Player Matchup

Hades
Hades
 
Hades
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Chocolatepeople
Awilix
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,436 Elo+
Party 1
Merlin
Merlin
Extra Mayo4810
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,405 Elo+
Party 3
Fenrir
Fenrir
LizzoGreasepit
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 123L
1,464 Elo+
Party 3
Atlas
Atlas
Numbr5witcheese
Atlas
Level 106
God Stats
5W - 2L
1,566 SR
Queue Stats
166W - 181L
1,488 Elo+
Party 3
Team Averages
Level 103
1,513 SR
1,459 Elo+

VS

Team Averages
Level 64
1,460 SR
1,451 Elo+
Thanatos
Thanatos
FireLordZuko116
Thanatos
Level 86
God Stats
1W - 4L
1,289 SR
Queue Stats
175W - 156L
1,418 Elo+
Solo
Ganesha
Ganesha
NightLockReaper
Ganesha
Level 103
God Stats
1W - 2L
1,580 SR
Queue Stats
76W - 63L
1,524 Elo+
Solo
Rama
Rama
Runissian
Rama
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
82W - 99L
1,405 Elo+
Party 2
Chaac
Chaac
XR8TEDKILLER
Chaac
Level 80
God Stats
2W - 2L
1,649 SR
Queue Stats
182W - 161L
1,504 Elo+
Solo
Anubis
Anubis
xembug
Anubis
Level 23
God Stats
3W - 3L
1,483 SR
Queue Stats
82W - 99L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
10 / 5 / 6
10,530
1,053
13,731
12,201
8,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
6,100
610
0
0
0
16
3 / 3 / 11
9,448
945
6,599
6,504
2,824
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 5 / 10
8,909
891
6,716
12,696
10,010
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 11
9,499
950
11,542
13,082
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 6 / 5
8,583
858
9,161
11,460
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 2 / 14
9,118
912
5,118
11,795
12,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
16
10 / 6 / 3
10,032
1,003
18,557
11,449
5,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,800
280
0
0
0
Anubis
xembug
Anubis
15
1 / 6 / 11
8,554
855
4,343
10,242
5,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
20
Kills
15
15
Deaths
20
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
10
5
6
2.6
W
0
0
0
0
W
3
3
11
2.83
L
Thanatos
4
6
5
1.08
W
3
5
10
1.6
L
0
2
14
3.5
W
4
2
11
4.75
L
Rama
10
6
3
1.92
L
0
0
0
0
L
Anubis
xembug
Anubis
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
37,179
44,483
Taken
44,946
34,261
Mitigated
27,906
10,649
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,731
922
396
2,299
12,201
8,487
930
1,537
10,664
21,170
0
W
0
0
0
0
0
0
0
0
0
0
0
W
6,599
1,252
890
853
6,504
2,824
1,485
1,289
5,215
24,812
0
L
Thanatos
9,161
1,765
495
3,671
11,460
4,898
0
6,663
4,464
0
14,931
W
6,716
1,841
214
2,427
12,696
10,010
0
3,095
9,601
0
9,955
L
5,118
985
2,494
3,476
11,795
12,210
134
7,052
4,182
16,505
0
W
11,542
3,343
811
2,759
13,082
12,940
904
3,540
9,542
19,465
1,158
L
Rama
18,557
9,894
214
342
11,449
5,797
1,906
7,976
3,298
0
28,996
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
xembug
Anubis
4,343
397
344
750
10,242
5,001
576
7,819
2,288
13,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
39,087
83
Minions Killed
78
0
Camps Cleared
0
689,946
Distance Traveled
667,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,530
1,053
16
2
0
164,676
0
W
Awilix
6,100
610
0
0
0
0
0
W
Merlin
9,448
945
33
3
0
170,377
0
L
Thanatos
8,583
858
15
2
0
177,333
0
W
Fenrir
8,909
891
3
0
0
173,376
0
L
Ganesha
9,118
912
0
0
0
213,122
0
W
Atlas
9,499
950
31
3
0
181,517
0
L
Rama
10,032
1,003
27
3
0
135,554
0
L
Chaac
2,800
280
0
0
0
0
0
L
Anubis
8,554
855
36
4
0
141,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role