Player Matchup

Jing Wei
Jing Wei
BDSMPriest
Jing Wei
Level 137
God Stats
0W - 1L
1,156 SR
Queue Stats
32W - 38L
1,477 Elo+
Solo
Freya
Freya
MsFoxxiCleopatra
Freya
Level 128
God Stats
21W - 20L
1,561 SR
Queue Stats
798W - 823L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Pachow714
Guan Yu
Level 134
God Stats
6W - 6L
1,544 SR
Queue Stats
899W - 919L
1,476 Elo+
Party 1
Sobek
Sobek
T1MBERDOODLE
Sobek
Level 129
God Stats
5W - 4L
1,679 SR
Queue Stats
480W - 456L
1,533 Elo+
Solo
Danzaburou
Danzaburou
ZeroAnxieties
Danzaburou
Level 128
God Stats
3W - 3L
1,372 SR
Queue Stats
222W - 238L
1,450 Elo+
Party 1
Team Averages
Level 131
1,463 SR
1,483 Elo+

VS

Team Averages
Level 136
1,501 SR
1,479 Elo+
Geb
Geb
Canis13Dirus
Geb
Level 162
God Stats
3W - 2L
1,654 SR
Queue Stats
142W - 155L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
EseChihuahua
Cthulhu
Level 108
God Stats
1W - 0L
1,715 SR
Queue Stats
87W - 85L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Shakstef
Guan Yu
Level 162
God Stats
1W - 0L
1,304 SR
Queue Stats
47W - 66L
1,406 Elo+
Solo
Martichoras
Martichoras
Vulcan
Martichoras
Level 147
God Stats
1W - 0L
1,208 SR
Queue Stats
97W - 77L
1,556 Elo+
Solo
Ah Puch
Ah Puch
xxExOtIk_PaNdAxx
Ah Puch
Level 101
God Stats
7W - 6L
1,625 SR
Queue Stats
90W - 130L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BDSMPriest
Jing Wei
16
4 / 9 / 2
9,862
897
9,654
15,289
7,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 4
7,411
674
9,024
11,516
5,273
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Pachow714
Guan Yu
11
0 / 5 / 7
7,488
681
3,986
14,899
13,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 3
8,802
800
6,458
17,764
20,423
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ZeroAnxieties
Danzaburou
14
2 / 1 / 6
8,001
727
9,143
6,660
3,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 17
9,554
869
11,804
13,731
21,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
EseChihuahua
Cthulhu
17
7 / 2 / 13
10,688
972
9,912
13,436
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Shakstef
Guan Yu
14
2 / 4 / 14
8,947
813
6,226
14,505
11,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
Vulcan
Martichoras
17
5 / 0 / 14
9,902
900
16,859
7,313
4,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
6 / 2 / 13
9,840
895
15,138
7,275
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
11
Kills
25
25
Deaths
11
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BDSMPriest
Jing Wei
4
9
2
0.56
W
5
3
17
4.5
W
Cthulhu
EseChihuahua
Cthulhu
7
2
13
6.75
L
1
5
4
0.6
L
Guan Yu
Pachow714
Guan Yu
0
5
7
0.7
W
Guan Yu
Shakstef
Guan Yu
2
4
14
2.25
L
4
5
3
1.1
W
Martichoras
Vulcan
Martichoras
5
0
14
12
L
Danzaburou
ZeroAnxieties
Danzaburou
2
1
6
5
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,265
Damage
59,939
66,128
Taken
56,260
48,873
Mitigated
55,775
19,326
Healing
23,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BDSMPriest
Jing Wei
9,654
5,767
0
483
15,289
7,000
135
8,035
7,076
0
32,262
W
11,804
254
761
1,691
13,731
21,023
610
2,841
10,890
19,532
507
W
Cthulhu
EseChihuahua
Cthulhu
9,912
469
1,857
2,755
13,436
14,452
964
4,136
9,300
20,953
583
L
9,024
2,406
1,011
1,724
11,516
5,273
100
5,224
6,200
17,276
0
L
Guan Yu
Pachow714
Guan Yu
3,986
182
5,514
3,903
14,899
13,107
0
9,452
5,409
0
6,223
W
Guan Yu
Shakstef
Guan Yu
6,226
384
7,246
6,197
14,505
11,949
971
4,257
10,248
0
11,532
L
6,458
437
1,239
4,013
17,764
20,423
0
8,833
8,531
11,689
0
W
Martichoras
Vulcan
Martichoras
16,859
4,982
0
2,039
7,313
4,415
2,710
1,744
5,569
0
34,097
L
Danzaburou
ZeroAnxieties
Danzaburou
9,143
2,449
267
1,172
6,660
3,070
72
4,220
2,345
0
19,472
W
15,138
121
247
1,127
7,275
3,936
1,488
2,504
4,771
26,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
48,931
117
Minions Killed
131
0
Camps Cleared
0
968,377
Distance Traveled
1,114,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,862
897
38
3
0
173,686
0
W
Geb
9,554
869
12
1
0
223,748
0
W
Cthulhu
10,688
972
16
1
0
239,051
0
L
Freya
7,411
674
21
2
0
177,322
0
L
Guan Yu
7,488
681
7
1
0
190,306
0
W
Guan Yu
8,947
813
21
2
0
228,516
0
L
Sobek
8,802
800
20
2
0
207,127
0
W
Martichoras
9,902
900
47
4
0
199,919
0
L
Danzaburou
8,001
727
31
3
0
219,936
0
W
Ah Puch
9,840
895
35
3
0
222,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role