Player Matchup

Ravana
Ravana
Arbolzd
Ravana
Level 126
God Stats
18W - 21L
1,495 SR
Queue Stats
477W - 436L
1,506 Elo+
Party 1
Hachiman
Hachiman
Beatozd
Hachiman
Level 103
God Stats
18W - 10L
1,596 SR
Queue Stats
185W - 176L
1,549 Elo+
Party 1
Khepri
Khepri
Sgt Soap2001
Khepri
Level 145
God Stats
1W - 3L
1,346 SR
Queue Stats
156W - 127L
1,577 Elo+
Solo
Ah Puch
Ah Puch
Soup_Cool
Ah Puch
Level 144
God Stats
2W - 2L
1,652 SR
Queue Stats
219W - 205L
1,545 Elo+
Solo
Tiamat
Tiamat
sonicizanagi
Tiamat
Level 156
God Stats
42W - 37L
1,554 SR
Queue Stats
546W - 510L
1,443 Elo+
Solo
Team Averages
Level 135
1,529 SR
1,524 Elo+

VS

Team Averages
Level 128
1,530 SR
1,519 Elo+
Mulan
Mulan
Argen2015
Mulan
Level 126
God Stats
6W - 4L
1,545 SR
Queue Stats
100W - 79L
1,584 Elo+
Solo
Sol
Sol
BBWdestroyer7000
Sol
Level 113
God Stats
6W - 12L
1,353 SR
Queue Stats
360W - 354L
1,468 Elo+
Party 2
Discordia
Discordia
BBWdestroyer8000
Discordia
Level 148
God Stats
11W - 5L
1,701 SR
Queue Stats
442W - 460L
1,539 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BBWdestroyer9000
Tsukuyomi
Level 129
God Stats
8W - 8L
1,447 SR
Queue Stats
97W - 118L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
BubbaDaQ
Danzaburou
Level 126
God Stats
27W - 29L
1,602 SR
Queue Stats
352W - 366L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arbolzd
Ravana
10
0 / 5 / 2
5,848
487
5,074
8,943
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Beatozd
Hachiman
10
3 / 4 / 1
6,303
525
5,072
9,517
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
10
1 / 3 / 4
6,114
510
4,108
11,155
8,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Soup_Cool
Ah Puch
11
2 / 3 / 0
6,820
568
8,428
7,344
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
13
4 / 2 / 0
7,512
626
9,706
10,215
9,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Argen2015
Mulan
12
2 / 4 / 0
7,508
626
7,458
15,090
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
5 / 3 / 5
7,180
598
12,137
12,298
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
11
2 / 1 / 2
6,343
529
3,605
5,084
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
14
7 / 0 / 4
7,902
659
7,095
9,309
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
BubbaDaQ
Danzaburou
11
1 / 2 / 7
7,180
598
8,162
8,919
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
17
17
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
Arbolzd
Ravana
0
5
2
0.2
W
Mulan
Argen2015
Mulan
2
4
0
0.5
W
5
3
5
2.5
W
Discordia
2
1
2
3
W
Tsukuyomi
7
0
4
9
L
Hachiman
Beatozd
Hachiman
3
4
1
0.88
W
Danzaburou
BubbaDaQ
Danzaburou
1
2
7
2.25
L
Khepri
1
3
4
1
L
Ah Puch
Soup_Cool
Ah Puch
2
3
0
0.67
L
Tiamat
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
38,457
47,174
Taken
50,700
27,238
Mitigated
21,513
12,398
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Arbolzd
Ravana
5,074
1,579
0
1,356
8,943
3,786
0
2,358
6,528
0
50,217
W
Mulan
Argen2015
Mulan
7,458
1,306
0
5,098
15,090
9,078
0
9,247
5,729
0
63,634
W
12,137
5,331
0
6,098
12,298
3,830
1,274
4,823
7,475
43,155
1,316
W
Discordia
3,605
57
0
750
5,084
1,837
0
3,555
1,529
35,959
0
W
Tsukuyomi
7,095
2,706
0
5,202
9,309
3,754
0
2,047
7,262
0
64,586
L
Hachiman
Beatozd
Hachiman
5,072
2,933
0
2,144
9,517
3,276
0
2,452
7,019
0
36,708
W
Danzaburou
BubbaDaQ
Danzaburou
8,162
4,415
0
3,339
8,919
3,014
184
2,456
6,463
0
45,630
L
Khepri
4,108
424
1,177
1,930
11,155
8,048
0
6,485
4,590
14,883
0
L
Ah Puch
Soup_Cool
Ah Puch
8,428
261
0
1,100
7,344
2,873
0
4,063
3,101
54,178
0
L
Tiamat
9,706
1,530
0
4,691
10,215
9,255
0
0
10,215
50,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
36,113
351
Minions Killed
438
0
Camps Cleared
0
1,197,199
Distance Traveled
1,204,873
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,848
487
72
6
0
255,797
0
W
Mulan
7,508
626
115
10
0
209,835
2
W
Sol
7,180
598
56
5
0
230,469
0
W
Discordia
6,343
529
83
7
0
249,944
0
W
Tsukuyomi
7,902
659
106
9
0
276,176
0
L
Hachiman
6,303
525
60
5
0
231,571
0
W
Danzaburou
7,180
598
78
7
0
238,449
4
L
Khepri
6,114
510
24
2
0
264,656
2
L
Ah Puch
6,820
568
101
8
0
235,028
2
L
Tiamat
7,512
626
94
8
0
210,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role