Player Matchup

Ymir
Ymir
Bronze II
 
Ymir
Bronze II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze II
BABAOhhh
Danzaburou
Bronze II
Level 105
God Stats
22W - 34L
1,474 SR
Queue Stats
427W - 486L
194 MMR
Solo
Ra
Ra
Bronze V
Dexruyne
Ra
Bronze V
Level 107
God Stats
5W - 15L
1,390 SR
Queue Stats
178W - 488L
-395 MMR
Solo
Loki
Loki
Bronze II
Etevaldo_o_sabio
Loki
Bronze II
Level 69
God Stats
23W - 26L
1,437 SR
Queue Stats
45W - 86L
389 MMR
Party 1
Chiron
Chiron
Bronze I
Lukas_Ribeiro95
Chiron
Bronze I
Level 88
God Stats
1W - 6L
1,117 SR
Queue Stats
64W - 104L
433 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,384 SR
424 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,487 SR
181 MMR
Anubis
Anubis
Bronze I
BillyBobJoePants
Anubis
Bronze I
Level 85
God Stats
31W - 17L
1,625 SR
Queue Stats
191W - 233L
431 MMR
Solo
Thanatos
Thanatos
Bronze I
LekPushka313
Thanatos
Bronze I
Level 157
God Stats
18W - 18L
1,556 SR
Queue Stats
143W - 175L
239 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
Lordhanma807
Sun Wukong
Bronze II
Level 42
God Stats
15W - 29L
1,186 SR
Queue Stats
75W - 119L
149 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Mad-_-Hatter-1
Ah Muzen Cab
Bronze III
Level 69
God Stats
3W - 1L
1,591 SR
Queue Stats
42W - 72L
72 MMR
Solo
King Arthur
King Arthur
Bronze III
sebacore96
King Arthur
Bronze III
Level 159
God Stats
3W - 3L
1,477 SR
Queue Stats
305W - 370L
14 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 4
5,014
501
2,826
9,383
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
BABAOhhh
Danzaburou
11
1 / 0 / 0
6,437
644
5,736
9,614
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 9 / 0
4,673
467
751
8,314
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
5,840
584
3,579
5,974
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

8
3 / 3 / 3
5,201
520
5,655
9,787
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
CernunnosHadesAres

VS

Bans
ScyllaMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
7,155
716
6,251
2,943
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LekPushka313
Thanatos
11
5 / 2 / 4
6,743
674
6,196
9,630
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Lordhanma807
Sun Wukong
10
2 / 3 / 4
5,745
575
6,462
9,193
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Mad-_-Hatter-1
Ah Muzen Cab
10
3 / 3 / 2
6,175
618
6,596
7,178
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
sebacore96
King Arthur
10
0 / 0 / 0
5,920
592
5,862
9,480
8,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
16
16
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
4
0.67
L
Danzaburou
BABAOhhh
Danzaburou
1
0
0
1
W
6
0
4
8
L
0
9
0
0
L
3
1
0
3
W
Thanatos
LekPushka313
Thanatos
5
2
4
3.5
W
Sun Wukong
Lordhanma807
Sun Wukong
2
3
4
1.33
L
3
3
3
1.5
W
Ah Muzen Cab
Mad-_-Hatter-1
Ah Muzen Cab
3
3
2
1.33
W
King Arthur
sebacore96
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,547
Damage
31,367
43,072
Taken
38,424
18,342
Mitigated
20,904
12,351
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,826
1,010
0
1,668
9,383
5,502
0
1,202
8,181
10,352
0
L
Danzaburou
BABAOhhh
Danzaburou
5,736
2,119
65
5,617
9,614
7,064
0
0
9,614
0
45,533
W
6,251
401
0
2,222
2,943
1,370
1,057
702
2,241
48,452
0
L
751
83
76
388
8,314
1,208
0
3,478
4,836
26,709
0
L
3,579
952
0
2,046
5,974
2,069
0
244
5,730
0
31,788
W
Thanatos
LekPushka313
Thanatos
6,196
1,573
0
7,142
9,630
3,690
567
507
9,123
0
48,624
W
Sun Wukong
Lordhanma807
Sun Wukong
6,462
1,752
0
802
9,193
4,720
0
2,101
7,092
0
35,255
L
5,655
3,197
438
2,053
9,787
2,499
0
1,327
8,460
0
30,169
W
Ah Muzen Cab
Mad-_-Hatter-1
Ah Muzen Cab
6,596
3,013
0
183
7,178
2,568
261
573
6,605
0
31,188
W
King Arthur
sebacore96
King Arthur
5,862
519
0
1,000
9,480
8,556
0
0
9,480
0
32,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
31,738
243
Minions Killed
287
0
Camps Cleared
0
928,725
Distance Traveled
1,005,620
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,014
501
26
3
0
183,703
0
L
Danzaburou
6,437
644
72
7
0
188,435
0
W
Anubis
7,155
716
72
7
0
193,518
5
L
Ra
4,673
467
40
4
0
159,679
0
L
Loki
5,840
584
62
6
0
216,400
0
W
Thanatos
6,743
674
70
7
0
223,047
0
W
Sun Wukong
5,745
575
37
4
0
210,607
0
L
Chiron
5,201
520
43
4
0
180,508
0
W
Ah Muzen Cab
6,175
618
51
5
0
194,401
3
W
King Arthur
5,920
592
57
6
0
184,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role