Player Matchup

Hades
Hades
Bkmj33
Hades
Level 13
God Stats
3W - 3L
1,573 SR
Queue Stats
18W - 14L
1,505 Elo+
Party 1
Horus
Horus
FergusReborn
Horus
Level 29
God Stats
18W - 13L
1,618 SR
Queue Stats
22W - 16L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WindwardMakaio
Ah Muzen Cab
Level 69
God Stats
9W - 5L
1,610 SR
Queue Stats
23W - 16L
1,524 Elo+
Party 1
Team Averages
Level 37
1,600 SR
1,515 Elo+

VS

Team Averages
Level 57
1,510 SR
1,484 Elo+
Nike
Nike
Avedawg
Nike
Level 54
God Stats
1W - 1L
1,573 SR
Queue Stats
39W - 31L
1,504 Elo+
Party 2
Achilles
Achilles
DrThadiousWatt
Achilles
Level 58
God Stats
6W - 3L
1,558 SR
Queue Stats
62W - 48L
1,461 Elo+
Party 2
Ix Chel
Ix Chel
Kobecakes
Ix Chel
Level 60
God Stats
6W - 3L
1,401 SR
Queue Stats
57W - 45L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bkmj33
Hades
10
0 / 5 / 1
8,222
685
7,154
11,904
6,378
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 1
8,010
668
5,731
14,067
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
WindwardMakaio
Ah Muzen Cab
12
1 / 2 / 0
8,730
728
13,592
9,873
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Avedawg
Nike
12
0 / 0 / 10
8,890
741
5,395
12,295
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
13
7 / 1 / 3
10,216
851
11,346
13,215
9,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Kobecakes
Ix Chel
13
3 / 0 / 7
9,493
791
13,912
8,946
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
Avedawg
Nike
0
0
10
5
L
Hades
Bkmj33
Hades
0
5
1
0.1
W
Achilles
7
1
3
8.5
L
0
3
1
0.17
W
Ix Chel
Kobecakes
Ix Chel
3
0
7
6.5
L
Ah Muzen Cab
WindwardMakaio
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
30,653
35,844
Taken
34,456
18,386
Mitigated
19,192
8,994
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Avedawg
Nike
5,395
586
0
1,226
12,295
6,279
338
3,502
8,586
0
23,734
L
Hades
Bkmj33
Hades
7,154
470
40
1,410
11,904
6,378
0
4,233
7,449
29,527
0
W
Achilles
11,346
2,749
0
3,653
13,215
9,693
135
2,836
10,062
0
30,546
L
5,731
2,161
1,684
5,341
14,067
8,284
0
6,556
7,229
0
19,786
W
Ix Chel
Kobecakes
Ix Chel
13,912
1,332
5,299
4,265
8,946
3,220
194
1,033
7,794
46,208
0
L
Ah Muzen Cab
WindwardMakaio
Ah Muzen Cab
13,592
3,513
0
519
9,873
3,724
0
3,251
6,460
0
47,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
28,599
119
Minions Killed
149
0
Camps Cleared
0
664,411
Distance Traveled
748,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,890
741
44
4
0
247,526
0
L
Hades
8,222
685
46
4
0
198,572
0
W
Achilles
10,216
851
36
3
0
251,817
0
L
Horus
8,010
668
17
1
0
243,947
0
W
Ix Chel
9,493
791
69
6
0
249,391
0
L
Ah Muzen Cab
8,730
728
56
5
0
221,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role