Player Matchup

Geb
Geb
BaneOfEarth
Geb
Level 159
God Stats
29W - 7L
1,882 SR
Queue Stats
326W - 52L
1,899 Elo+
Party 1
Neith
Neith
Choeby
Neith
Level 105
God Stats
4W - 2L
1,693 SR
Queue Stats
157W - 30L
1,891 Elo+
Party 1
Nemesis
Nemesis
DodgeAvenger
Nemesis
Level 155
God Stats
13W - 0L
2,140 SR
Queue Stats
586W - 97L
1,863 Elo+
Party 1
Hercules
Hercules
MonsieurBMW
Hercules
Level 129
God Stats
16W - 1L
1,983 SR
Queue Stats
439W - 56L
1,960 Elo+
Party 1
Janus
Janus
Zwinkster
Janus
Level 141
God Stats
81W - 11L
1,955 SR
Queue Stats
342W - 42L
1,925 Elo+
Party 1
Team Averages
Level 138
1,931 SR
1,908 Elo+

VS

Team Averages
Level 124
1,687 SR
1,512 Elo+
Bellona
Bellona
GwahGwah
Bellona
Level 85
God Stats
1W - 1L
1,671 SR
Queue Stats
3W - 7L
1,395 Elo+
Party 2
Lancelot
Lancelot
MatyFTW
Lancelot
Level 152
God Stats
6W - 5L
1,618 SR
Queue Stats
260W - 223L
1,621 Elo+
Solo
Poseidon
Poseidon
SaltyScotsman
Poseidon
Level 120
God Stats
0W - 1L
1,759 SR
Queue Stats
11W - 15L
1,463 Elo+
Party 2
Martichoras
Martichoras
ShaggyBarbarian
Martichoras
Level 145
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 15L
1,463 Elo+
Party 2
Artio
Artio
ragingbones
Artio
Level 120
God Stats
0W - 2L
1,681 SR
Queue Stats
250W - 164L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
7,883
788
7,412
7,298
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Choeby
Neith
15
4 / 1 / 3
8,405
841
8,155
8,088
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
DodgeAvenger
Nemesis
15
4 / 0 / 2
8,419
842
11,449
10,182
6,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
MonsieurBMW
Hercules
14
1 / 0 / 8
8,001
800
7,925
10,928
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Zwinkster
Janus
16
1 / 2 / 6
8,679
868
9,844
7,741
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GwahGwah
Bellona
12
0 / 5 / 1
6,951
695
5,563
12,449
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
MatyFTW
Lancelot
14
2 / 3 / 0
8,018
802
8,518
12,374
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
SaltyScotsman
Poseidon
14
1 / 0 / 1
8,233
823
9,835
6,146
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
ShaggyBarbarian
Martichoras
14
0 / 2 / 0
7,473
747
8,448
9,072
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 2 / 1
7,780
778
2,809
11,731
9,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
12
Kills
3
3
Deaths
12
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Neith
Choeby
Neith
4
1
3
5.5
W
Nemesis
DodgeAvenger
Nemesis
4
0
2
5
L
Bellona
GwahGwah
Bellona
0
5
1
0.1
L
Lancelot
MatyFTW
Lancelot
2
3
0
0.67
W
Hercules
MonsieurBMW
Hercules
1
0
8
5
L
Poseidon
SaltyScotsman
Poseidon
1
0
1
1.5
L
Martichoras
ShaggyBarbarian
Martichoras
0
2
0
0
W
Janus
Zwinkster
Janus
1
2
6
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,785
Damage
35,173
44,237
Taken
51,772
30,983
Mitigated
31,524
13,764
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,412
335
0
1,260
7,298
7,009
0
2,175
5,123
12,081
0
W
Neith
Choeby
Neith
8,155
1,676
0
1,165
8,088
3,496
0
4,521
3,567
0
23,136
W
Nemesis
DodgeAvenger
Nemesis
11,449
3,170
0
5,324
10,182
6,350
37
1,682
8,500
0
37,984
L
Bellona
GwahGwah
Bellona
5,563
936
380
655
12,449
11,428
0
3,081
9,025
0
13,070
L
Lancelot
MatyFTW
Lancelot
8,518
1,423
0
711
12,374
5,081
0
2,652
9,113
0
22,551
W
Hercules
MonsieurBMW
Hercules
7,925
1,867
0
5,765
10,928
10,572
0
2,732
8,196
0
20,290
L
Poseidon
SaltyScotsman
Poseidon
9,835
614
0
431
6,146
1,931
0
2,083
3,971
35,950
0
L
Martichoras
ShaggyBarbarian
Martichoras
8,448
1,804
0
631
9,072
3,724
0
3,697
5,053
0
27,370
W
Janus
Zwinkster
Janus
9,844
399
0
250
7,741
3,556
0
1,534
6,207
42,475
0
L
2,809
297
1,634
2,781
11,731
9,360
0
4,332
6,466
10,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
38,455
233
Minions Killed
182
0
Camps Cleared
0
1,163,533
Distance Traveled
1,092,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,883
788
8
1
0
253,630
0
W
Neith
8,405
841
47
5
0
212,193
0
W
Nemesis
8,419
842
49
5
0
237,822
0
L
Bellona
6,951
695
18
2
0
206,554
0
L
Lancelot
8,018
802
36
4
0
239,745
0
W
Hercules
8,001
800
26
3
0
229,056
0
L
Poseidon
8,233
823
63
6
0
228,529
0
L
Martichoras
7,473
747
47
5
0
203,840
0
W
Janus
8,679
868
103
10
0
230,832
0
L
Artio
7,780
778
18
2
0
213,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role