Player Matchup

Janus
Janus
Blackhole369
Janus
Level 57
God Stats
6W - 5L
1,429 SR
Queue Stats
81W - 89L
1,436 Elo+
Solo
Cerberus
Cerberus
Cgrif1418
Cerberus
Level 44
God Stats
32W - 23L
1,529 SR
Queue Stats
147W - 169L
1,377 Elo+
Solo
Vamana
Vamana
RAMBOKILL127
Vamana
Level 68
God Stats
2W - 6L
1,262 SR
Queue Stats
339W - 333L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
RareOnlineShame
Ao Kuang
Level 59
God Stats
0W - 2L
1,287 SR
Queue Stats
104W - 123L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
toxic_thrash9
Danzaburou
Level 38
God Stats
11W - 18L
1,387 SR
Queue Stats
49W - 65L
1,334 Elo+
Party 1
Team Averages
Level 53
1,379 SR
1,381 Elo+

VS

Team Averages
Level 80
1,451 SR
1,419 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lionhardt077
Cthulhu
Level 67
God Stats
3W - 7L
1,238 SR
Queue Stats
32W - 38L
1,383 Elo+
Solo
Chernobog
Chernobog
PushinPDior
Chernobog
Level 44
God Stats
9W - 9L
1,495 SR
Queue Stats
127W - 124L
1,394 Elo+
Solo
Pele
Pele
xWolfeind
Pele
Level 91
God Stats
7W - 3L
1,630 SR
Queue Stats
123W - 134L
1,442 Elo+
Solo
Surtr
Surtr
z IVANtheGREAT
Surtr
Level 114
God Stats
14W - 12L
1,394 SR
Queue Stats
95W - 108L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,418
494
5,137
5,658
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Cgrif1418
Cerberus
7
0 / 3 / 0
5,293
407
3,260
11,260
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
11
0 / 2 / 1
6,469
498
9,784
12,337
11,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
9
1 / 3 / 0
5,851
450
4,044
11,397
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
toxic_thrash9
Danzaburou
8
0 / 4 / 0
5,343
411
1,976
7,300
2,424
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 0 / 4
6,863
528
3,181
6,254
4,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Lionhardt077
Cthulhu
10
3 / 0 / 8
6,686
514
7,159
9,513
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
PushinPDior
Chernobog
12
4 / 0 / 2
7,683
591
8,508
7,792
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
12
2 / 0 / 5
6,758
520
5,216
10,512
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 2
7,883
606
8,671
13,947
8,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
L
0
2
0
0
L
Cerberus
Cgrif1418
Cerberus
0
3
0
0
W
Cthulhu
Lionhardt077
Cthulhu
3
0
8
7
W
Chernobog
PushinPDior
Chernobog
4
0
2
5
L
Vamana
0
2
1
0.25
L
Ao Kuang
1
3
0
0.33
L
Danzaburou
toxic_thrash9
Danzaburou
0
4
0
0
W
Pele
2
0
5
4.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
32,735
47,952
Taken
48,018
26,850
Mitigated
23,480
8,158
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,181
724
0
2,046
6,254
4,382
0
2,455
3,799
22,741
0
L
5,137
47
0
540
5,658
1,878
0
1,564
4,094
47,303
0
L
Cerberus
Cgrif1418
Cerberus
3,260
186
0
3,145
11,260
7,158
0
2,732
8,038
17,268
0
W
Cthulhu
Lionhardt077
Cthulhu
7,159
242
141
1,611
9,513
4,237
826
2,040
7,473
24,796
0
W
Chernobog
PushinPDior
Chernobog
8,508
5,738
0
3,685
7,792
2,747
1,888
2,463
5,329
0
63,070
L
Vamana
9,784
5,495
0
1,592
12,337
11,304
0
2,006
10,279
0
53,799
L
Ao Kuang
4,044
778
0
2,219
11,397
4,086
0
2,010
9,293
37,690
0
L
Danzaburou
toxic_thrash9
Danzaburou
1,976
824
0
662
7,300
2,424
0
1,734
5,281
0
27,641
W
Pele
5,216
1,204
0
982
10,512
3,975
90
2,754
7,758
0
49,275
W
8,671
3,919
0
5,980
13,947
8,139
53
2,729
11,218
1,800
60,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
35,873
317
Minions Killed
365
0
Camps Cleared
0
1,255,906
Distance Traveled
1,220,301
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,863
528
35
3
0
197,158
1
L
Janus
6,418
494
83
6
0
276,402
2
L
Cerberus
5,293
407
29
2
0
260,225
4
W
Cthulhu
6,686
514
49
4
0
249,220
0
W
Chernobog
7,683
591
94
7
0
245,740
0
L
Vamana
6,469
498
103
8
0
246,039
1
L
Ao Kuang
5,851
450
57
4
0
275,091
0
L
Danzaburou
5,343
411
45
3
0
198,149
0
W
Pele
6,758
520
80
6
0
275,244
5
W
Surtr
7,883
606
107
8
0
252,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role