Player Matchup

Kuzenbo
Kuzenbo
ITrainNarwhals
Kuzenbo
Level 152
God Stats
3W - 1L
1,387 SR
Queue Stats
19W - 19L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RedNecKnight
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,626 SR
Queue Stats
47W - 46L
1,403 Elo+
Solo
Kali
Kali
Tajei
Kali
Level 166
God Stats
51W - 39L
1,587 SR
Queue Stats
74W - 60L
1,537 Elo+
Party 2
Serqet
Serqet
ZeusKidnappedMe
Serqet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,701 Elo+
Solo
Hou Yi
Hou Yi
skoots7
Hou Yi
Level 159
God Stats
2W - 1L
1,523 SR
Queue Stats
182W - 180L
1,423 Elo+
Solo
Team Averages
Level 124
1,525 SR
1,526 Elo+

VS

Team Averages
Level 74
1,549 SR
1,500 Elo+
Ah Puch
Ah Puch
Collinator1900
Ah Puch
Level 144
God Stats
1W - 1L
1,611 SR
Queue Stats
2W - 3L
1,376 Elo+
Solo
Mercury
Mercury
RyseUT
Mercury
Level 104
God Stats
4W - 5L
1,409 SR
Queue Stats
29W - 30L
1,423 Elo+
Party 1
Ymir
Ymir
TEEJCK
Ymir
Level 69
God Stats
3W - 1L
1,855 SR
Queue Stats
55W - 52L
1,478 Elo+
Solo
Danzaburou
Danzaburou
badanubismain
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,796 Elo+
Party 1
Anubis
Anubis
tumadregordo
Anubis
Level 26
God Stats
6W - 7L
1,371 SR
Queue Stats
24W - 26L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 14
12,892
561
9,112
16,724
24,872
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
RedNecKnight
Ah Muzen Cab
18
4 / 6 / 5
12,514
544
13,538
19,619
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kali
Tajei
Kali
20
12 / 7 / 5
14,392
626
28,788
32,113
19,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 4
10,075
438
2,453
14,254
6,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
skoots7
Hou Yi
18
5 / 3 / 8
11,928
519
17,428
15,124
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 1
11,907
518
9,146
17,724
9,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mercury
RyseUT
Mercury
20
12 / 4 / 2
13,987
608
19,219
22,596
10,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
TEEJCK
Ymir
15
1 / 5 / 5
10,400
452
4,915
21,965
26,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
badanubismain
Danzaburou
14
0 / 5 / 6
9,399
409
6,350
14,661
6,071
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
3 / 7 / 3
11,252
489
12,835
18,263
8,320
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
26
Kills
18
18
Deaths
26
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
4
1
14
11
W
Ah Muzen Cab
RedNecKnight
Ah Muzen Cab
4
6
5
1.08
L
Mercury
RyseUT
Mercury
12
4
2
3.25
L
Ymir
TEEJCK
Ymir
1
5
5
0.7
W
Kali
Tajei
Kali
12
7
5
2.07
W
1
1
4
3
L
Danzaburou
badanubismain
Danzaburou
0
5
6
0.6
W
Hou Yi
skoots7
Hou Yi
5
3
8
3
L
Anubis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,319
Damage
52,465
97,834
Taken
95,209
65,878
Mitigated
60,390
26,843
Healing
19,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,146
521
0
5,596
17,724
9,108
486
273
17,451
93,270
0
W
9,112
3,763
0
3,333
16,724
24,872
148
5,335
11,389
32,449
0
W
Ah Muzen Cab
RedNecKnight
Ah Muzen Cab
13,538
1,966
0
3,099
19,619
8,211
3,839
7,593
12,026
0
105,985
L
Mercury
RyseUT
Mercury
19,219
11,568
0
3,190
22,596
10,169
571
1,444
20,732
0
138,657
L
Ymir
TEEJCK
Ymir
4,915
1,135
0
1,420
21,965
26,722
140
2,130
19,703
25,091
0
W
Kali
Tajei
Kali
28,788
14,855
0
12,049
32,113
19,982
468
9,575
22,538
0
126,595
W
2,453
142
0
3,891
14,254
6,091
105
2,448
11,806
0
57,356
L
Danzaburou
badanubismain
Danzaburou
6,350
2,865
0
3,354
14,661
6,071
448
2,787
11,874
0
55,217
W
Hou Yi
skoots7
Hou Yi
17,428
7,282
0
4,471
15,124
6,722
1,066
3,103
12,021
0
97,757
L
Anubis
12,835
1,060
0
6,274
18,263
8,320
420
2,976
15,287
87,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,801
Gold Earned
56,945
534
Minions Killed
583
0
Camps Cleared
0
2,208,543
Distance Traveled
2,123,202
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,907
518
160
7
0
415,186
0
W
Kuzenbo
12,892
561
23
1
0
487,599
5
W
Ah Muzen Cab
12,514
544
167
7
0
385,829
0
L
Mercury
13,987
608
178
8
0
536,099
0
L
Ymir
10,400
452
29
1
0
369,863
7
W
Kali
14,392
626
155
7
0
468,318
0
W
Serqet
10,075
438
63
3
0
464,039
0
L
Danzaburou
9,399
409
79
3
0
404,465
0
W
Hou Yi
11,928
519
126
5
0
402,758
2
L
Anubis
11,252
489
137
6
0
397,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role