Player Matchup

Nu Wa
Nu Wa
AbledChart79273
Nu Wa
Level 66
God Stats
33W - 21L
1,588 SR
Queue Stats
168W - 148L
1,460 Elo+
Solo
Danzaburou
Danzaburou
DamonCrazyh
Danzaburou
Level 34
God Stats
1W - 1L
1,529 SR
Queue Stats
5W - 6L
1,115 Elo+
Party 2
Sol
Sol
FearedCFG
Sol
Level 146
God Stats
7W - 3L
1,725 SR
Queue Stats
11W - 17L
1,337 Elo+
Party 2
Merlin
Merlin
sonaldinho
Merlin
Level 116
God Stats
4W - 9L
1,603 SR
Queue Stats
11W - 15L
1,354 Elo+
Party 2
Loki
Loki
souATEUdispor
Loki
Level 148
God Stats
9W - 12L
1,485 SR
Queue Stats
11W - 19L
1,313 Elo+
Party 2
Team Averages
Level 102
1,586 SR
1,316 Elo+

VS

Team Averages
Level 139
1,491 SR
1,505 Elo+
Thoth
Thoth
 
Thoth
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Nicoloo227
Set
Level 149
God Stats
1W - 4L
1,427 SR
Queue Stats
457W - 456L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
Paganific
Guan Yu
Level 128
God Stats
7W - 6L
1,526 SR
Queue Stats
335W - 357L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
5,557
556
6,682
5,991
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DamonCrazyh
Danzaburou
10
2 / 0 / 2
6,139
614
4,757
3,798
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
4 / 2 / 0
7,514
751
8,848
8,328
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
sonaldinho
Merlin
10
0 / 0 / 3
5,927
593
4,901
3,045
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 0
6,372
637
4,258
6,862
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 2 / 0
5,496
550
3,116
6,812
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
9
1 / 2 / 0
5,240
524
1,920
5,980
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
 
Nike
8
0 / 4 / 1
4,868
487
3,323
10,773
5,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 0
5,738
574
4,502
9,736
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Paganific
Guan Yu
10
0 / 3 / 2
5,532
553
3,100
9,549
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Nike
 
Nike
0
4
1
0.13
W
3
2
4
2.5
W
Danzaburou
DamonCrazyh
Danzaburou
2
0
2
3
W
4
2
0
2
L
2
2
0
1
L
Guan Yu
Paganific
Guan Yu
0
3
2
0.33
W
Merlin
sonaldinho
Merlin
0
0
3
1.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,446
Damage
15,961
28,024
Taken
42,850
8,993
Mitigated
23,066
11,834
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,116
145
0
1,326
6,812
2,298
0
3,854
2,872
35,494
0
L
Danzaburou
 
Danzaburou
1,920
780
0
1,845
5,980
1,938
0
2,262
3,422
0
34,078
L
Nike
 
Nike
3,323
165
784
1,971
10,773
5,626
0
4,053
6,348
0
17,820
W
6,682
1,545
0
1,550
5,991
1,700
279
774
5,217
27,299
0
W
Danzaburou
DamonCrazyh
Danzaburou
4,757
3,034
0
1,503
3,798
1,304
601
492
3,306
0
32,667
W
8,848
3,418
0
3,938
8,328
2,714
265
0
7,820
48,531
8,897
L
4,502
2,246
0
1,893
9,736
5,018
0
2,820
6,896
0
37,392
L
Guan Yu
Paganific
Guan Yu
3,100
237
34
3,902
9,549
8,186
0
6,005
3,520
0
32,071
W
Merlin
sonaldinho
Merlin
4,901
385
0
219
3,045
1,034
0
1,440
1,605
43,669
0
W
4,258
1,356
0
4,624
6,862
2,241
0
410
6,452
0
50,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
26,874
353
Minions Killed
266
0
Camps Cleared
0
1,048,993
Distance Traveled
1,031,129
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,496
550
69
7
0
200,524
2
L
Danzaburou
5,240
524
67
7
0
185,580
4
L
Nike
4,868
487
16
2
0
209,942
0
W
Nu Wa
5,557
556
41
4
0
199,457
0
W
Danzaburou
6,139
614
67
7
0
221,366
0
W
Sol
7,514
751
95
10
0
170,884
5
L
Set
5,738
574
61
6
0
221,301
0
L
Guan Yu
5,532
553
53
5
0
213,782
0
W
Merlin
5,927
593
69
7
0
205,481
2
W
Loki
6,372
637
81
8
0
251,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role