Player Matchup

Sol
Sol
Platinum I
Dannly
Sol
Platinum I
Level 165
God Stats
5W - 2L
1,438 SR
Queue Stats
230W - 203L
1,757 MMR
Party 1
Janus
Janus
Platinum V
FernandoDiniz
Janus
Platinum V
Level 213
God Stats
4W - 2L
1,656 SR
Queue Stats
62W - 44L
1,774 MMR
Party 1
Atlas
Atlas
Gold III
Fofoviski
Atlas
Gold III
Level 154
God Stats
13W - 16L
1,512 SR
Queue Stats
116W - 117L
1,476 MMR
Party 2
Awilix
Awilix
Platinum II
LuisOEspalhaLixo
Awilix
Platinum II
Level 158
God Stats
14W - 9L
1,614 SR
Queue Stats
308W - 299L
1,869 MMR
Party 2
Nox
Nox
Diamond III
TERRA8
Nox
Diamond III
Level 185
God Stats
7W - 3L
1,504 SR
Queue Stats
171W - 152L
2,297 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 175
1,545 SR
1,835 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,578 SR
1,714 MMR
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum II
 
Maui
Platinum II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
King_Luuke
Sun Wukong
Gold II
Level 129
God Stats
6W - 6L
1,726 SR
Queue Stats
52W - 60L
1,514 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
LeandroGamer10
Morgan Le Fay
Platinum I
Level 147
God Stats
11W - 11L
1,518 SR
Queue Stats
562W - 545L
2,046 MMR
Solo
Fenrir
Fenrir
Diamond IV
Nip94
Fenrir
Diamond IV
Level 147
God Stats
11W - 9L
1,644 SR
Queue Stats
329W - 323L
2,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dannly
Sol
20
5 / 0 / 3
13,574
679
14,825
16,258
6,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 0 / 4
12,701
635
11,461
12,759
5,171
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Fofoviski
Atlas
16
1 / 0 / 9
9,694
485
9,419
17,082
17,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 3 / 4
11,809
590
14,768
13,645
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
TERRA8
Nox
18
2 / 1 / 5
11,919
596
5,427
8,296
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MercuryAthenaSusano

VS

Bans
ThothHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
0 / 2 / 0
9,479
474
9,517
10,781
4,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
 
Maui
12
0 / 4 / 1
7,850
393
4,886
18,020
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
King_Luuke
Sun Wukong
16
0 / 6 / 1
9,881
494
7,654
23,753
17,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
LeandroGamer10
Morgan Le Fay
17
0 / 5 / 2
9,831
492
9,384
10,805
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Nip94
Fenrir
17
4 / 2 / 0
10,424
521
6,248
17,484
8,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
4
4
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
L
Maui
 
Maui
0
4
1
0.13
W
Sol
Dannly
Sol
5
0
3
6.5
W
2
0
4
4
W
Atlas
Fofoviski
Atlas
1
0
9
5.5
L
Sun Wukong
King_Luuke
Sun Wukong
0
6
1
0.08
L
Morgan Le Fay
LeandroGamer10
Morgan Le Fay
0
5
2
0.2
W
9
3
4
3.67
L
Fenrir
Nip94
Fenrir
4
2
0
2
W
Nox
TERRA8
Nox
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,900
Damage
37,689
68,040
Taken
80,843
38,970
Mitigated
50,449
28,877
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,517
5,756
0
4,072
10,781
4,463
0
7,313
3,468
0
86,617
L
Maui
 
Maui
4,886
977
0
3,761
18,020
15,487
0
11,091
6,929
23,239
0
W
Sol
Dannly
Sol
14,825
7,321
0
14,212
16,258
6,448
2,874
2,087
14,171
119,994
20,752
W
11,461
1,869
0
9,094
12,759
5,171
0
1,804
10,867
126,856
858
W
Atlas
Fofoviski
Atlas
9,419
2,910
0
2,981
17,082
17,930
0
4,968
11,914
38,180
0
L
Sun Wukong
King_Luuke
Sun Wukong
7,654
1,494
0
6,724
23,753
17,611
0
10,355
13,398
0
83,436
L
Morgan Le Fay
LeandroGamer10
Morgan Le Fay
9,384
484
0
968
10,805
4,683
810
6,311
4,494
88,643
0
W
14,768
5,492
0
1,095
13,645
5,800
557
2,049
11,512
0
98,923
L
Fenrir
Nip94
Fenrir
6,248
1,479
0
3,718
17,484
8,205
0
5,774
11,710
0
94,256
W
Nox
TERRA8
Nox
5,427
757
0
1,495
8,296
3,621
2,663
3,589
4,483
97,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,697
Gold Earned
47,465
764
Minions Killed
622
0
Camps Cleared
0
2,185,020
Distance Traveled
1,955,717
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,479
474
138
7
0
417,333
2
L
Maui
7,850
393
25
1
0
315,274
5
W
Sol
13,574
679
219
11
0
377,139
3
W
Janus
12,701
635
203
10
0
452,969
4
W
Atlas
9,694
485
38
2
0
446,734
10
L
Sun Wukong
9,881
494
154
8
0
388,571
5
L
Morgan Le Fay
9,831
492
182
9
0
392,465
6
W
Awilix
11,809
590
118
6
0
508,975
0
L
Fenrir
10,424
521
123
6
0
442,074
8
W
Nox
11,919
596
186
9
0
399,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role