Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Apreliski
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,543 Elo+
Solo
Athena
Athena
Attaxus
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 128L
1,496 Elo+
Party 2
Chiron
Chiron
cheg
Chiron
Level 127
God Stats
8W - 7L
1,630 SR
Queue Stats
269W - 231L
1,494 Elo+
Solo
Chronos
Chronos
thatwouldbeme
Chronos
Level 149
God Stats
7W - 4L
1,680 SR
Queue Stats
178W - 196L
1,468 Elo+
Party 2
Team Averages
Level 134
1,562 SR
1,500 Elo+

VS

Team Averages
Level 134
1,517 SR
1,514 Elo+
Merlin
Merlin
LandLayer
Merlin
Level 154
God Stats
5W - 6L
1,458 SR
Queue Stats
208W - 178L
1,557 Elo+
Party 1
Ra
Ra
Lo1igator
Ra
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,552 Elo+
Party 1
Surtr
Surtr
Selchau
Surtr
Level 108
God Stats
2W - 2L
1,454 SR
Queue Stats
138W - 140L
1,471 Elo+
Party 3
Jormungandr
Jormungandr
zilaz
Jormungandr
Level 121
God Stats
3W - 2L
1,580 SR
Queue Stats
134W - 137L
1,457 Elo+
Party 3
Izanami
Izanami
сhupper
Izanami
Level 141
God Stats
1W - 0L
1,593 SR
Queue Stats
187W - 181L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 3 / 4
9,543
734
17,998
12,860
8,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Apreliski
Horus
13
0 / 4 / 2
8,263
636
3,420
18,725
21,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Attaxus
Athena
14
0 / 6 / 8
8,008
616
3,630
19,863
22,339
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
cheg
Chiron
17
4 / 4 / 3
9,214
709
15,362
19,097
11,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
13
0 / 4 / 7
7,984
614
14,347
14,831
8,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LandLayer
Merlin
17
2 / 0 / 15
10,126
779
20,597
9,563
4,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 2 / 9
10,326
794
8,831
9,503
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Selchau
Surtr
17
3 / 2 / 12
10,204
785
17,601
17,327
19,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
zilaz
Jormungandr
18
6 / 2 / 8
10,737
826
17,441
19,154
20,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
сhupper
Izanami
17
6 / 3 / 9
10,671
821
15,350
12,003
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
9
Kills
21
21
Deaths
9
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
3
4
2.33
L
Horus
Apreliski
Horus
0
4
2
0.25
L
Athena
Attaxus
Athena
0
6
8
0.67
W
Merlin
LandLayer
Merlin
2
0
15
9.5
W
4
2
9
4.25
W
Surtr
Selchau
Surtr
3
2
12
4.5
L
Chiron
cheg
Chiron
4
4
3
1.38
L
Chronos
0
4
7
0.88
W
Jormungandr
zilaz
Jormungandr
6
2
8
5
W
Izanami
сhupper
Izanami
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
79,820
85,376
Taken
67,550
72,957
Mitigated
53,368
30,946
Healing
30,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,998
326
0
1,146
12,860
8,848
0
6,249
6,238
40,800
0
L
Horus
Apreliski
Horus
3,420
1,583
8,661
7,973
18,725
21,998
0
9,253
8,982
0
4,379
L
Athena
Attaxus
Athena
3,630
829
416
1,086
19,863
22,339
0
10,656
8,709
6,172
0
W
Merlin
LandLayer
Merlin
20,597
1,280
1,100
1,693
9,563
4,018
1,741
5,667
3,896
32,863
0
W
8,831
1,400
13,191
3,740
9,503
3,838
1,463
4,513
4,990
25,144
0
W
Surtr
Selchau
Surtr
17,601
6,020
1,681
3,154
17,327
19,975
785
9,399
7,928
1,258
23,128
L
Chiron
cheg
Chiron
15,362
3,699
3,502
4,575
19,097
11,154
96
10,782
7,731
0
31,664
L
Chronos
14,347
6,145
894
2,693
14,831
8,618
135
7,743
6,931
37,667
0
W
Jormungandr
zilaz
Jormungandr
17,441
3,172
702
3,180
19,154
20,286
710
10,916
8,238
33,990
931
W
Izanami
сhupper
Izanami
15,350
10,378
323
1,839
12,003
5,251
2,873
5,480
6,523
0
36,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
52,064
154
Minions Killed
161
0
Camps Cleared
0
1,145,946
Distance Traveled
1,203,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,543
734
47
4
0
217,467
0
L
Horus
8,263
636
1
0
0
229,288
0
L
Athena
8,008
616
6
0
0
235,883
0
W
Merlin
10,126
779
25
2
0
247,888
0
W
Ra
10,326
794
47
4
0
260,534
0
W
Surtr
10,204
785
13
1
0
232,529
0
L
Chiron
9,214
709
37
3
0
238,402
0
L
Chronos
7,984
614
63
5
0
224,906
0
W
Jormungandr
10,737
826
34
3
0
245,297
0
W
Izanami
10,671
821
42
3
0
216,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role