Player Matchup

Heimdallr
Heimdallr
KillerpeopleBK
Heimdallr
Level 125
God Stats
0W - 2L
1,595 SR
Queue Stats
43W - 37L
1,560 Elo+
Solo
Ares
Ares
MikeRoeD1nk
Ares
Level 171
God Stats
1W - 2L
1,749 SR
Queue Stats
138W - 133L
1,532 Elo+
Solo
Odin
Odin
karma110
Odin
Level 129
God Stats
4W - 3L
1,671 SR
Queue Stats
130W - 133L
1,514 Elo+
Solo
Fenrir
Fenrir
pyRoyMustang
Fenrir
Level 149
God Stats
0W - 2L
1,551 SR
Queue Stats
87W - 73L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
sD Token
Baron Samedi
Level 162
God Stats
0W - 1L
1,688 SR
Queue Stats
66W - 58L
1,620 Elo+
Party 1
Team Averages
Level 147
1,651 SR
1,572 Elo+

VS

Team Averages
Level 137
1,467 SR
1,499 Elo+
Sol
Sol
Big Donnie D90
Sol
Level 125
God Stats
6W - 10L
1,472 SR
Queue Stats
635W - 635L
1,465 Elo+
Solo
Cupid
Cupid
Cuzcuz69
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,500 Elo+
Solo
Chaac
Chaac
PhantanimoTTV
Chaac
Level 128
God Stats
1W - 3L
1,276 SR
Queue Stats
132W - 120L
1,472 Elo+
Solo
King Arthur
King Arthur
i am souwop
King Arthur
Level 157
God Stats
3W - 5L
1,357 SR
Queue Stats
231W - 239L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ℓoved
Morgan Le Fay
Level 148
God Stats
4W - 4L
1,731 SR
Queue Stats
186W - 157L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KillerpeopleBK
Heimdallr
16
5 / 8 / 8
9,513
865
11,392
17,465
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 9
8,498
773
6,533
18,077
14,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
15
4 / 5 / 6
9,088
826
7,212
22,297
15,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
15
3 / 5 / 7
8,450
768
6,023
17,103
17,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
sD Token
Baron Samedi
16
3 / 5 / 8
8,823
802
11,485
13,107
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 18
10,153
923
17,785
10,133
5,078
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
Cuzcuz69
Cupid
14
6 / 3 / 15
9,620
875
16,302
11,121
5,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 22
9,268
843
9,496
14,650
21,661
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
i am souwop
King Arthur
13
0 / 4 / 21
8,545
777
8,444
13,820
16,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ℓoved
Morgan Le Fay
19
17 / 1 / 12
12,103
1,100
29,751
12,390
7,059
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
16
Kills
30
30
Deaths
16
38
Assists
88
Player
Kills
Deaths
Assists
KDA
W
6
3
18
5
W
Cupid
Cuzcuz69
Cupid
6
3
15
4.5
L
Heimdallr
KillerpeopleBK
Heimdallr
5
8
8
1.13
L
1
7
9
0.79
W
1
5
22
2.4
W
King Arthur
i am souwop
King Arthur
0
4
21
2.63
L
Odin
4
5
6
1.4
L
Fenrir
3
5
7
1.3
L
Baron Samedi
sD Token
Baron Samedi
3
5
8
1.4
W
Morgan Le Fay
ℓoved
Morgan Le Fay
17
1
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,645
Damage
81,778
88,049
Taken
62,114
63,598
Mitigated
55,230
25,007
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,785
6,407
751
3,135
10,133
5,078
4,131
2,858
7,275
35,713
0
W
Cupid
Cuzcuz69
Cupid
16,302
9,299
2,825
3,898
11,121
5,348
4,728
2,715
8,406
0
25,371
L
Heimdallr
KillerpeopleBK
Heimdallr
11,392
5,983
61
2,153
17,465
8,219
0
11,812
5,653
0
28,148
L
6,533
173
1,441
1,331
18,077
14,827
0
8,090
9,987
9,441
0
W
9,496
1,394
0
4,316
14,650
21,661
170
4,273
10,374
185
17,566
W
King Arthur
i am souwop
King Arthur
8,444
837
1,010
1,657
13,820
16,084
162
5,052
8,768
0
11,778
L
Odin
7,212
865
2,011
5,438
22,297
15,658
0
11,175
11,122
0
12,584
L
Fenrir
6,023
1,017
1,310
3,183
17,103
17,816
0
9,840
7,263
0
11,827
L
Baron Samedi
sD Token
Baron Samedi
11,485
237
5,048
3,031
13,107
7,078
0
6,753
6,354
30,411
0
W
Morgan Le Fay
ℓoved
Morgan Le Fay
29,751
3,921
406
3,183
12,390
7,059
274
3,120
9,270
51,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
49,689
112
Minions Killed
123
0
Camps Cleared
0
956,207
Distance Traveled
1,129,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,153
923
34
3
0
194,596
0
W
Cupid
9,620
875
23
2
0
229,894
0
L
Heimdallr
9,513
865
43
4
0
176,777
0
L
Ares
8,498
773
9
1
0
175,105
0
W
Chaac
9,268
843
13
1
0
237,264
0
W
King Arthur
8,545
777
9
1
0
224,185
0
L
Odin
9,088
826
15
1
0
201,859
0
L
Fenrir
8,450
768
14
1
0
208,958
0
L
Baron Samedi
8,823
802
31
3
0
193,508
0
W
Morgan Le Fay
12,103
1,100
44
4
0
243,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role