Player Matchup

Sol
Sol
ChestaV2
Sol
Level 98
God Stats
2W - 0L
1,727 SR
Queue Stats
52W - 57L
1,459 Elo+
Solo
Hun Batz
Hun Batz
Norahc
Hun Batz
Level 228
God Stats
2W - 4L
1,356 SR
Queue Stats
1,100W - 1,096L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PhoenixX111
Ah Muzen Cab
Level 108
God Stats
6W - 6L
1,457 SR
Queue Stats
366W - 353L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Slamstrike
Ah Puch
Level 200
God Stats
9W - 4L
1,463 SR
Queue Stats
203W - 207L
1,459 Elo+
Party 1
Set
Set
TheMayJor
Set
Level 159
God Stats
9W - 9L
1,549 SR
Queue Stats
404W - 418L
1,480 Elo+
Party 1
Team Averages
Level 159
1,510 SR
1,464 Elo+

VS

Team Averages
Level 96
1,434 SR
1,535 Elo+
Cernunnos
Cernunnos
DeusVex
Cernunnos
Level 117
God Stats
0W - 2L
1,286 SR
Queue Stats
63W - 56L
1,551 Elo+
Solo
Xing Tian
Xing Tian
MaikeTheFlake
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,699 Elo+
Solo
Ymir
Ymir
RITBVIPER
Ymir
Level 123
God Stats
0W - 3L
1,522 SR
Queue Stats
124W - 144L
1,466 Elo+
Solo
Chernobog
Chernobog
X372_BlitZ
Chernobog
Level 108
God Stats
1W - 3L
1,364 SR
Queue Stats
272W - 246L
1,500 Elo+
Solo
Merlin
Merlin
vDxnii-
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 265L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,020
1,204
3,462
1,610
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Norahc
Hun Batz
10
0 / 1 / 6
5,897
1,179
3,862
6,656
3,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
PhoenixX111
Ah Muzen Cab
12
4 / 0 / 3
6,653
1,331
3,924
2,148
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Slamstrike
Ah Puch
10
2 / 0 / 4
6,085
1,217
6,458
1,045
400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 3 / 6
5,735
1,147
3,720
5,708
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeusVex
Cernunnos
8
1 / 2 / 2
4,922
984
4,357
3,723
1,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
MaikeTheFlake
Xing Tian
9
0 / 1 / 2
5,062
1,012
1,355
6,789
4,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
1 / 2 / 0
5,334
1,067
1,010
7,129
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
X372_BlitZ
Chernobog
8
0 / 1 / 3
4,719
944
2,976
2,545
1,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
vDxnii-
Merlin
9
0 / 1 / 3
4,847
969
2,153
2,669
987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
7
Kills
2
4
Deaths
7
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Cernunnos
DeusVex
Cernunnos
1
2
2
1
L
Xing Tian
MaikeTheFlake
Xing Tian
0
1
2
1
W
Hun Batz
Norahc
Hun Batz
0
1
6
3
W
Ah Muzen Cab
PhoenixX111
Ah Muzen Cab
4
0
3
5.5
L
Ymir
1
2
0
0.5
W
Ah Puch
Slamstrike
Ah Puch
2
0
4
4
W
1
3
6
1.33
L
Chernobog
X372_BlitZ
Chernobog
0
1
3
1.5
L
Merlin
vDxnii-
Merlin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
11,851
17,167
Taken
22,855
9,277
Mitigated
14,679
7,359
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,462
365
177
704
1,610
593
2,025
905
705
8,738
0
L
Cernunnos
DeusVex
Cernunnos
4,357
678
346
149
3,723
1,435
0
2,080
1,643
0
6,163
L
Xing Tian
MaikeTheFlake
Xing Tian
1,355
184
697
674
6,789
4,883
0
3,660
3,129
2,296
200
W
Hun Batz
Norahc
Hun Batz
3,862
73
1,391
2,596
6,656
3,991
398
1,162
5,494
0
8,015
W
Ah Muzen Cab
PhoenixX111
Ah Muzen Cab
3,924
937
66
382
2,148
1,068
949
636
1,512
0
9,055
L
Ymir
1,010
69
191
1,136
7,129
6,351
0
3,206
3,923
5,120
0
W
Ah Puch
Slamstrike
Ah Puch
6,458
0
83
231
1,045
400
697
183
862
12,873
0
W
3,720
815
499
1,230
5,708
3,225
0
1,432
4,276
0
5,430
L
Chernobog
X372_BlitZ
Chernobog
2,976
1,196
257
258
2,545
1,023
0
604
1,941
0
6,244
L
Merlin
vDxnii-
Merlin
2,153
0
372
350
2,669
987
0
370
2,299
8,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
24,884
59
Minions Killed
45
0
Camps Cleared
0
553,778
Distance Traveled
437,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,020
1,204
13
3
0
128,482
0
L
Cernunnos
4,922
984
8
2
0
85,065
0
L
Xing Tian
5,062
1,012
6
1
0
104,225
0
W
Hun Batz
5,897
1,179
11
2
0
102,634
0
W
Ah Muzen Cab
6,653
1,331
16
3
0
95,643
0
L
Ymir
5,334
1,067
11
2
0
84,637
0
W
Ah Puch
6,085
1,217
16
3
0
120,537
0
W
Set
5,735
1,147
3
1
0
106,482
0
L
Chernobog
4,719
944
7
1
0
59,843
0
L
Merlin
4,847
969
13
3
0
103,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role