Player Matchup

Scylla
Scylla
Derpderpb0i
Scylla
Level 87
God Stats
0W - 3L
1,183 SR
Queue Stats
124W - 116L
1,490 Elo+
Solo
Fenrir
Fenrir
MjstcEagle
Fenrir
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
NIKE BABY
Artemis
Level 118
God Stats
7W - 9L
1,550 SR
Queue Stats
196W - 205L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
TheKenpachi1
Cthulhu
Level 107
God Stats
23W - 30L
1,501 SR
Queue Stats
115W - 144L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sagearoo1212
Morgan Le Fay
Level 114
God Stats
4W - 10L
1,386 SR
Queue Stats
103W - 138L
1,395 Elo+
Party 1
Team Averages
Level 95
1,424 SR
1,463 Elo+

VS

Team Averages
Level 84
1,634 SR
1,440 Elo+
Baron Samedi
Baron Samedi
CLOWN MAN 22
Baron Samedi
Level 88
God Stats
10W - 3L
1,747 SR
Queue Stats
63W - 59L
1,498 Elo+
Party 2
Charybdis
Charybdis
FADED A1R
Charybdis
Level 39
God Stats
3W - 1L
1,694 SR
Queue Stats
76W - 75L
1,478 Elo+
Party 2
Achilles
Achilles
breek31
Achilles
Level 128
God Stats
2W - 2L
1,741 SR
Queue Stats
33W - 43L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pablomenx
Morgan Le Fay
Level 49
God Stats
4W - 5L
1,489 SR
Queue Stats
81W - 81L
1,380 Elo+
Solo
Surtr
Surtr
tchaba23
Surtr
Level 116
God Stats
29W - 30L
1,499 SR
Queue Stats
814W - 780L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 5 / 0
7,441
413
2,578
13,688
4,338
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
MjstcEagle
Fenrir
15
3 / 3 / 0
8,531
474
4,812
14,095
7,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
NIKE BABY
Artemis
14
0 / 5 / 1
8,753
486
3,105
11,683
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
TheKenpachi1
Cthulhu
11
2 / 5 / 1
7,173
399
9,908
17,990
12,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
sagearoo1212
Morgan Le Fay
13
0 / 4 / 1
8,443
469
5,786
8,641
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CLOWN MAN 22
Baron Samedi
13
1 / 1 / 7
9,233
513
7,057
11,928
10,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
FADED A1R
Charybdis
16
6 / 2 / 4
10,124
562
16,922
14,416
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
breek31
Achilles
17
3 / 0 / 1
10,533
585
7,973
11,887
10,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
pablomenx
Morgan Le Fay
14
1 / 2 / 4
8,661
481
3,889
5,500
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
tchaba23
Surtr
18
9 / 0 / 3
11,216
623
10,983
15,272
8,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
20
22
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CLOWN MAN 22
Baron Samedi
1
1
7
4.5
L
Scylla
0
5
0
0
W
Charybdis
FADED A1R
Charybdis
6
2
4
4
L
Fenrir
MjstcEagle
Fenrir
3
3
0
1
L
Artemis
NIKE BABY
Artemis
0
5
1
0.1
L
Cthulhu
TheKenpachi1
Cthulhu
2
5
1
0.5
W
Achilles
breek31
Achilles
3
0
1
3.5
W
Morgan Le Fay
pablomenx
Morgan Le Fay
1
2
4
1.5
L
Morgan Le Fay
sagearoo1212
Morgan Le Fay
0
4
1
0.13
W
Surtr
tchaba23
Surtr
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
46,824
66,097
Taken
59,003
32,966
Mitigated
37,923
11,905
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CLOWN MAN 22
Baron Samedi
7,057
857
229
3,845
11,928
10,704
0
5,569
5,936
38,644
0
L
Scylla
2,578
377
0
4,727
13,688
4,338
0
65
13,623
45,815
0
W
Charybdis
FADED A1R
Charybdis
16,922
11,096
0
6,438
14,416
5,326
3,079
4,952
8,790
0
82,542
L
Fenrir
MjstcEagle
Fenrir
4,812
1,203
0
1,260
14,095
7,561
0
2,684
11,411
0
63,667
L
Artemis
NIKE BABY
Artemis
3,105
718
0
1,755
11,683
4,372
2,129
1,483
10,200
0
66,178
L
Cthulhu
TheKenpachi1
Cthulhu
9,908
862
67
3,414
17,990
12,856
0
4,054
13,936
31,536
0
W
Achilles
breek31
Achilles
7,973
300
0
900
11,887
10,905
439
2,642
9,200
0
60,958
W
Morgan Le Fay
pablomenx
Morgan Le Fay
3,889
273
0
80
5,500
2,183
122
2,220
3,192
45,474
0
L
Morgan Le Fay
sagearoo1212
Morgan Le Fay
5,786
270
0
682
8,641
3,839
985
3,161
5,480
62,008
0
W
Surtr
tchaba23
Surtr
10,983
4,804
0
3,146
15,272
8,805
81
2,533
12,607
2,777
121,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
49,767
432
Minions Killed
504
0
Camps Cleared
0
1,632,724
Distance Traveled
1,738,844
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,233
513
59
3
0
364,745
0
L
Scylla
7,441
413
70
4
0
307,418
2
W
Charybdis
10,124
562
123
7
0
311,047
0
L
Fenrir
8,531
474
103
6
0
368,018
0
L
Artemis
8,753
486
116
6
0
307,384
0
L
Cthulhu
7,173
399
41
2
0
370,221
4
W
Achilles
10,533
585
101
6
0
338,466
2
W
Morgan Le Fay
8,661
481
65
4
0
307,285
0
L
Morgan Le Fay
8,443
469
102
6
0
279,683
0
W
Surtr
11,216
623
156
9
0
417,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role