Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
SayaBlood
Camazotz
Level 94
God Stats
4W - 4L
1,518 SR
Queue Stats
305W - 304L
1,477 Elo+
Party 2
Achilles
Achilles
babybirkin
Achilles
Level 73
God Stats
11W - 13L
1,596 SR
Queue Stats
247W - 244L
1,476 Elo+
Party 2
Baba Yaga
Baba Yaga
pimatu
Baba Yaga
Level 106
God Stats
21W - 17L
1,579 SR
Queue Stats
163W - 200L
1,458 Elo+
Solo
Team Averages
Level 105
1,539 SR
1,482 Elo+

VS

Team Averages
Level 115
1,504 SR
1,412 Elo+
Sol
Sol
Berrytheduck
Sol
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
362W - 326L
1,458 Elo+
Solo
Mercury
Mercury
Darkz-Ichigo
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
HidanBlessed-
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,166 Elo+
Solo
Athena
Athena
Poison_Ivymilita
Athena
Level 146
God Stats
12W - 16L
1,450 SR
Queue Stats
360W - 348L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
X_DarkzPriders_X
Nu Wa
Level 141
God Stats
3W - 3L
1,569 SR
Queue Stats
158W - 171L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 1
5,251
525
5,159
4,959
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
 
Amaterasu
8
0 / 3 / 3
4,532
453
3,397
8,018
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
SayaBlood
Camazotz
11
6 / 1 / 3
6,863
686
5,015
8,426
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
babybirkin
Achilles
11
2 / 0 / 0
6,191
619
5,097
9,597
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
pimatu
Baba Yaga
11
2 / 0 / 2
6,298
630
1,920
5,369
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 1
6,104
610
7,389
6,567
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Darkz-Ichigo
Mercury
9
0 / 1 / 0
5,076
508
183
5,221
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
10
0 / 2 / 0
5,584
558
4,443
9,139
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 4
5,476
548
1,888
6,352
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 0
5,365
537
3,768
5,210
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
W
Amaterasu
 
Amaterasu
0
3
3
0.5
L
5
2
1
2.75
L
Mercury
Darkz-Ichigo
Mercury
0
1
0
0
L
Bellona
0
2
0
0
L
0
2
4
1
W
Camazotz
SayaBlood
Camazotz
6
1
3
7.5
L
0
4
0
0
W
Achilles
babybirkin
Achilles
2
0
0
2
W
Baba Yaga
pimatu
Baba Yaga
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
17,671
36,369
Taken
32,489
18,586
Mitigated
15,658
10,862
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,159
3,684
0
821
4,959
1,828
971
3,289
1,670
0
41,515
W
Amaterasu
 
Amaterasu
3,397
1,027
0
2,326
8,018
5,682
160
4,879
3,139
0
8,370
L
7,389
2,323
0
2,191
6,567
1,489
238
0
6,461
43,613
0
L
Mercury
Darkz-Ichigo
Mercury
183
68
0
0
5,221
1,515
0
0
5,179
0
34,186
L
Bellona
4,443
1,385
0
2,966
9,139
7,718
0
0
9,097
0
36,785
L
1,888
886
288
1,353
6,352
3,466
0
0
6,062
12,108
0
W
Camazotz
SayaBlood
Camazotz
5,015
1,594
0
2,955
8,426
2,921
0
1,712
6,714
0
41,313
L
3,768
2,021
0
276
5,210
1,470
0
1,920
3,290
38,416
0
W
Achilles
babybirkin
Achilles
5,097
1,436
0
4,066
9,597
6,163
0
481
9,116
0
36,114
W
Baba Yaga
pimatu
Baba Yaga
1,920
132
0
694
5,369
1,992
0
2,684
2,685
49,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
27,605
293
Minions Killed
272
0
Camps Cleared
0
1,021,288
Distance Traveled
1,042,259
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,251
525
69
7
0
163,157
0
W
Amaterasu
4,532
453
12
1
0
230,118
3
L
Sol
6,104
610
72
7
0
180,156
0
L
Mercury
5,076
508
59
6
0
247,972
0
L
Bellona
5,584
558
67
7
0
201,840
0
L
Athena
5,476
548
15
2
0
203,606
0
W
Camazotz
6,863
686
62
6
0
218,195
1
L
Nu Wa
5,365
537
59
6
0
208,685
1
W
Achilles
6,191
619
69
7
0
211,146
2
W
Baba Yaga
6,298
630
81
8
0
198,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role