Player Matchup

Izanami
Izanami
GREENLATRAN1459
Izanami
Level 104
God Stats
1W - 1L
1,719 SR
Queue Stats
81W - 71L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
MJVD1990
Erlang Shen
Level 149
God Stats
3W - 3L
1,537 SR
Queue Stats
557W - 522L
1,533 Elo+
Solo
Hel
Hel
NipolasCage
Hel
Level 108
God Stats
2W - 2L
1,639 SR
Queue Stats
310W - 306L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Rokkr Skoll
Kukulkan
Level 147
God Stats
2W - 3L
1,488 SR
Queue Stats
144W - 131L
1,565 Elo+
Party 1
Athena
Athena
chiknrulr
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,520 Elo+
Party 1
Team Averages
Level 123
1,577 SR
1,531 Elo+

VS

Team Averages
Level 138
1,421 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Dane_14
Gilgamesh
Level 127
God Stats
2W - 3L
1,324 SR
Queue Stats
209W - 207L
1,436 Elo+
Solo
Yemoja
Yemoja
Getspokel
Yemoja
Level 146
God Stats
4W - 7L
1,326 SR
Queue Stats
315W - 322L
1,425 Elo+
Solo
Discordia
Discordia
PsychoticDucky
Discordia
Level 155
God Stats
1W - 3L
1,267 SR
Queue Stats
197W - 192L
1,473 Elo+
Solo
Chaac
Chaac
VonyDabs
Chaac
Level 154
God Stats
2W - 0L
1,690 SR
Queue Stats
103W - 86L
1,513 Elo+
Party 2
Martichoras
Martichoras
VvsWord
Martichoras
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 7
11,474
717
11,730
16,121
8,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
MJVD1990
Erlang Shen
17
2 / 8 / 3
10,476
655
14,958
25,329
30,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 4
9,491
593
5,808
17,776
9,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Rokkr Skoll
Kukulkan
20
5 / 3 / 3
12,855
803
17,178
15,412
9,700
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
chiknrulr
Athena
16
0 / 6 / 10
10,623
664
4,821
23,811
26,500
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dane_14
Gilgamesh
18
3 / 3 / 17
11,130
696
13,316
21,695
26,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Yemoja
Getspokel
Yemoja
18
1 / 1 / 20
11,618
726
8,720
13,863
10,306
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
PsychoticDucky
Discordia
20
6 / 2 / 16
12,186
762
23,801
11,065
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
VonyDabs
Chaac
20
13 / 3 / 11
13,435
840
32,179
26,529
40,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
VvsWord
Martichoras
17
5 / 2 / 13
11,489
718
15,118
11,533
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
9
Kills
28
28
Deaths
11
27
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dane_14
Gilgamesh
3
3
17
3.83
L
2
5
7
1.1
W
Yemoja
Getspokel
Yemoja
1
1
20
11
L
Erlang Shen
MJVD1990
Erlang Shen
2
8
3
0.44
L
0
6
4
0.33
W
Discordia
PsychoticDucky
Discordia
6
2
16
7
L
Kukulkan
Rokkr Skoll
Kukulkan
5
3
3
2.17
W
Chaac
VonyDabs
Chaac
13
3
11
6.17
W
Martichoras
VvsWord
Martichoras
5
2
13
5.75
L
Athena
chiknrulr
Athena
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,495
Damage
93,134
98,449
Taken
84,685
84,669
Mitigated
89,475
31,810
Healing
40,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dane_14
Gilgamesh
13,316
2,329
4,041
6,322
21,695
26,739
822
6,018
15,268
0
20,284
L
11,730
8,098
490
1,138
16,121
8,618
2,575
5,320
10,625
0
33,939
W
Yemoja
Getspokel
Yemoja
8,720
1,561
12,052
4,669
13,863
10,306
1,151
3,828
9,841
17,557
0
L
Erlang Shen
MJVD1990
Erlang Shen
14,958
6,914
341
3,711
25,329
30,440
0
9,957
15,003
0
19,813
L
5,808
604
9,701
7,265
17,776
9,411
374
5,738
11,840
10,722
0
W
Discordia
PsychoticDucky
Discordia
23,801
1,502
858
3,267
11,065
5,417
1,986
6,171
4,798
51,799
0
L
Kukulkan
Rokkr Skoll
Kukulkan
17,178
531
2,064
3,443
15,412
9,700
874
4,579
10,733
49,250
0
W
Chaac
VonyDabs
Chaac
32,179
3,427
616
6,755
26,529
40,938
1,128
5,919
19,822
514
53,160
W
Martichoras
VvsWord
Martichoras
15,118
6,442
923
688
11,533
6,075
4,555
5,784
5,655
0
38,749
L
Athena
chiknrulr
Athena
4,821
1,679
1,925
1,732
23,811
26,500
547
7,338
16,108
11,617
87

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,919
Gold Earned
59,858
163
Minions Killed
180
0
Camps Cleared
0
1,273,101
Distance Traveled
1,525,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,130
696
15
1
0
296,536
0
L
Izanami
11,474
717
50
3
0
238,466
0
W
Yemoja
11,618
726
12
1
0
302,289
0
L
Erlang Shen
10,476
655
10
1
0
227,604
0
L
Hel
9,491
593
14
1
0
279,043
0
W
Discordia
12,186
762
45
3
0
323,128
0
L
Kukulkan
12,855
803
86
5
0
272,112
0
W
Chaac
13,435
840
58
4
0
351,068
0
W
Martichoras
11,489
718
50
3
0
252,173
0
L
Athena
10,623
664
3
0
0
255,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role