Player Matchup

Khepri
Khepri
Goblinking-1st
Khepri
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 141L
1,298 Elo+
Party 1
Cerberus
Cerberus
KabaKensei
Cerberus
Level 119
God Stats
11W - 15L
1,414 SR
Queue Stats
163W - 166L
1,474 Elo+
Solo
Artemis
Artemis
LonerWolf_Elijah
Artemis
Level 16
God Stats
0W - 4L
1,295 SR
Queue Stats
13W - 52L
1,065 Elo+
Party 1
Hel
Hel
MrDoodlebob7-
Hel
Level 85
God Stats
2W - 13L
1,314 SR
Queue Stats
298W - 360L
1,409 Elo+
Party 1
Nemesis
Nemesis
TrU_Reaperr
Nemesis
Level 24
God Stats
0W - 3L
1,221 SR
Queue Stats
29W - 62L
1,235 Elo+
Party 1
Team Averages
Level 57
1,349 SR
1,296 Elo+

VS

Team Averages
Level 61
1,416 SR
1,360 Elo+
Lancelot
Lancelot
 
Lancelot
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Minjinko
Thor
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Party 2
Nu Wa
Nu Wa
SleepyTokens
Nu Wa
Level 98
God Stats
116W - 96L
1,491 SR
Queue Stats
433W - 461L
1,424 Elo+
Solo
Loki
Loki
Swag420YoloJesus
Loki
Level 23
God Stats
9W - 9L
1,332 SR
Queue Stats
22W - 29L
1,293 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
Level 34
God Stats
3W - 6L
1,256 SR
Queue Stats
60W - 76L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,516
460
1,193
8,774
7,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
KabaKensei
Cerberus
12
3 / 0 / 1
7,703
642
3,401
6,258
5,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 5 / 0
4,723
394
1,346
7,703
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 1
5,841
487
3,478
7,499
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
TrU_Reaperr
Nemesis
11
2 / 5 / 2
6,343
529
3,628
11,265
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 1 / 8
6,718
560
5,436
7,474
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
0 / 4 / 0
5,888
491
1,828
7,018
2,000
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 8
6,520
543
5,145
3,397
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 4
7,869
656
7,726
6,513
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
WJOireland16
Ah Muzen Cab
12
5 / 0 / 5
6,984
582
8,958
6,230
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
17
17
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
8
7
L
0
3
0
0
L
Cerberus
KabaKensei
Cerberus
3
0
1
3.5
L
0
5
0
0
W
Thor
0
4
0
0
L
1
4
1
0.38
W
0
0
8
4
W
9
1
4
11
L
Nemesis
TrU_Reaperr
Nemesis
2
5
2
0.6
W
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
29,093
41,499
Taken
30,632
21,613
Mitigated
12,404
4,330
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,436
934
0
2,464
7,474
4,476
530
1,303
6,171
0
37,554
L
1,193
245
0
349
8,774
7,595
0
424
8,350
13,663
0
L
Cerberus
KabaKensei
Cerberus
3,401
230
0
2,646
6,258
5,526
356
809
5,449
50,441
0
L
1,346
762
0
0
7,703
2,404
0
182
7,521
0
12,815
W
Thor
1,828
458
0
796
7,018
2,000
0
3,825
3,193
0
23,112
L
3,478
215
0
999
7,499
2,066
571
1,873
5,626
37,844
0
W
5,145
948
0
687
3,397
1,029
870
1,089
2,308
36,954
0
W
7,726
1,950
0
2,688
6,513
2,498
775
967
5,546
0
56,346
L
Nemesis
TrU_Reaperr
Nemesis
3,628
1,830
0
336
11,265
4,022
184
1,857
9,408
0
38,727
W
Ah Muzen Cab
WJOireland16
Ah Muzen Cab
8,958
3,235
0
991
6,230
2,401
1,093
888
5,342
0
42,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
33,979
306
Minions Killed
298
0
Camps Cleared
0
1,066,740
Distance Traveled
1,250,845
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,718
560
53
4
0
278,998
0
L
Khepri
5,516
460
20
2
0
201,451
0
L
Cerberus
7,703
642
134
11
0
199,681
2
L
Artemis
4,723
394
23
2
0
198,000
0
W
Thor
5,888
491
46
4
0
238,504
4
L
Hel
5,841
487
59
5
0
220,373
0
W
Nu Wa
6,520
543
66
6
0
219,637
3
W
Loki
7,869
656
78
7
0
270,993
0
L
Nemesis
6,343
529
70
6
0
247,235
0
W
Ah Muzen Cab
6,984
582
55
5
0
242,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role