Player Matchup

Ah Puch
Ah Puch
DLC Chris420
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 2
Scylla
Scylla
IfindecanoI
Scylla
Level 69
God Stats
3W - 0L
1,657 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 2
Ymir
Ymir
Mr MartiGTD
Ymir
Level 14
God Stats
2W - 0L
1,455 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 2
Nox
Nox
dinerrobanks
Nox
Level 89
God Stats
123W - 147L
1,455 SR
Queue Stats
124W - 147L
1,425 Elo+
Solo
Jormungandr
Jormungandr
diving_on_u_too
Jormungandr
Level 68
God Stats
2W - 5L
1,518 SR
Queue Stats
2W - 5L
1,189 Elo+
Solo
Team Averages
Level 53
1,517 SR
1,493 Elo+

VS

Team Averages
Level 116
1,545 SR
1,493 Elo+
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Cyber End Demon
Charon
Level 134
God Stats
8W - 10L
1,606 SR
Queue Stats
242W - 239L
1,443 Elo+
Party 3
Nike
Nike
HangEmHigh01
Nike
Level 88
God Stats
41W - 30L
1,473 SR
Queue Stats
64W - 42L
1,575 Elo+
Party 1
Geb
Geb
Kyrelaka39
Geb
Level 108
God Stats
35W - 23L
1,646 SR
Queue Stats
148W - 146L
1,464 Elo+
Party 3
Sol
Sol
REAPERxAx8
Sol
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 198L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DLC Chris420
Ah Puch
10
2 / 0 / 1
5,018
1,004
2,576
1,986
850
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
2 / 0 / 2
5,080
1,016
2,454
2,164
705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 3
4,618
924
990
2,287
1,577
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 3
4,708
942
1,597
2,847
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
diving_on_u_too
Jormungandr
10
1 / 0 / 3
4,861
972
2,627
4,172
1,962
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 0
4,587
917
1,839
3,137
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 1 / 0
4,107
821
1,797
1,597
1,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,367
873
2,812
3,791
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 0
4,098
820
764
1,015
594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 2 / 0
4,542
908
947
3,887
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
0
1
0
0
W
Ah Puch
DLC Chris420
Ah Puch
2
0
1
2.5
L
0
1
0
0
W
Scylla
2
0
2
3
L
0
0
0
0
W
1
0
3
2.5
L
0
2
0
0
W
0
0
3
1.5
W
Jormungandr
diving_on_u_too
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,244
Damage
8,159
13,456
Taken
13,427
6,174
Mitigated
8,743
3,750
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,839
613
0
93
3,137
2,805
0
2,240
897
0
10,650
L
1,797
117
0
95
1,597
1,430
0
1,520
77
2,396
0
W
Ah Puch
DLC Chris420
Ah Puch
2,576
347
0
1,043
1,986
850
50
635
1,277
8,761
0
L
2,812
216
0
0
3,791
2,304
0
2,134
1,657
0
9,258
W
Scylla
2,454
958
232
175
2,164
705
252
455
1,673
13,904
0
L
764
34
0
446
1,015
594
0
884
131
1,791
0
W
990
209
0
386
2,287
1,577
112
562
1,725
1,552
0
L
947
615
0
1,292
3,887
1,610
0
3,466
421
8,925
0
W
1,597
40
0
876
2,847
1,080
132
899
1,872
9,659
0
W
Jormungandr
diving_on_u_too
Jormungandr
2,627
503
0
1,038
4,172
1,962
34
654
3,401
10,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,285
Gold Earned
21,701
95
Minions Killed
75
0
Camps Cleared
0
522,825
Distance Traveled
360,736
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,587
917
27
5
0
83,888
0
L
Charon
4,107
821
3
1
0
38,828
0
W
Ah Puch
5,018
1,004
14
3
0
96,227
0
L
Nike
4,367
873
19
4
0
105,061
0
W
Scylla
5,080
1,016
32
6
0
115,875
0
L
Geb
4,098
820
0
0
0
51,108
1
W
Ymir
4,618
924
1
0
0
93,467
1
L
Sol
4,542
908
26
5
0
81,851
0
W
Nox
4,708
942
22
4
0
111,587
0
W
Jormungandr
4,861
972
26
5
0
105,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role