Vulcan
vic_may43
Vulcan
Level 65
God Stats
33W - 26L
1,486 SR
Queue Stats
190W - 210L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,751
861
9,917
6,823
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
12
0 / 4 / 3
6,804
756
4,658
8,281
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
4,776
531
0
0
0
King Arthur
RiceFieldMF
King Arthur
15
3 / 1 / 1
8,146
905
9,039
12,151
10,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
k70utlaw
Morgan Le Fay
14
0 / 3 / 1
7,450
828
7,175
6,998
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 1 / 2
8,281
920
6,116
5,106
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
 
Izanami
14
0 / 0 / 5
7,740
860
3,081
6,893
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
ANGELC1379804
Jormungandr
15
2 / 0 / 3
7,877
875
5,950
10,737
12,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 3
7,943
883
3,744
8,395
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Vulcan
vic_may43
Vulcan
15
2 / 3 / 2
8,387
932
9,584
6,610
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
10
10
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
2
5
W
Izanami
 
Izanami
0
0
5
2.5
W
Jormungandr
ANGELC1379804
Jormungandr
2
0
3
3.5
L
1
2
2
1
W
2
0
3
3.5
L
Lancelot
0
4
3
0.38
L
0
0
0
0
L
King Arthur
RiceFieldMF
King Arthur
3
1
1
3.5
L
Morgan Le Fay
k70utlaw
Morgan Le Fay
0
3
1
0.17
W
Vulcan
vic_may43
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
28,475
34,253
Taken
37,741
19,362
Mitigated
25,303
3,771
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,116
145
0
702
5,106
1,775
105
2,017
3,089
20,558
0
W
Izanami
 
Izanami
3,081
1,813
0
1,246
6,893
2,994
0
3,905
2,988
0
23,822
W
Jormungandr
ANGELC1379804
Jormungandr
5,950
827
0
1,100
10,737
12,441
0
6,174
4,563
25,577
0
L
9,917
109
0
1,855
6,823
2,686
0
4,598
1,822
30,795
0
W
3,744
2,342
0
2,669
8,395
4,702
132
3,466
4,929
0
13,597
L
Lancelot
4,658
822
0
0
8,281
3,027
0
4,487
3,651
0
10,442
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
RiceFieldMF
King Arthur
9,039
1,006
0
430
12,151
10,494
0
7,030
4,535
0
25,513
L
Morgan Le Fay
k70utlaw
Morgan Le Fay
7,175
1,075
0
1,486
6,998
3,155
0
4,117
2,595
29,342
0
W
Vulcan
vic_may43
Vulcan
9,584
4,772
39
1,463
6,610
3,391
1,688
1,530
5,080
32,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
40,228
167
Minions Killed
247
0
Camps Cleared
0
804,694
Distance Traveled
1,053,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,281
920
52
6
0
206,185
0
W
Izanami
7,740
860
67
7
0
207,650
0
W
Jormungandr
7,877
875
49
5
0
211,680
0
L
Ah Puch
7,751
861
54
6
0
197,819
0
W
Arachne
7,943
883
19
2
0
241,707
0
L
Lancelot
6,804
756
13
1
0
193,165
0
L
Neith
4,776
531
0
0
0
0
0
L
King Arthur
8,146
905
36
4
0
215,990
1
L
Morgan Le Fay
7,450
828
64
7
0
197,720
0
W
Vulcan
8,387
932
60
7
0
186,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role