Player Matchup

Erlang Shen
Erlang Shen
Bronze III
JoeHuck Ruck
Erlang Shen
Bronze III
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,350 MMR
Party 2
Bastet
Bastet
Bronze III
Moyaa7196
Bastet
Bronze III
Level 104
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 7L
1,496 MMR
Party 2
Chang'e
Chang'e
Silver IV
Oldenglish69
Chang'e
Silver IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,208 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,570 SR
1,351 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,594 SR
1,352 MMR
Scylla
Scylla
Silver II
Deckpool
Scylla
Silver II
Level 141
God Stats
0W - 2L
1,726 SR
Queue Stats
29W - 24L
1,335 MMR
Party 1
Cernunnos
Cernunnos
Silver II
DolexGripa
Cernunnos
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,321 MMR
Party 1
Maui
Maui
Bronze III
ItsGRiiMz
Maui
Bronze III
Level 44
God Stats
0W - 2L
1,555 SR
Queue Stats
2W - 7L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JoeHuck Ruck
Erlang Shen
18
2 / 6 / 13
16,330
680
11,785
33,752
51,292
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Moyaa7196
Bastet
20
8 / 3 / 9
18,543
773
30,089
21,228
10,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Oldenglish69
Chang'e
20
8 / 5 / 8
19,083
795
20,024
23,765
12,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ix ChelArachnePersephoneAchillesNe Zha

VS

Bans
AtlasBaba YagaAo KuangRaijinAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deckpool
Scylla
20
4 / 4 / 8
17,981
749
21,247
17,292
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
DolexGripa
Cernunnos
18
5 / 11 / 4
16,988
708
28,061
26,239
9,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
20
5 / 3 / 9
18,119
755
11,212
26,637
45,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
18
Kills
14
14
Deaths
18
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Deckpool
Scylla
4
4
8
2
L
Cernunnos
DolexGripa
Cernunnos
5
11
4
0.64
L
Maui
5
3
9
3.17
W
Erlang Shen
JoeHuck Ruck
Erlang Shen
2
6
13
1.42
W
Bastet
Moyaa7196
Bastet
8
3
9
4.17
W
Chang'e
Oldenglish69
Chang'e
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,898
Damage
60,520
78,745
Taken
70,168
73,787
Mitigated
60,205
22,454
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Deckpool
Scylla
21,247
1,245
0
2,645
17,292
4,461
318
4,132
13,160
104,862
0
L
Cernunnos
DolexGripa
Cernunnos
28,061
18,106
0
6,157
26,239
9,788
642
8,071
18,168
0
90,186
L
Maui
11,212
2,349
352
3,204
26,637
45,956
296
8,246
18,391
34,775
0
W
Erlang Shen
JoeHuck Ruck
Erlang Shen
11,785
4,920
0
4,399
33,752
51,292
250
12,177
21,575
0
52,614
W
Bastet
Moyaa7196
Bastet
30,089
4,774
0
7,349
21,228
10,449
795
8,385
12,131
0
87,335
W
Chang'e
Oldenglish69
Chang'e
20,024
1,527
2,767
7,939
23,765
12,046
1,611
12,999
10,766
110,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
53,088
285
Minions Killed
288
0
Camps Cleared
0
1,350,199
Distance Traveled
1,141,156
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
17,981
749
119
5
0
393,689
1
L
Cernunnos
16,988
708
128
5
0
349,584
4
L
Maui
18,119
755
41
2
0
397,883
0
W
Erlang Shen
16,330
680
44
2
0
431,199
6
W
Bastet
18,543
773
89
4
0
484,676
5
W
Chang'e
19,083
795
152
6
0
434,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role