Player Matchup

Hel
Hel
Silver V
 
Hel
Silver V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
AleXx2419
Sun Wukong
Gold I
Level 69
God Stats
2W - 2L
1,615 SR
Queue Stats
13W - 10L
1,873 MMR
Party 1
Rama
Rama
Gold III
DN Arkinos
Rama
Gold III
Level 127
God Stats
1W - 0L
1,676 SR
Queue Stats
13W - 10L
1,810 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,597 SR
1,728 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,296 SR
865 MMR
Baron Samedi
Baron Samedi
Silver IV
Big Sausage 007
Baron Samedi
Silver IV
Level 158
God Stats
0W - 2L
1,441 SR
Queue Stats
33W - 62L
1,257 MMR
Solo
Medusa
Medusa
Bronze V
JimmyW223
Medusa
Bronze V
Level 38
God Stats
0W - 4L
1,223 SR
Queue Stats
29W - 144L
666 MMR
Party 2
Fafnir
Fafnir
Bronze V
Pyromaniac527
Fafnir
Bronze V
Level 37
God Stats
0W - 16L
1,223 SR
Queue Stats
3W - 98L
672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 0 / 6
10,471
748
8,112
8,021
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
AleXx2419
Sun Wukong
14
4 / 0 / 5
10,885
778
10,159
15,453
16,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 6
10,717
766
17,536
8,350
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Maman BrigitteHeraMartichorasCerberusAphrodite

VS

Bans
ChaacXbalanqueDiscordiaSkadiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Sausage 007
Baron Samedi
13
1 / 3 / 0
9,629
688
11,228
11,379
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
JimmyW223
Medusa
11
0 / 4 / 1
8,854
632
7,416
13,624
6,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
8,551
611
4,743
16,787
18,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
6
6
W
Sun Wukong
AleXx2419
Sun Wukong
4
0
5
6.5
L
Baron Samedi
Big Sausage 007
Baron Samedi
1
3
0
0.33
W
3
1
6
6
L
Medusa
JimmyW223
Medusa
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,807
Damage
23,387
31,824
Taken
41,790
23,698
Mitigated
32,045
13,373
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,112
573
5,193
4,294
8,021
3,679
479
4,745
3,276
39,206
0
W
Sun Wukong
AleXx2419
Sun Wukong
10,159
1,528
0
1,494
15,453
16,688
281
6,768
8,685
0
38,409
L
Baron Samedi
Big Sausage 007
Baron Samedi
11,228
398
2,179
3,069
11,379
7,369
0
2,527
8,852
53,004
0
W
17,536
14,799
0
2,392
8,350
3,331
1,640
4,779
3,571
0
54,503
L
Medusa
JimmyW223
Medusa
7,416
3,874
0
1,556
13,624
6,004
0
3,650
9,974
0
28,841
L
4,743
1,037
0
1,239
16,787
18,672
0
2,231
14,556
16,470
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
27,034
164
Minions Killed
133
0
Camps Cleared
0
787,158
Distance Traveled
628,336
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,471
748
56
4
0
264,211
4
W
Sun Wukong
10,885
778
42
3
0
283,166
0
L
Baron Samedi
9,629
688
73
5
0
173,490
0
W
Rama
10,717
766
66
5
0
239,781
2
L
Medusa
8,854
632
40
3
0
225,524
0
L
Fafnir
8,551
611
20
1
0
229,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role