Player Matchup

Hou Yi
Hou Yi
Silver II
CrunchyBird
Hou Yi
Silver II
Level 146
God Stats
7W - 9L
1,523 SR
Queue Stats
914W - 962L
1,071 MMR
Solo
Merlin
Merlin
Silver II
Zahardx
Merlin
Silver II
Level 46
God Stats
12W - 7L
1,464 SR
Queue Stats
71W - 76L
1,128 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
ZenatsiTiger
Tsukuyomi
Silver II
Level 124
God Stats
10W - 6L
1,568 SR
Queue Stats
56W - 64L
1,082 MMR
Solo
Ravana
Ravana
Silver I
joandavidsebas
Ravana
Silver I
Level 126
God Stats
15W - 20L
1,535 SR
Queue Stats
509W - 537L
1,064 MMR
Solo
Ymir
Ymir
Silver I
mantis567
Ymir
Silver I
Level 120
God Stats
5W - 1L
1,781 SR
Queue Stats
178W - 183L
1,098 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,574 SR
1,089 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,527 SR
1,089 MMR
Hachiman
Hachiman
Silver II
D_Flames3d
Hachiman
Silver II
Level 124
God Stats
16W - 13L
1,512 SR
Queue Stats
218W - 234L
1,116 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Mendacious_Ase
Amaterasu
Silver IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 270L
819 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Moist_ASE
Sylvanus
Gold V
Level 128
God Stats
2W - 2L
1,529 SR
Queue Stats
47W - 52L
1,314 MMR
Party 1
Zeus
Zeus
Silver II
Shifty Alert
Zeus
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 107L
1,062 MMR
Solo
Susano
Susano
Silver II
Vixa Skillz
Susano
Silver II
Level 142
God Stats
4W - 4L
1,594 SR
Queue Stats
81W - 94L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
4 / 2 / 2
12,470
624
11,942
15,431
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Zahardx
Merlin
18
5 / 7 / 4
11,809
590
14,747
14,477
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ZenatsiTiger
Tsukuyomi
20
10 / 0 / 0
13,645
682
19,308
12,614
8,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 6 / 4
11,586
579
10,388
17,908
8,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
3 / 4 / 13
11,570
579
10,985
21,426
21,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AnubisBacchusZhong KuiArachne

VS

Bans
Ao KuangSurtrAh PuchThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D_Flames3d
Hachiman
17
4 / 4 / 2
10,366
518
12,062
16,384
7,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Mendacious_Ase
Amaterasu
13
0 / 5 / 0
7,849
392
3,353
18,435
11,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Moist_ASE
Sylvanus
12
2 / 4 / 6
8,545
427
6,078
19,815
20,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 9 / 4
10,013
501
11,937
17,337
7,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Susano
18
10 / 7 / 6
11,474
574
15,115
21,516
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
28
Kills
19
19
Deaths
29
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
2
2
2.5
L
Hachiman
D_Flames3d
Hachiman
4
4
2
1.25
L
Amaterasu
Mendacious_Ase
Amaterasu
0
5
0
0
L
Sylvanus
Moist_ASE
Sylvanus
2
4
6
1.25
L
3
9
4
0.56
L
Susano
10
7
6
1.86
W
Merlin
Zahardx
Merlin
5
7
4
1
W
Tsukuyomi
ZenatsiTiger
Tsukuyomi
10
0
0
10
W
6
6
4
1.33
W
Ymir
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,370
Damage
48,545
81,856
Taken
93,487
51,616
Mitigated
57,455
18,169
Healing
28,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,942
5,257
0
6,155
15,431
6,617
1,010
1,892
13,491
0
128,295
L
Hachiman
D_Flames3d
Hachiman
12,062
7,202
0
5,547
16,384
7,831
146
2,567
13,817
0
86,935
L
Amaterasu
Mendacious_Ase
Amaterasu
3,353
1,704
0
8,016
18,435
11,177
0
0
18,435
0
43,618
L
Sylvanus
Moist_ASE
Sylvanus
6,078
1,110
3,025
6,033
19,815
20,445
132
7,202
12,613
22,487
0
L
11,937
1,117
0
946
17,337
7,741
0
10,176
7,161
69,450
0
L
Susano
15,115
4,692
0
4,956
21,516
10,261
0
5,955
15,561
0
79,127
W
Merlin
Zahardx
Merlin
14,747
1,071
0
1,471
14,477
5,473
1,239
4,877
9,396
96,582
0
W
Tsukuyomi
ZenatsiTiger
Tsukuyomi
19,308
5,568
0
5,048
12,614
8,690
988
803
11,763
0
117,393
W
10,388
4,356
87
3,012
17,908
8,871
416
3,767
14,014
0
98,436
W
Ymir
10,985
2,930
0
2,396
21,426
21,965
246
6,985
14,218
37,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
48,247
633
Minions Killed
500
0
Camps Cleared
0
1,931,018
Distance Traveled
1,683,719
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,470
624
175
9
0
363,219
13
L
Hachiman
10,366
518
141
7
0
348,198
3
L
Amaterasu
7,849
392
67
3
0
331,109
0
L
Sylvanus
8,545
427
34
2
0
292,054
5
L
Zeus
10,013
501
154
8
0
309,757
2
L
Susano
11,474
574
104
5
0
402,601
4
W
Merlin
11,809
590
168
8
0
385,313
2
W
Tsukuyomi
13,645
682
146
7
0
385,194
0
W
Ravana
11,586
579
107
5
0
396,087
0
W
Ymir
11,570
579
37
2
0
401,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role