Player Matchup

Raijin
Raijin
MyBandzCrazy_13
Raijin
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,519 Elo+
Party 1
Bakasura
Bakasura
SPIDERSLOTH808
Bakasura
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 55L
1,436 Elo+
Party 1
Skadi
Skadi
Snoooppy78
Skadi
Level 88
God Stats
9W - 2L
1,841 SR
Queue Stats
37W - 29L
1,469 Elo+
Solo
Ra
Ra
The_xArchAngelx
Ra
Level 56
God Stats
21W - 25L
1,448 SR
Queue Stats
136W - 144L
1,399 Elo+
Solo
Izanami
Izanami
btty
Izanami
Level 36
God Stats
22W - 25L
1,568 SR
Queue Stats
52W - 75L
1,356 Elo+
Solo
Team Averages
Level 50
1,571 SR
1,436 Elo+

VS

Team Averages
Level 54
1,513 SR
1,355 Elo+
Medusa
Medusa
Cyro1144
Medusa
Level 92
God Stats
28W - 21L
1,597 SR
Queue Stats
363W - 320L
1,455 Elo+
Party 2
Hera
Hera
LunarWraith9593
Hera
Level 65
God Stats
55W - 48L
1,538 SR
Queue Stats
379W - 374L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
PanDaLoCnAsTy
Erlang Shen
Level 31
God Stats
4W - 11L
1,273 SR
Queue Stats
10W - 51L
1,063 Elo+
Solo
Geb
Geb
eaRRNN
Geb
Level 55
God Stats
5W - 2L
1,659 SR
Queue Stats
199W - 200L
1,373 Elo+
Solo
Pele
Pele
jasonlnwa
Pele
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 111L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
9,529
367
4,751
24,705
8,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
18
3 / 7 / 5
11,470
441
13,770
23,180
10,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
18
3 / 9 / 2
12,207
470
16,322
23,376
10,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 2
13,346
513
14,797
19,752
9,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
btty
Izanami
11
1 / 1 / 1
9,283
357
3,321
9,096
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cyro1144
Medusa
20
10 / 5 / 9
14,193
546
26,280
20,429
10,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 1 / 5
14,851
571
12,234
10,352
4,611
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
PanDaLoCnAsTy
Erlang Shen
4
0 / 0 / 0
6,113
235
0
0
0
Geb
eaRRNN
Geb
18
2 / 2 / 14
12,517
481
6,427
23,923
29,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
15 / 4 / 11
14,791
569
31,779
26,153
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
12
Kills
33
33
Deaths
12
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cyro1144
Medusa
10
5
9
2.9
W
6
1
5
8.5
L
1
11
1
0.14
W
Erlang Shen
PanDaLoCnAsTy
Erlang Shen
0
0
0
0
L
Bakasura
3
7
5
0.79
L
Skadi
3
9
2
0.44
L
4
5
2
1
L
Izanami
btty
Izanami
1
1
1
1.5
W
Geb
eaRRNN
Geb
2
2
14
4.5
W
Pele
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,961
Damage
76,720
100,109
Taken
80,857
41,947
Mitigated
54,796
20,182
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cyro1144
Medusa
26,280
9,638
0
3,961
20,429
10,549
3,931
2,007
17,648
0
159,082
W
12,234
3,028
0
2,928
10,352
4,611
3,714
5,064
4,612
143,711
0
L
4,751
1,548
0
3,599
24,705
8,465
204
2,251
22,454
38,859
0
W
Erlang Shen
PanDaLoCnAsTy
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
13,770
8,540
0
2,544
23,180
10,654
0
4,151
19,029
0
59,399
L
Skadi
16,322
7,136
171
4,875
23,376
10,099
3,483
3,938
19,438
0
87,199
L
14,797
256
582
5,242
19,752
9,250
578
7,224
12,528
126,466
0
L
Izanami
btty
Izanami
3,321
2,938
0
3,169
9,096
3,479
219
1,097
7,999
0
43,430
W
Geb
eaRRNN
Geb
6,427
441
179
4,882
23,923
29,664
1,693
3,815
19,338
34,145
0
W
Pele
31,779
9,502
0
4,528
26,153
9,972
3,664
8,724
16,914
0
115,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
62,465
557
Minions Killed
576
0
Camps Cleared
0
2,085,710
Distance Traveled
2,037,244
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,193
546
194
7
0
425,402
6
W
Hera
14,851
571
220
8
0
506,432
2
L
Raijin
9,529
367
51
2
0
386,604
2
W
Erlang Shen
6,113
235
0
0
0
0
0
L
Bakasura
11,470
441
115
4
0
580,022
0
L
Skadi
12,207
470
108
4
0
418,996
6
L
Ra
13,346
513
197
8
0
478,324
0
L
Izanami
9,283
357
86
3
0
221,764
0
W
Geb
12,517
481
50
2
0
551,896
6
W
Pele
14,791
569
112
4
0
553,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role