Player Matchup

Thor
Thor
Asimuza
Thor
Level 159
God Stats
13W - 9L
1,715 SR
Queue Stats
42W - 45L
1,508 Elo+
Party 3
Ganesha
Ganesha
Darkz-Ichigo
Ganesha
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,266 Elo+
Party 1
Baron Samedi
Baron Samedi
Numє
Baron Samedi
Level 197
God Stats
6W - 3L
1,765 SR
Queue Stats
64W - 75L
1,474 Elo+
Party 3
Chang'e
Chang'e
Poison_Ivymilita
Chang'e
Level 146
God Stats
62W - 46L
1,550 SR
Queue Stats
360W - 348L
1,468 Elo+
Party 1
Chiron
Chiron
X_DarkzPriders_X
Chiron
Level 141
God Stats
2W - 1L
1,416 SR
Queue Stats
158W - 171L
1,449 Elo+
Party 1
Team Averages
Level 145
1,589 SR
1,433 Elo+

VS

Team Averages
Level 94
1,514 SR
1,419 Elo+
Yemoja
Yemoja
 
Yemoja
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Berrytheduck
Sol
Level 104
God Stats
2W - 2L
1,293 SR
Queue Stats
362W - 326L
1,449 Elo+
Solo
Odin
Odin
BrenoXpoison
Odin
Level 98
God Stats
7W - 7L
1,555 SR
Queue Stats
187W - 192L
1,518 Elo+
Solo
Kukulkan
Kukulkan
HidanBlessed-
Kukulkan
Level 102
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 7L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Asimuza
Thor
12
2 / 1 / 3
7,773
518
5,857
11,408
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Darkz-Ichigo
Ganesha
12
0 / 2 / 2
7,411
494
1,166
12,369
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Numє
Baron Samedi
15
4 / 0 / 1
9,069
605
8,024
5,483
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
8,670
578
7,324
9,739
5,135
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 1
7,928
529
7,042
8,318
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 2 / 2
6,321
421
1,607
6,901
4,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
 
Serqet
4
2 / 1 / 0
5,315
354
1,355
1,692
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,496
500
10,713
11,002
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 1
7,772
518
5,577
15,238
12,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
HidanBlessed-
Kukulkan
13
1 / 3 / 0
7,540
503
2,248
7,483
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
2
1
L
Serqet
 
Serqet
2
1
0
2
W
Thor
Asimuza
Thor
2
1
3
3.5
L
1
2
0
0.5
L
0
1
1
0.5
W
Ganesha
Darkz-Ichigo
Ganesha
0
2
2
0.5
L
Kukulkan
HidanBlessed-
Kukulkan
1
3
0
0.33
W
Baron Samedi
Numє
Baron Samedi
4
0
1
4.5
W
1
1
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
21,500
47,317
Taken
42,316
25,729
Mitigated
22,906
20,541
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,607
162
1,204
953
6,901
4,073
63
520
6,381
14,665
0
L
Serqet
 
Serqet
1,355
398
0
509
1,692
457
0
421
1,227
0
5,514
W
Thor
Asimuza
Thor
5,857
604
0
2,880
11,408
4,419
417
3,647
7,761
0
45,967
L
10,713
3,632
0
4,348
11,002
3,298
526
1,316
9,646
73,566
5,096
L
5,577
1,142
0
3,595
15,238
12,162
0
8,718
6,474
0
60,717
W
Ganesha
Darkz-Ichigo
Ganesha
1,166
100
0
1,901
12,369
9,566
974
4,841
7,528
26,920
0
L
Kukulkan
HidanBlessed-
Kukulkan
2,248
114
0
809
7,483
2,916
0
5,053
2,074
49,616
0
W
Baron Samedi
Numє
Baron Samedi
8,024
797
131
2,972
5,483
3,331
2,407
1,267
4,216
69,621
0
W
7,324
1,540
130
8,060
9,739
5,135
815
0
9,739
68,418
0
W
7,042
2,152
424
4,043
8,318
3,278
758
4,745
3,573
0
70,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
34,444
448
Minions Killed
344
0
Camps Cleared
0
1,340,143
Distance Traveled
1,040,734
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,321
421
12
1
0
157,546
1
L
Serqet
5,315
354
13
1
0
79,248
0
W
Thor
7,773
518
73
5
0
313,906
0
L
Sol
7,496
500
121
8
0
269,474
1
L
Odin
7,772
518
100
7
0
295,602
3
W
Ganesha
7,411
494
20
1
0
289,631
1
L
Kukulkan
7,540
503
98
7
0
238,864
5
W
Baron Samedi
9,069
605
133
9
0
245,131
0
W
Chang'e
8,670
578
106
7
0
253,578
0
W
Chiron
7,928
529
116
8
0
237,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role