Player Matchup

Hachiman
Hachiman
BleachSmoothie69
Hachiman
Level 68
God Stats
1W - 0L
1,667 SR
Queue Stats
26W - 16L
1,600 Elo+
Party 1
Nemesis
Nemesis
DigiBlazedOut
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,641 Elo+
Party 1
Baron Samedi
Baron Samedi
HoldenRichard
Baron Samedi
Level 157
God Stats
5W - 1L
1,742 SR
Queue Stats
55W - 38L
1,646 Elo+
Party 1
He Bo
He Bo
McSwinney
He Bo
Level 207
God Stats
3W - 0L
1,636 SR
Queue Stats
48W - 34L
1,558 Elo+
Party 1
Ganesha
Ganesha
Whight2013
Ganesha
Level 139
God Stats
4W - 6L
1,305 SR
Queue Stats
23W - 27L
1,480 Elo+
Party 1
Team Averages
Level 115
1,570 SR
1,585 Elo+

VS

Team Averages
Level 121
1,555 SR
1,596 Elo+
Aphrodite
Aphrodite
FNO_Itachi
Aphrodite
Level 139
God Stats
4W - 6L
1,452 SR
Queue Stats
190W - 185L
1,507 Elo+
Solo
Scylla
Scylla
HMKxTHICC
Scylla
Level 154
God Stats
4W - 1L
1,547 SR
Queue Stats
5W - 7L
1,450 Elo+
Solo
Ullr
Ullr
blurdemon
Ullr
Level 143
God Stats
1W - 1L
1,559 SR
Queue Stats
161W - 62L
1,696 Elo+
Party 2
Bacchus
Bacchus
ileoiz
Bacchus
Level 68
God Stats
23W - 7L
1,795 SR
Queue Stats
312W - 171L
1,646 Elo+
Party 2
Charybdis
Charybdis
osamabinballing
Charybdis
Level 102
God Stats
6W - 6L
1,421 SR
Queue Stats
244W - 106L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
11,142
1,114
27,479
9,454
4,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
16
3 / 2 / 8
10,786
1,079
9,383
12,521
6,767
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
HoldenRichard
Baron Samedi
16
5 / 0 / 11
10,241
1,024
17,266
8,939
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
McSwinney
He Bo
17
10 / 1 / 10
12,067
1,207
25,284
8,006
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Whight2013
Ganesha
17
0 / 1 / 18
11,189
1,119
9,854
12,697
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FNO_Itachi
Aphrodite
15
1 / 4 / 3
9,884
988
12,707
14,801
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
HMKxTHICC
Scylla
14
0 / 4 / 2
8,967
897
3,370
8,077
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
15
0 / 6 / 5
9,638
964
8,619
22,650
12,339
Bacchus
ileoiz
Bacchus
15
3 / 3 / 1
10,687
1,069
7,024
19,630
27,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
osamabinballing
Charybdis
15
1 / 5 / 4
9,809
981
11,415
26,308
10,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
22
Kills
5
5
Deaths
22
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
W
Nemesis
3
2
8
3.5
L
Aphrodite
FNO_Itachi
Aphrodite
1
4
3
0.63
L
Scylla
HMKxTHICC
Scylla
0
4
2
0.25
W
Baron Samedi
HoldenRichard
Baron Samedi
5
0
11
10.5
W
He Bo
McSwinney
He Bo
10
1
10
15
W
Ganesha
Whight2013
Ganesha
0
1
18
9
L
Ullr
0
6
5
0.42
L
Bacchus
ileoiz
Bacchus
3
3
1
1.17
L
Charybdis
osamabinballing
Charybdis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,266
Damage
43,135
51,617
Taken
91,466
40,478
Mitigated
60,897
21,909
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,479
18,372
0
3,880
9,454
4,649
0
4,740
4,714
0
65,375
W
Nemesis
9,383
2,766
0
3,166
12,521
6,767
0
6,264
5,965
0
25,846
L
Aphrodite
FNO_Itachi
Aphrodite
12,707
416
2,717
2,498
14,801
8,274
0
9,683
4,839
19,519
0
L
Scylla
HMKxTHICC
Scylla
3,370
619
0
375
8,077
2,621
0
4,972
3,006
17,106
0
W
Baron Samedi
HoldenRichard
Baron Samedi
17,266
113
4,090
6,092
8,939
11,012
0
3,790
5,149
20,426
858
W
He Bo
McSwinney
He Bo
25,284
466
0
1,925
8,006
4,064
0
3,679
4,327
38,593
0
W
Ganesha
Whight2013
Ganesha
9,854
685
0
2,756
12,697
13,986
0
4,628
8,069
20,192
0
L
Ullr
8,619
6,323
0
2,026
22,650
12,339
0
11,475
10,697
0
27,975
L
Bacchus
ileoiz
Bacchus
7,024
744
0
1,183
19,630
27,379
0
9,247
9,931
15,901
0
L
Charybdis
osamabinballing
Charybdis
11,415
6,325
0
2,811
26,308
10,284
0
14,504
11,447
0
30,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
48,985
201
Minions Killed
166
10
Camps Cleared
3
1,017,990
Distance Traveled
853,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,142
1,114
102
10
4
162,535
0
W
Nemesis
10,786
1,079
46
5
3
215,827
0
L
Aphrodite
9,884
988
22
2
2
182,745
0
L
Scylla
8,967
897
48
5
0
118,177
0
W
Baron Samedi
10,241
1,024
15
2
0
215,664
0
W
He Bo
12,067
1,207
38
4
3
225,470
0
W
Ganesha
11,189
1,119
0
0
0
198,494
0
L
Ullr
9,638
964
46
5
1
163,157
0
L
Bacchus
10,687
1,069
11
1
0
210,419
0
L
Charybdis
9,809
981
39
4
0
178,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role