Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cowboyninja16
Neith
Level 45
God Stats
2W - 2L
1,518 SR
Queue Stats
78W - 56L
1,530 Elo+
Party 1
Anubis
Anubis
GlonaldDover
Anubis
Level 18
God Stats
33W - 21L
1,616 SR
Queue Stats
75W - 64L
1,539 Elo+
Party 1
Chernobog
Chernobog
Yurys
Chernobog
Level 84
God Stats
14W - 5L
1,718 SR
Queue Stats
161W - 113L
1,534 Elo+
Party 1
Team Averages
Level 86
1,570 SR
1,521 Elo+

VS

Team Averages
Level 109
1,431 SR
1,400 Elo+
Sun Wukong
Sun Wukong
Alnicoblu
Sun Wukong
Level 109
God Stats
5W - 2L
1,597 SR
Queue Stats
137W - 144L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
Hypokinesia
Kuzenbo
Level 126
God Stats
9W - 15L
1,376 SR
Queue Stats
247W - 266L
1,419 Elo+
Solo
Olorun
Olorun
JASONXAVIERR
Olorun
Level 139
God Stats
9W - 22L
1,445 SR
Queue Stats
64W - 70L
1,397 Elo+
Solo
Khepri
Khepri
Xx_ScAreCrOw_474
Khepri
Level 91
God Stats
2W - 3L
1,533 SR
Queue Stats
53W - 56L
1,438 Elo+
Solo
Izanami
Izanami
d00rTable
Izanami
Level 79
God Stats
2W - 9L
1,204 SR
Queue Stats
18W - 31L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 1 / 10
8,935
894
3,448
12,830
10,540
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
 
King Arthur
14
4 / 0 / 9
8,688
869
12,127
12,642
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 0 / 9
8,950
895
5,823
3,331
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
4 / 1 / 9
9,111
911
10,162
6,788
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Yurys
Chernobog
16
6 / 0 / 7
9,527
953
11,390
10,338
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alnicoblu
Sun Wukong
15
2 / 2 / 0
8,139
814
11,203
11,414
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
Hypokinesia
Kuzenbo
12
0 / 3 / 0
6,788
679
2,146
5,909
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
13
0 / 3 / 0
7,205
721
3,711
7,983
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
7,187
719
2,891
11,006
5,518
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
d00rTable
Izanami
12
0 / 6 / 0
6,906
691
5,485
11,319
5,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
18
Kills
2
2
Deaths
18
44
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
10
6
W
King Arthur
 
King Arthur
4
0
9
8.5
L
Sun Wukong
Alnicoblu
Sun Wukong
2
2
0
1
W
3
0
9
7.5
W
Anubis
4
1
9
8.5
L
Kuzenbo
Hypokinesia
Kuzenbo
0
3
0
0
L
Olorun
0
3
0
0
L
0
4
1
0.13
W
Chernobog
Yurys
Chernobog
6
0
7
9.5
L
Izanami
d00rTable
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,950
Damage
25,436
45,929
Taken
47,631
33,700
Mitigated
27,450
10,217
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,448
387
1,414
2,058
12,830
10,540
104
1,431
10,729
12,884
0
W
King Arthur
 
King Arthur
12,127
1,467
0
366
12,642
12,799
79
2,855
9,612
0
25,691
L
Sun Wukong
Alnicoblu
Sun Wukong
11,203
1,954
0
2,032
11,414
7,359
0
3,616
7,798
0
29,425
W
5,823
1,270
0
883
3,331
1,541
1,614
705
2,577
0
24,407
W
Anubis
10,162
557
0
1,403
6,788
3,530
2,654
776
5,964
33,541
0
L
Kuzenbo
Hypokinesia
Kuzenbo
2,146
436
0
162
5,909
6,433
0
1,707
4,202
4,229
0
L
Olorun
3,711
1,969
180
1,052
7,983
3,023
0
2,292
5,691
17,390
0
L
2,891
316
0
0
11,006
5,518
0
1,170
9,836
11,288
0
W
Chernobog
Yurys
Chernobog
11,390
8,362
0
4,093
10,338
5,290
2,355
2,573
7,705
0
40,469
L
Izanami
d00rTable
Izanami
5,485
3,124
0
5
11,319
5,117
0
4,825
6,494
0
14,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
36,225
237
Minions Killed
119
0
Camps Cleared
0
1,030,469
Distance Traveled
782,189
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,935
894
17
2
0
208,259
0
W
King Arthur
8,688
869
31
3
0
238,356
0
L
Sun Wukong
8,139
814
46
5
0
224,395
3
W
Neith
8,950
895
61
6
0
184,051
0
W
Anubis
9,111
911
52
5
0
179,458
0
L
Kuzenbo
6,788
679
3
0
0
93,973
0
L
Olorun
7,205
721
29
3
0
129,085
0
L
Khepri
7,187
719
18
2
0
186,174
0
W
Chernobog
9,527
953
76
8
0
220,345
0
L
Izanami
6,906
691
23
2
0
148,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role